The Exterminators (Wrooom Anvilsrage, Suzereon Goblinbutt, Vlcchrss andClovert) arrives from the west.Vlcchrss sings: Whence cometh such qualities?Suzereon searches around the room a bit.You notice Whisper nearby.You have been noticed.Wrooom searches around the room a bit.Wrooom searches around the room a bit.Suzereon grabs you and starts squeezing the life out of you!You are attacked by Suzereon Goblinbutt.Wrooom draws a bead on you and hurtles head first towards your groin, yellingsomething traditionally dwarven.wWhisper leaves west.wYou cannot move out of Suzereon's grip!>> wYou struggle to break free of Suzereon's grasp.You break free of Suzereon grasp!Suzereon Goblinbutt punches you in the Black Hide for 13 HPs.Suzereon Goblinbutt bashes you with his fists for 11 HPs.Clovert begins to cast a spell.Clovert suddenly gets a dark look, as if concentrating deeply.Clovert holds up a glittering gold rock which suddenly breaks into pieces. Agiant insect launches itself at you hissing in mad anger.You are attacked by Giant insect.You are attacked by Clovert.HP: 276 GP: 418wwww>> The land is lit up by the eerie light of the full moon.City of Oceania: Ocean Way Here Ocean Way turns slightly to the southwest, while it continues to thenorth, flanked by an abandoned building to the east and a vast ocean to thewest. Directly to the south a large warehouse stands, built out of sturdy wood,with a few sailors at work moving cargo towards the piers.Reasonably hot night in The Season of Magic with light cloud cover.There are five obvious exits : north, east, south, southwest and west.Two Light infantry guards are here.>> >> The Pentacle of Light Trading Company This is the Oceania franchise of one of the most powerful tradingcompanies on the surface of the world. Backed by the mighty Pentacle of Lightthe ships and caravans of the Trading Company travel where others dare not. This brings huge profits as many of the items sold here are rare. The heroesand would-be heroes shell out huge sums to swing the lates sword and wave thehottest wand.Armed gaurds bearing the gold and blue uniforms of the Pentacle are patrollingjust outside. Two colossal guards are blocking what seems to be a door intothe stock room. There is one obvious exit: east.Whisper is here.Sign.>> You cannot get away from the giant insect as it comes launching back to youhissing angrily.The attempt to west didn't really work out.>> The attempt to west didn't really work out.>> The attempt to west didn't really work out.>> The attempt to west didn't really work out.>> wThe attempt to west didn't really work out.>> v>] You fade into the shadows.>> You have been noticed.You are attacked by Giant insect.You have been noticed.Giant insect slashes you with her foreclaws for 6 HPs.Giant insect sidekicks you in the Cloak of the Eel for 10 HPs.Giant insect chews on your right leg for 7 HPs.HP: 253 GP: 398Whisper suddenly runs off and disappears!e>> The land is lit up by the eerie light of the full moon.City of Oceania: Ocean Way Here Ocean Way turns slightly to the southwest, while it continues to thenorth, flanked by an abandoned building to the east and a vast ocean to thewest. Directly to the south a large warehouse stands, built out of sturdy wood,with a few sailors at work moving cargo towards the piers.Reasonably hot night in The Season of Magic with light cloud cover.There are five obvious exits : north, east, south, southwest and west.Two Light infantry guards are here.>> nYou cannot get away from the giant insect as it comes launching back to youhissing angrily.n>> The land is lit up by the eerie light of the full moon.City of Oceania: Ocean Way This is a rather deserted part of Ocean Way, which leads both north andsouth. An empty wooden building resides to the east, while a green-blue oceanfills the entire view to the west. Further down to the south, the worn-downstreet turns slightly and joins up with the piers jutting out into the water.Reasonably hot night in The Season of Magic with light cloud cover.There are three obvious exits : north, east and south.Greedy Merchant of Oceania is here.>> n>> The land is lit up by the eerie light of the full moon.City of Oceania: Ocean Way Outside a crowded tavern to the east, Ocean Way continues north and south. Acouple of wooden houses stand beside the tavern, facing a vast ocean. A gentlebreeze coming in from the ocean, spreads a strong smell of seaweed among thepeople milling around on the worn-down street. To the southwest a pier juts outin the water, complete with a few ships.Reasonably hot night in The Season of Magic with light cloud cover.There are three obvious exits : north, east and south.Cat and Citizen of Oceania are here.Sign.>> n>> >> v>> >> The land is lit up by the eerie light of the full moon.City of Oceania: Ocean Way This is Ocean Way, leading south bordered by the vast ocean to the west.Looking closer you see a staircase leading down to the shoreline. A bustlingintersection lies northeast of here, where Laertes Avenue connects to OceanWay. A mysterious stone building lies to the east, adorned with a beautifulsign picturing a silver fullmoon, marking itself among the other houses. A lotof citizens wander around, the majority in plain clothing, but a fewwell-dressed people can be seen occasionally.Reasonably hot night in The Season of Magic with light cloud cover.There are four obvious exits : northeast, east, south and stairs.Sign.>> The attempt to north didn't really work out.>> You are not calm enough.>> You are hunting Giant insectYou cannot get away from the giant insect as it comes launching back to youhissing angrily.Giant insect chews on your Black Hide for 7 HPs.Giant insect slashes you with her foreclaws for 8 HPs.Giant insect slashes you with her foreclaws for 5 HPs.HP: 233 GP: 398v>> n>> You are not calm enough.>> The attempt to north didn't really work out.>> vYou are not calm enough.>> n>> ene>> >] The attempt to north didn't really work out.>> >> City of Oceania: Arythmas Magic Shop You squint as the door closes behind you. You have entered a musty, dark anddamp excuse for a shop. There is an old and battered counter here. There are afew windows but they are boarded up. In one corner there is a glass displaycase. You can leave this hole through any of the three doors present. There are three obvious exits : west, east and north.Arythmas the shopkeeper is here.>> The attempt to northeast didn't really work out.>> You cannot get away from the giant insect as it comes launching back to youhissing angrily.Giant insect sidekicks you in the Cloak of the Eel for 8 HPs.Giant insect slashes you with her foreclaws for 4 HPs.Giant insect missed you.HP: 221 GP: 398vYou stop hunting Giant insect.You fade into the shadows.>> ne>> v>> eThe attempt to northeast didn't really work out.>> You are not calm enough.>> You have been noticed.You are attacked by Giant insect.>> The land is lit up by the eerie light of the full moon.City of Oceania: Laertes Avenue You stop a while to get your bearings. To the west you can see a storewith a strange symbol on the door. To the east there is another bulding, thisbuilt in stone. Laertes avenue widens out to the southeast and seems to entersome sort of plaza, while it continues northwest. The street here is full ofstreet peddlers plying their trade, setting up their stands under thestreetlights. The avenue bustles with life as always, still the road isdisturbingly clean here. Reasonably hot night in The Season of Magic with light cloud cover.There are four obvious exits : northwest, east, southeast and west.Sign.>> e>> v>> >> City of Oceania: Huran's Cestus & Chain This room is filled to the brim with newly polished armours. A sturdycounter stretches at the east wall, right next to a large sign. Many citizenscan be seen outside to the west and south, but the armoury is almost deserted.There are two obvious exits : south and west.Huran is here.Sign.>> You are not calm enough.>> You are hunting Giant insectYou cannot get away from the giant insect as it comes launching back to youhissing angrily.Giant insect missed you.Giant insect missed you.Giant insect sidekicks you in the Cloak of the Eel for 8 HPs.HP: 214 GP: 379e>> vThe attempt to east didn't really work out.>> You are not calm enough.>> vYou are not calm enough.>> sYou stab Giant insect with your Talin Stinger for 11 HPs damage.Giant insect missed you.Giant insect sidekicks you in the Black Hide for 6 HPs.Giant insect missed you.HP: 208 GP: 379v>> The land is lit up by the eerie light of the full moon.City of Oceania: Griffon Plaza This is the northwest corner of the Griffon Plaza, where it connects to thebeautiful Laertes Avenue to the northwest. Well-dressed citizens are strollingeverywhere, many admiring the splendid griffon fountain to the southeast, andmost of them visiting the many shops scattered around the plaza. Pleasantsmells drifts in from the west, where a large fruit stand has been raised, andto the north lies an armoury, its sturdy facade giving an impression ofsecurity. The cobblestone paved Griffon Plaza stretches both east and south,with the Griffon fountain standing proudly in its center.Reasonably hot night in The Season of Magic with light cloud cover.There are six obvious exits : north, east, southeast, south, west andnorthwest.Arrogant Merchant of Oceania is here.>> You are not calm enough.>> v>> You are not calm enough.>> You cannot get away from the giant insect as it comes launching back to youhissing angrily.s>> The land is lit up by the eerie light of the full moon.City of Oceania: Griffon Plaza The crowded Griffon Plaza stretches in all directions but westward, where abakery spreads smells that make your mouth water. To the east stands a griffonfountain, its beauty unrivaled throughout the realms.Reasonably hot night in The Season of Magic with light cloud cover.There are six obvious exits : north, northeast, east, southeast, south andwest.Two Citizens of Oceania are here.>> vYou are hunting Giant insectYou cannot get away from the giant insect as it comes launching back to youhissing angrily.Giant insect sidekicks you in the Black Hide for 8 HPs.Giant insect missed you.Giant insect slashes you with her foreclaws for 4 HPs.HP: 196 GP: 379sYou stop hunting Giant insect.You fade into the shadows.>> >> The land is lit up by the eerie light of the full moon.City of Oceania: Griffon Plaza The southwest corner of the Griffon Plaza is somewhat more quieter than therest. Located just south of here you see the Scribe's Office, southwest you seea thick trunk of a tree rising high up in the air, matching the watchtowers inheight, and to the west you see a candy store. To the northeast you see agolden griffon statue that gave the plaza its rightful name.Reasonably hot night in The Season of Magic with light cloud cover.There are six obvious exits : north, northeast, east, south, southwest andwest.>> s>> s>> City of Oceania: Scribe's Office A small cramped room filled to the brim with people on all sides awaits youas you enter the post office of Oceanfall. Even though there are many peoplearound here, it doesn't look like they do anything, except filling up space, asevery post office should be packed with people. Sitting behind a heavilyprotected, glass cage sits a frail old man, fumbling with a letter.There are two obvious exits : north and northeast.Sign.>> You have been noticed.You are attacked by Giant insect.vThe attempt to south didn't really work out.>> You are not calm enough.>> You are hunting Giant insectheal rebelSomething blocks the magic!>> vYou are not calm enough.>> ne>> The land is lit up by the eerie light of the full moon.City of Oceania: Griffon Plaza The impressive Griffon Plaza stretches before you, its clean, cobblestonepaved ground being constantly trod upon by hundreds of citizens every day.Directly to the south, the plaza narrows and goes over into the Main Street,and to the southwest you can see the stately Scribe's Office. In all otherdirections the plaza continues, with the proud Griffon fountain standing in itscenter to the north.Reasonably hot night in The Season of Magic with light cloud cover.There are seven obvious exits : north, northeast, east, south, southwest, westand northwest.Citizen of Oceania and Grouchy Merchant of Oceania are here.>> vYou cannot get away from the giant insect as it comes launching back to youhissing angrily.Giant insect sidekicks you in the Black Hide for 6 HPs.Giant insect sidekicks you in the Black Hide for 8 HPs.HP: 182 GP: 359You stop hunting Giant insect.You fade into the shadows.>> e>> The land is lit up by the eerie light of the full moon.City of Oceania: Griffon Plaza Many shops line the southeast corner of the Griffon Plaza. Animal smellsdrift out from the pet shop to the east, and mingle with the lovely smells fromthe flower shop to the south. A group of children stands outside a toy store tothe southeast, and all around you stroll wealthy citizens. The Griffon Plazacontinues north and west in its usual cobblestone covered fashion, with thefamous Griffon fountain in its center to the northwest.Reasonably hot night in The Season of Magic with light cloud cover.There are five obvious exits : north, southeast, south, west and northwest.Two Light infantry guards are here.Sign.>> eYou cannot get away from the giant insect as it comes launching back to youhissing angrily.You have been noticed.You are attacked by Giant insect.eThe attempt to east didn't really work out.>> The attempt to east didn't really work out.>> vYou are not calm enough.>> You stab Giant insect with your Talin Stinger for 8 HPs damage.Giant insect chews on your Crimson Bandana for 7 HPs.Giant insect sidekicks you in the Black Hide for 6 HPs.Giant insect chews on your right hand for 7 HPs.HP: 162 GP: 339neThe attempt to northeast didn't really work out.>> vYou are not calm enough.>> n>> The land is lit up by the eerie light of the full moon.City of Oceania: Griffon Plaza Here the cobblestone paved Griffon Plaza expands in all directions but east,where a fancy dining establishment resides. To the west, in the center of theplaza, lies the Griffon fountain for all to admire. A lot of well-dressedcitizens wander the plaza, visiting the many shops or simply enjoying the view.Reasonably hot night in The Season of Magic with light cloud cover.There are six obvious exits : north, east, south, southwest, west andnorthwest.Slender child and Citizen of Oceania are here.Sign.>> n>> The land is lit up by the eerie light of the full moon.City of Oceania: Griffon Plaza The northeast corner of the Griffon Plaza is a quiet place, where itconnects to Velantris Avenue to the northeast. One of the tall watchtowersstands to the east, giving shade to many of the well-dressed citizens strollingin the plaza. Directly to the north lies a noisy smithy and to the southwestyou see a beautiful griffon fountain. The cobblestone covered plaza continueswest and south.Reasonably hot night in The Season of Magic with light cloud cover.There are six obvious exits : north, northeast, east, south, southwest andwest.Cat and Citizen of Oceania are here.>> nveYou are hunting Giant insectYou cannot get away from the giant insect as it comes launching back to youhissing angrily.Giant insect chews on your Silk shirt for 8 HPs.Giant insect chews on your Black Hide for 8 HPs.HP: 146 GP: 339>> City of Oceania: Sarnath's Hammer You feel a wave of heat wash over your face as you enter this small smithy.A large fire is roaring in a corner and the spot next to it, is occupied by ananvil. Tools are scattered all over the place, with only a few hanging on theirintended places on the walls. Fresh air wafts in from the doorways leadingsouth and east. Due to the heat, people tend to avoid the smithy unless theyreally got business in here.There are two obvious exits : south and east.Sarnath is here.Sign.>> You are not calm enough.>> >> e>> >> The land is lit up by the eerie light of the full moon.City of Oceania: Velantris Avenue As you stand here on Velantris Avenue and let your thoughts wander, you hearthe clanking sound of metal hitting metal from the building to your west. Youcan also head east onto Zakina Avenue or stroll southwest down to the plaza.There are several street vendors here selling food and trinkets. Reasonably hot night in The Season of Magic with light cloud cover.There are four obvious exits : northeast, east, southwest and west.Citizen of Oceania is here.Sign.>> >> The land is lit up by the eerie light of the full moon.City of Oceania: Zakina Avenue Zakina avenue continues east towards the city gates, south along the eastwall, and west towards Velantris avenue. The sturdy iron gates seems to be openand looking up at the sturdy city walls, you see several patrolling guards.Reasonably hot night in The Season of Magic with light cloud cover.There are three obvious exits : east, south and west.Slender child and Cat are here.>> You cannot get away from the giant insect as it comes launching back to youhissing angrily.ee>> >> v>> The land is lit up by the eerie light of the full moon.City of Oceania: Zakina Avenue Zakina avenue continues east towards the city gates and west towardsVelantris avenue. The sturdy iron gates are currently open and looking up atthe sturdy city walls, you see several patrolling guards.Reasonably hot night in The Season of Magic with light cloud cover.There are two obvious exits : east and west.Wiry child and Cat are here.>> The Guard tells you: You are in serious trouble little one.>> The land is lit up by the eerie light of the full moon.City of Oceania: Eastern Gate You draw to a halt as you approach the majestic eastgate of Oceania. Thetowering citywalls are a testimony to the time and effort made in keepingOceania safe. You can see the blue and gold colours of Oceania flying from theparapets here. The queue here shows the guards take their duties seriously.Many impatient faces can be seen in that line. The road here is well paved andyou marvel at the superior craftmanship invested in it. Reasonably hot night in The Season of Magic with light cloud cover.There are three obvious exits : north, southwest and west.Gate guard, Three Gate watchmen and Sorcerer are here.>> You cannot get away from the giant insect as it comes launching back to youhissing angrily.Giant insect sidekicks you in the Black Hide for 6 HPs.Giant insect slashes you with her foreclaws for 6 HPs.Giant insect sidekicks you in the right leg for 5 HPs.HP: 130 GP: 340>> vvYou stop hunting Giant insectv.You fade into the shadows.>> You have been noticed.You are attacked by Giant insect.Gate guard protects three Gate watchmen and a Sorcerer.You are not calm enough.>> >> >> n>> You are not calm enough.>> You are not calm enough.>> >] You are hunting Giant insectYou cannot get away from the giant insect as it comes launching back to youhissing angrily.Giant insect missed you.Giant insect slashes you with her foreclaws for 5 HPs.Giant insect hits your Black Hide with a chitinous appendage for 8 HPs.HP: 117 GP: 320e>] The land is lit up by the eerie light of the full moon.City of Oceania: East wall As you walk along the east wall you become aware of an old, unused pathgoing east. The tree trunks that previously blocked this path have been movedaside giving you access to the east. The east wall continues north towards theend of the cliff that Oceania is built upon, and south towards a heavilyguarded gate.Reasonably hot night in The Season of Magic with light cloud cover.There are three obvious exits : north, east and south.Giant insect is here.>> >> The land is lit up by the eerie light of the full moon.East road: Between Oceania and Plains. This is the road that leads between Oceania and the Plains of Illusion. This is a dusty path that has been trod by many, many visitors to the plains. From here most of the land that can be seen is a flat, barren land. There is ahill on down the road that seems to slope very gradually. There are no treesanywhere close to the road, at least that are alive.Reasonably hot night in The Season of Magic with light cloud cover.There are two obvious exits : west and east.>> You cannot get away from the giant insect as it comes launching back to youhissing angrily.l>> ee>> e>> >> evThe land is lit up by the eerie light of the full moon.East road: Between Oceania and Plains. This is the road that leads between Oceania and the Plains of Illusion. This is a dusty path that has been trod by many, many visitors to the plains. From here most of the land that can be seen is a flat, barren land. There is ahill on down the road that seems to slope very gradually. There are no treesanywhere close to the road, at least that are alive.Reasonably hot night in The Season of Magic with light cloud cover.There are two obvious exits : west and east.Giant insect is here.>> >> The land is lit up by the eerie light of the full moon.East road: Between Oceania and Plains. This is the road that leads between Oceania and the Plains of Illusion. There is no plantlife of any form along this road. To the west the tall wallsand gates of Oceania can be seen. To the east, the path continues on towards aslowly uprising hill.Reasonably hot night in The Season of Magic with light cloud cover.There are two obvious exits : west and east.>> >> The land is lit up by the eerie light of the full moon.East road: Between Oceania and Plains. A great collection of toppled and uprooted dead trees and shrubs havepiled themselves or have been placed on the road preventing any further travelaway from the city. A small marker has been placed near the obstruction.Hot night in The Season of Magic with light cloud cover.There are two obvious exits : west and east.>] You cannot get away from the giant insect as it comes launching back to youhissing angrily.Giant insect hits your silver bracers with a chitinous appendage for 10 HPs.Giant insect sidekicks you in the left foot for 8 HPs.HP: 99 GP: 320>] >] vv>] >] vvv>> The land is lit up by the eerie light of the full moon.East road: Between Oceania and Plains This is the road that leads between Oceania and the Plains of Illusion. The road has gradually begun to slope up the lower part of the hill. It is nownoticeable that there is a very thin layer of grass growing on the hill. Hot night in The Season of Magic with light cloud cover.There are three obvious exits : west, south and east.Brown Bear and Owlbear are here.>> >> The land is lit up by the eerie light of the full moon.East road: Between Oceania and Plains. This is the road that leads between Oceania and the Plains of Illusion. So far the road has been straight, but now it has started to curve as the hillis getting too steep to walk up. From here the rooftops of the houses andshops of Oceania can be seen over the points of the wall.Hot night in The Season of Magic with light cloud cover.There are two obvious exits : west and east.Two kobolds are here.>] You cannot get away from the giant insect as it comes launching back to youhissing angrily.>] >] >] v>] vYou stop hunting Giant insect.You fade into the shadows.>> You are not calm enough.>] You have been noticed.You are attacked by Giant insect.You have been noticed.Giant insect chews on your silver bracers for 8 HPs.Giant insect sidekicks you in the right hand for 4 HPs.Giant insect missed you.HP: 87 GP: 300>] vv>] >] vYou are not calm enough.>> You are not calm enough.>] e>] >] You are not calm enough.>> You are not calm enough.>] You stab Giant insect with your Talin Stinger for 10 HPs damage.Giant insect chews on your Crimson Bandana for 7 HPs.Giant insect missed you.Giant insect missed you.HP: 80 GP: 300eeYou are not calm enough.>> You are not calm enough.>> >] e>] lYou are not calm enough.>> You are not calm enough.>> You are not calm enough.>] >] >> The land is lit up by the eerie light of the full moon.East road: Between Oceania and Plains. This is the road that leads between Oceania and the Plains of Illusion. This is the highest point on hill that the road reaches. From here, to thesouth, the walled fortress, Necropolis, can be seen. The road continues eastand west, but there is a small path leading southward towards the Necropolis. From on top of the hill a once hidden, lone tree can be seen standing on theeastern side of the hill.Hot night in The Season of Magic with light cloud cover.There are two obvious exits : west and east.Goblin and Two Hobgoblins are here.>> >] You are hunting Giant insectYou cannot get away from the giant insect as it comes launching back to youhissing angrily.Giant insect slashes you with her foreclaws for 8 HPs.Giant insect chews on your Black Hide for 7 HPs.Giant insect missed you.HP: 65 GP: 300e>] eThe land is lit up by the eerie light of the full moon.East road: Between Oceania and Plains. This is the road that leads between Oceania and the Plains of Illusion. Youcan see to the southwest is the walled fortress, Necropolis. The road headswest and curves down the hill to the northeast. You can see the image of a treeto the west near the top of the hill. To the north, you can see the Sword Seastretch out to the clouds.Hot night in The Season of Magic with light cloud cover.There are two obvious exits : west and northeast.Giant insect, Owlbear and Bugbear are here.>> The attempt to east didn't really work out.>> The attempt to east didn't really work out.>> The land is lit up by the eerie light of the full moon.East road: Between Oceania and Plains. This is the road that leads between Oceania and the Plains of Illusion. Youcan see to the southwest is the walled fortress, Necropolis. The road headswest and curves down the hill to the northeast. You can see the image of a treeto the west near the top of the hill. To the north, you can see the Sword Seastretch out to the clouds.Hot night in The Season of Magic with light cloud cover.There are two obvious exits : west and northeast.Giant insect, Owlbear and Bugbear are here.>> The attempt to east didn't really work out.>> The attempt to east didn't really work out.>> nene>> ne>> v>> The land is lit up by the eerie light of the full moon.East road: Between Oceania and Plains. This is the road that leads between Oceania and the Plains of Illusion. Thewell beaten road leads upwards to the southwest and downwards to the east. Fromhere you get a better view of the coast line, of the Sword Sea. You can hearthe waves crashing on the shore.Hot night in The Season of Magic with light cloud cover.There are two obvious exits : southwest and east.Three goblins and Brown Bear are here.>> The attempt to northeast didn't really work out.>> The attempt to northeast didn't really work out.>> You cannot get away from the giant insect as it comes launching back to youhissing angrily.Giant insect sidekicks you in the Black Hide for 7 HPs.HP: 58 GP: 300You stop hunting Giant insect.You fade into the shadows.>>e>> eThe land is lit up by the eerie light of the full moon.East road: Between Oceania and Plains. This is the road that leads between Oceania and the Plains of Illusion. Fromhere you get a good view of the Sea. You can see seagulls flying over the watersearching for food and you can hear the waves crashing on the shore. It is apeaceful sound. The road continues to the east, following the coast, and west,towards the hill.Hot night in The Season of Magic with light cloud cover.There are two obvious exits : west and east.Two Orcs and Three Hobgoblins are here.>> [Korpetit left the MUD]You cannot get away from the giant insect as it comes launching back to youhissing angrily.You have been noticed.You are attacked by Giant insect.>> The land is lit up by the eerie light of the full moon.East road: Between Oceania and Plains. This is the road that leads between Oceania and the Plains of Illusion. Tothe north you can see the Sword Sea. You can hear the sounds of seagulls far inthe distance and the sound of the waves crashing on the shore. You can feel thecool breeze coming from the Sword Sea. The road you are standing on is worn outfrom all the travel on it. The road goes straight to the east and west.Hot night in The Season of Magic with light cloud cover.There are two obvious exits : west and east.Brown Bear is here.>> e>> v>> eThe land is lit up by the eerie light of the full moon.East road: Between Oceania and Plains. This is the road that leads between Oceania and the Plains of Illusion. Thecoast line curves from the east direction to the north. The road leads to thewest and curves to the southeast.Hot night in The Season of Magic with light cloud cover.There are two obvious exits : west and southeast.Four wolves are here.>> You are not calm enough.>> You are hunting Giant insectYou cannot get away from the giant insect as it comes launching back to youhissing angrily.Giant insect sidekicks you in the silver bracers for 7 HPs.HP: 52 GP: 281eThe attempt to east didn't really work out.>> eThe attempt to east didn't really work out.>> The attempt to east didn't really work out.>> vYou are not calm enough.>] sese>> The land is lit up by the eerie light of the full moon.East road: Between Oceania and Plains. This is the road that leads between Oceania and the Plains of Illusion. Asyou look around you, you see that this land is flat and baron. The only plantlife around are a few scattered fields of grass. This land is to dry to befarmed. The road you are standing on is worn out from all the traveling doneback and forth. To the road leads straight to the east and to the northwest,towards the Sword Sea.Hot night in The Season of Magic with light cloud cover.There are two obvious exits : northwest and east.Three Orcs are here.>> The attempt to southeast didn't really work out.>> You cannot get away from the giant insect as it comes launching back to youhissing angrily.Giant insect sidekicks you in the Black Hide for 6 HPs.Giant insect chews on your left foot for 7 HPs.Giant insect sidekicks you in the Black Hide for 5 HPs.HP: 34 GP: 281heal rebelYou feel the magic flow between you and your Ring of Health then releasing thepower you hold it into the air.>> Clovert arrives from the northwest.eYou stab Giant insect with your Talin Stinger for 9 HPs damage.You cure some of your wounds.Clovert leaves east.Giant insect chews on your Black Hide for 7 HPs.Giant insect sidekicks you in the Black Hide for 5 HPs.Giant insect missed you.HP: 68 GP: 277>> The land is lit up by the eerie light of the full moon.East road: Between Oceania and Plains. This is the road that leads between Oceania and the Plains of Illusion. Theroads straightens out and gives you a better view of this baron land. You cannot see anything for miles. The only thing the lies ahead of you is more ofthis dreaded road. You begin to think that this road will never end. The roadleads to the east and back to the west.Hot night in The Season of Magic with light cloud cover.There are two obvious exits : west and east.Two Hobgoblins and Goblin are here.>> ee>> The land is lit up by the eerie light of the full moon.East road: Between Oceania and Plains. This is the road that leads between Oceania and the Plains of Illusion. Tothe north and south of this road, are fields of grass. No other plant lifeexist. As dry as the ground is you would not expect any, your not even sure whythe grass is growing. This road is beginning to make you tired and thirsty. Youare not sure of this place is safe to stop and rest. The road ahead curves tothe northeast and west.Hot night in The Season of Magic with light cloud cover.There are two obvious exits : west and northeast.Clovert and Four Orcs are here.>> >> e>> vThe attempt to east didn't really work out.>> The attempt to east didn't really work out.>> Clovert begins to cast a spell.You cannot get away from the giant insect as it comes launching back to youhissing angrily.You fade into the shadows.>> nene>> The land is lit up by the eerie light of the full moon.East road: Between Oceania and Plains. This is the road that leads between Oceania and the Plains of Illusion. Allaround you are fields of grass. You begin to drag your feet and you are verythirsty. You only wish you remembered the flask of water. The road staysstraight to the northeast and southwest.Hot night in The Season of Magic with light cloud cover.There are two obvious exits : southwest and northeast.Two Orcs are here.>> >> ne>> The land is lit up by the eerie light of the full moon.East road: Between Oceania and Plains. This is the road that leads between Oceania and the Plains of Illusion. Theonly thing still in sight are the large fields of grass. The road here is alittle rough and uneven in places. So watch your step. The road heads to thenorth and back to the southwest.Hot night in The Season of Magic with light cloud cover.There are two obvious exits : southwest and north.Two Orcs and Goblin are here.>> You cannot get away from the giant insect as it comes launching back to youhissing angrily.You have been noticed.You are attacked by Giant insect.You have been noticed.Giant insect missed you.Giant insect missed you.neThe attempt to northeast didn't really work out.>> The attempt to northeast didn't really work out.>> vYoue are not calm enough.>> The attempt to east didn't really work out.>> n>> The land is lit up by the eerie light of the full moon.East road: Between Oceania and Plains. This is the road that leads between Oceania and the Plains of Illusion. Yourbody is exhausted from this long road. The fields of grass seem endless. Theroad begins to get worse. You will surely twist an ankle running on it. Theroad starts to curve again to the northeast, and to the south.Hot night in The Season of Magic with light cloud cover.There are two obvious exits : northeast and south.Bugbear and Orc are here.>> ne>> >> The land is lit up by the eerie light of the full moon.East road: Between Oceania and Plains. This is the road that leads between Oceania and the Plains of Illusion. Tothe north and south are fields of grass. No other vegetation is in sight. Theroad here straightens out to the east and curves back to the southwest. Youthink you see a puddle of water but then realize it was just an illusion. Youwish that water was real because you are thirsty.Hot night in The Season of Magic with light cloud cover.There are two obvious exits : southwest and east.Two Orcs are here.>> You are hunting Giant insectYou cannot get away from the giant insect as it comes launching back to youhissing angrily.Giant insect missed you.Giant insect sidekicks you in the Black Hide for 6 HPs.HP: 62 GP: 257neThe attempt to northeast didn't really work out.>> ee>> The land is lit up by the eerie light of the full moon.East road: Between Oceania and Plains. This is the road that leads between Oceania and the Plains of Illusion. Formiles on both sides of this road are grassy plains. The road here continuesstraight to the east and west. Up ahead you can see another road coming intothis one. You hope this is not an illusion. It may be wise to rest soon becauseyou are too tired to continue.Hot night in The Season of Magic with light cloud cover.There are two obvious exits : west and east.Three Orcs are here.>> >> ee>> The land is lit up by the eerie light of the full moon.East road: Between Oceania and Plains. This is the road that leads between Oceania and the Plains of Illusion. Theroad here is the most unstable you have seen it. It is extremely rough andrigid. The only plant life is the grassy plains to the north and the south.This would be a good resting place before continuing your journey. There areseveral stones on the ground and one large rock, where you can sit and rest.Hot night in The Season of Magic with medium cloud cover.There are two obvious exits : west and east.>> You cannot get away from the giant insect as it comes launching back to youhissing angrily.>> The land is lit up by the eerie light of the full moon.East road: Between Oceania and Plains. This is the road that leads between Oceania and the Plains of Illusion. Formiles on both sides of this road are grassy plains. The road here continuesstraight to the east and west. As you look to the north you can see a pathleading toward a farm house. It may be wise to seek shelter in the farm housebecause you are almost totally exhausted from your journey.Hot night in The Season of Magic with medium cloud cover.There are two obvious exits : west and east.Tower of Light.>> >> v>> e>> >> The land is lit up by the eerie light of the full moon.East road: Between Oceania and Plains. This is the road that leads between Oceania and the Plains of Illusion. Formiles on both sides of this road are grassy plains. The road here continuesstraight to the northeast and west. As you look to the north you can see a pathleading toward a farm house. This place looks like a suitable place to restyour bones.Hot night in The Season of Magic with medium cloud cover.There are two obvious exits : west and northeast.>> You are not calm enough.>> The attempt to east didn't really work out.>> You cannot get away from the giant insect as it comes launching back to youhissing angrily.Giant insect missed you.Giant insect slashes you with her foreclaws for 8 HPs.Giant insect sidekicks you in the groin for 4 HPs.HP: 50 GP: 257e>> nene>> >> The attempt to east didn't really work out.>> >> The land is lit up by the eerie light of the full moon.East road: Between Oceania and Plains. This is the road that leads between Oceania and the Plains of Illusion. Formiles on both sides of this road are grassy plains. The road here continuesstraight to the east and southwest. As you look to the southwest you can see inthe distance a structure of some sort. To the north on the other hand you cansee the beginnings of a large plain, with no apparent end in sight.Hot night in The Season of Magic with medium cloud cover.There are three obvious exits : north, southwest and east.Orc is here.>> The attempt to northeast didn't really work out.>> You cannot get away from the giant insect as it comes launching back to youhissing angrily.neThe attempt to northeast didn't really work out.>> e>> The land is lit up by the eerie light of the full moon.East road: Between Oceania and Plains. This is the road that leads between Oceania and the Plains of Illusion. Formiles on both sides of this road are more of the same grassy plains. The roadhere continues northeast and west. As you look around you can see some animalsscurrying around in the grass.Hot night in The Season of Magic with medium cloud cover.There are two obvious exits : west and northeast.Two Orcs are here.>> eneYou cannot get away from the giant insect as it comes launching back to youhissing angrily.Giant insect slashes you with her foreclaws for 7 HPs.Giant insect missed you.Giant insect chews on your Black Hide for 8 HPs.HP: 35 GP: 257The attempt to east didn't really work out.>> ne>> The land is lit up by the eerie light of the full moon.East road: Between Oceania and Plains. This is the road that leads between Oceania and the Plains of Illusion. Formiles on both sides of this road are more of the same grassy plains. The roadhere continues to the northeast and southwest.Hot night in The Season of Magic with medium cloud cover.There are two obvious exits : southwest and northeast.Orc and Two goblins are here.>> >> The land is lit up by the eerie light of nethe full moon.East road: Between Oceania and Plains. This is the road that leads between Oceania and the Plains of Illusion. Formiles on both sides of this road are more of the same grassy plains. The roadhere continues to the northeast and southwest.Hot night in The Season of Magic with medium cloud cover.There are two obvious exits : southwest and northeast.Two Hobgoblins are here.>> >> ne>> ne>> The land is lit up by the eerie light of the full moon.East road: Between Oceania and Plains. This is the road that leads between Oceania and the Plains of Illusion. Formiles on both sides of this road are more of the same grassy plains. The roadhere continues to the southwest and northeast. As you scan the scenery (whichisn't much) a tree catches your eye.Hot night in The Season of Magic with medium cloud cover.There are two obvious exits : southwest and northeast.>> >> The land is lit up by the eerie light of the full moon.East road: Between Oceania and Plains. This is the road that leads between Oceania and the Plains of Illusion. Formiles on both sides of this road are more of the same grassy plains. The roadhere continues straight to the east and southwest. You can feel your skincrawling from the intense heat radiating from the sun.Hot night in The Season of Magic with medium cloud cover.There are two obvious exits : southwest and east.Five bats are here.>> You cannot get away from the giant insect as it comes launching back to youhissing angrily.>> The attempt to northeast didn't really work out.>> You stab Giant insect with your Talin Stinger for 12 HPs damage.You stab Giant insect with your Talin Stinger for 15 HPs damage.Giant insect sidekicks you in the Cloak of the Eel for 5 HPs.Giant insect missed you.HP: 30 GP: 257drink bottleYou empty the bottle in one long sip, and you immediately feel your body is inbetter shape.You drink a green bottle.>> e>> e>> The land is lit up by the eerie light of the full moon.East road: Between Oceania and Plains. This is the road that leads between Oceania and the Plains of Illusion. Formiles on both sides of this road are more of the same grassy plains. The roadhere continues straight to the northeast and west.Hot night in The Season of Magic with medium cloud cover.There are two obvious exits : west and northeast.Wolf and Brown Bear are here.>> You cannot get away from the giant insect as it comes launching back to youhissing angrily.HP: 40 GP: 258You toss away an empty green bottle.The attempt to east didn't really work out.>> eThe attempt to east didn't really work out.>> vYou fade into the shadows.>> nene>> >> The land is lit up by the eerie light of the full moon.East road: Between Oceania and Plains. This is the road that leads between Oceania and the Plains of Illusion. Formiles on both sides of this road are more of the same grassy plains. The roadhere continues to the northeast and southwest. As you get closer to the Plainsof Illusion you notice more creatures are present.Hot night in The Season of Magic with medium cloud cover.There are two obvious exits : southwest and northeast.Kobold and Four Hobgoblins are here.>> You cannot get away from the giant insect as it comes launching back to youhissing angrily.You have been noticed.You are attacked by Giant insect.You have been noticed.Giant insect chews on your Crimson Bandana for 9 HPs.Giant insect chews on your left foot for 7 HPs.Giant insect slashes you with her foreclaws for 5 HPs.HP: 19 GP: 238>> The land is lit up by the eerie light of the full moon.East road: Between Oceania and Plains. This is the road that leads between Oceania and the Plains of Illusion. Formiles on both sides of this road are more of the same grassy plains. The roadhere continues straight to the northeast and southwest.Hot night in The Season of Magic with medium cloud cover.There are two obvious exits : southwest and northeast.Orc and Two owlbears are here.>> ne>> ne>> The land is lit up by the eerie light of the full moon.East road: Between Oceania and Plains. This is the road that leads between Oceania and the Plains of Illusion. Formiles on both sides of this road are more of the same grassy plains. The roadhere continues straight to the east and southwest. Looking in the distance youcan see the Plains of Illusion.Reasonably hot night in The Season of Magic with medium cloud cover.There are two obvious exits : southwest and east.Three Orcs and Brown Bear are here.>> You cannot get away from the giant insect as it comes launching back to youhissing angrily.The attempt to northeast didn't really work out.>> neeThe attempt to northeast didn't really work out.>> e>> The land is lit up by the eerie light of the full moon.East road: Between Oceania and Plains. This is the road that leads between Oceania and the Plains of Illusion. Formiles on both sides of this road are more of the same grassy plains. The roadhere continues straight to the northeast and west. As you continue yourjourney, the sun radiates with intense heat blaring down on you making you feeldelirious.Reasonably hot night in The Season of Magic with medium cloud cover.There are two obvious exits : west and northeast.Two Orcs and Four bats are here.>> >> eneneThe attempt to east didn't really work out.>> You are hunting Giant insectYou cannot get away from the giant insect as it comes launching back to youhissing angrily.Giant insect hits your right leg with a chitinous appendage for 10 HPs.Giant insect missed you.Giant insect missed you.HP: 9 GP: 238The attempt to east didn't really work out.>> >> The land is lit up by the eerie light of the full moon.East road: Between Oceania and Plains. This is the road that leads between Oceania and the Plains of Illusion. Formiles on both sides of this road are more of the same grassy plains. The roadhere continues straight to the east and southwest. As you continue yourjourney, the sun radiates with intense heat blaring down on your shouldersmaking you feel weak.Reasonably hot night in The Season of Magic with medium cloud cover.There are two obvious exits : southwest and east.Two goblins are here.>> The attempt to northeast didn't really work out.>> neThe attempt to northeast didn't really work out.>> ee>> The land is lit up by the eerie light of the full moon.East road: Between Oceania and Plains.The plains of Oceania is now to the west of you, while the unicorn mountainslooms in the distance to the north east. The road take on a more traveled look,and gives you an easy path to follow.Reasonably hot night in The Season of Magic with medium cloud cover.There are two obvious exits : northeast and west.>> e>] The attempt to east didn't really work out.>> You cannot get away from the giant insect as it comes launching back to youhissing angrily.vThe attempt to east didn't really work out.>> You are not calm enough.>> eThe attempt to east didn't really work out.>> eneYou stab Giant insect with your Talin Stinger for 8 HPs damage.Giant insect chews on your right leg for 6 HPs.Giant insect sidekicks you in the left leg for 4 HPs.Giant insect missed you.You lower your Talin Stinger.You lower your Wand of Frost.You start to take off Black Hide.You take off your Black Hide.You start to take off Gold Earrings.You take off your Gold Earrings.You start to take off Amulet of the Chaos.You take off your Amulet of the Chaos.You start to take off Ring of Enlightenment.You take off your Ring of Enlightenment.You start to take off Kender Medallion.You take off your Kender Medallion.You start to take off Silk shirt.You take off your Silk shirt.You start to take off Silk trousers.You take off your Silk trousers.You start to take off Ring of Health.You take off your Ring of Health.You start to take off Leather Boots.You take off your Leather Boots.You start to take off Crimson Bandana.You take off your Crimson Bandana.You start to take off Gachir's ring.You take off your Gachir's ring.You start to take off Mithril Belt.The ancient powers surrounding you fade, leaving you exposed and vulnerable.You take off your Mithril Belt.You start to take off Holy Pendant.You unclasp the pendant, and somehow feel more vulnerable.You take off your Holy Pendant.You start to take off Cloak of the Eel.You take off your Cloak of the Eel.You start to take off silver bracers.You take off your silver bracers.You start to take off bronze medallion.You take off your bronze medallion.You start to take off Black Mask.You take off your Black Mask.You have been slain, and your weapons fall from your limp hands..HP: 0 GP: 0 |