**********************************************************************************A bit of story first. Just another tour of the prison to make sure all is well.**I am young still. That is the extent of my duties thus far. All seemed well and**was about to retire to the cave for the night and then this happened....... **********************************************************************************who There are twenty four mortals on Final Realms MUD right now. Halfling misses you with his Shiv.Bat missed you.Halfling misses you with his Shiv.Elf hits you harmlessly with his Shiv.You slash Bat with your Black Bastard Sword for 11 HPs damage.You slash Bat with your Black Bastard Sword for 13 HPs damage.Halfling hits you harmlessly with his Shiv.Bat missed you.Halfling misses you with his Shiv.Elf messes up his attack.You slash Halfling with your Black Bastard Sword for 13 HPs damage.You slash Halfling with your Black Bastard Sword for 11 HPs damage.You slash Halfling with your Black Bastard Sword for 13 HPs damage.You slash Halfling with your Black Bastard Sword for 13 HPs damage.You dealt the death blow to Halfling.Halfling dies, and his weapons eerily fall from his limp hands and drop to thefloor.Halfling hits you harmlessly with his Shiv.Bat missed you.Elf misses you with his Shiv.You slash Elf with your Black Bastard Sword for 9 HPs damage.You slash Elf with your Black Bastard Sword for 13 HPs damage.You slash Elf with your Black Bastard Sword for 13 HPs damage.Halfling hits you harmlessly with his Shiv.Bat missed you.Elf hits you harmlessly with his Shiv.You cringe in terror as Fink Dynamite screams in from the the north. w> > sCommand queued since you are busy moving westType 'abort' to attempt to end prematurely.> PrisonThe tunnel forks here in three directions. The tunnel to the northwest isslightly inclined. The walls seem to be wet everywhere, much like the floor. There are three obvious exits : east, southwest and northwest.Halfling is here.> The attempt to south didn't really work out.> wYou cringe in terror as Fink Dynamite screams in from the the east. sw> > wwPrisonSmall pools of water have formed on the floor from water dripping off thewalls. The air is quite damp as well. The limestone walls are remarkablyconsistant here. There are even straight edges on the walls. The tunnels aremostly straight as well. It would seem that dwarves were forced to tunnel thevery chambers where they would be tortured. There are three obvious exits : northeast, south and west.Sign.> You are hunting ElfYou are hunting HalflingYou are hunting BatYou are hunting Fink Dynamite> > You cringe in terror as Fink Dynamite screams in from the the northeast. quitCommand queued since you are busy moving westType 'abort' to attempt to end prematurely.> sPrisonSmall pools of water have formed on the floor from water dripping off thewalls. The air is quite damp as well. The limestone walls are remarkablyconsistant here. There are even straight edges on the walls. The tunnels aremostly straight as well. Shackles hang from the wall, high enough, where evenan orc would be unable to touch the ground. Skeletal remains hang from some,while others are empty. The listless form of a dead, or very near dead,prisoner hangs as well. There are two obvious exits : east and west.> > > PrisonSmall pools of water have formed on the floor from water dripping off thewalls. The air is quite damp as well. The limestone walls are remarkablyconsistant here. There are even straight edges on the walls. The tunnels aremostly straight as well. Shackles hang from the wall, high enough, where evenan orc would be unable to touch the ground. Skeletal remains hang from some,while others are empty. The listless form of a dead, or very near dead,prisoner hangs as well. There are two obvious exits : east and west.Human is here.> Quitting.You are in a fight, quitting will take some time.> The attempt to south didn't really work out.> sThe attempt to south didn't really work out.> ww> > Command queued since you are busy moving westType 'abort' to attempt to end prematurely.> PrisonSmall pools of water have formed on the floor from water dripping off thewalls. The air is quite damp as well. The limestone walls are remarkablyconsistant here. There are even straight edges on the walls. The tunnels aremostly straight as well. Shackles hang from the wall, high enough, where evenan orc would be unable to touch the ground. Skeletal remains hang from some,while others are empty. The listless form of a dead, or very near dead,prisoner hangs as well. There are two obvious exits : east and southwest.Elf is here.> The attempt to west didn't really work out.> sw> > PrisonSmall pools of water have formed on the floor from water dripping off thewalls. The air is quite damp as well. The limestone walls are remarkablyconsistant here. There are even straight edges on the walls. The tunnels aremostly straight as well. Shackles hang from the wall, high enough, where evenan orc would be unable to touch the ground. Skeletal remains hang from some,while others are empty. The listless form of a dead, or very near dead,prisoner hangs as well. There are two obvious exits : northeast and south.> s> > PrisonSmall pools of water have formed on the floor from water dripping off thewalls. The air is quite damp as well. The limestone walls are remarkablyconsistant here. There are even straight edges on the walls. The tunnels aremostly straight as well. Shackles hang from the wall, high enough, where evenan orc would be unable to touch the ground. Skeletal remains hang from some,while others are empty. The listless form of a dead, or very near dead,prisoner hangs as well. There are two obvious exits : north and south.Halfling is here.> s> > PrisonSmall pools of water have formed on the floor from water dripping off thewalls. The air is quite damp as well. The limestone walls are remarkablyconsistant here. There are even straight edges on the walls. The tunnels aremostly straight as well. Shackles hang from the wall, high enough, where evenan orc would be unable to touch the ground. Skeletal remains hang from some,while others are empty. The listless form of a dead, or very near dead,prisoner hangs as well. There are two obvious exits : north and east.Halfling, Snake and Two humans are here.> e> > PrisonSmall pools of water have formed on the floor from water dripping off thewalls. The air is quite damp as well. The limestone walls are remarkablyconsistant here. There are even straight edges on the walls. The tunnels aremostly straight as well. Shackles hang from the wall, high enough, where evenan orc would be unable to touch the ground. Skeletal remains hang from some,while others are empty. The listless form of a dead, or very near dead,prisoner hangs as well. There are two obvious exits : east and west.Fink Dynamite, Snake, Gnome and Three elves are here. eFink Dynamite snarls and leaps at Bebi Tsufuru'jin. > PrisonSmall pools of water have formed on the floor from water dripping off thewalls. The air is quite damp as well. The limestone walls are remarkablyconsistant here. There are even straight edges on the walls. The tunnels aremostly straight as well. Shackles hang from the wall, high enough, where evenan orc would be unable to touch the ground. Skeletal remains hang from some,while others are empty. The listless form of a dead, or very near dead,prisoner hangs as well. There are two obvious exits : east and west.Gnome is here.> e> > PrisonSmall pools of water have formed on the floor from water dripping off thewalls. The air is quite damp as well. The limestone walls are remarkablyconsistant here. There are even straight edges on the walls. The tunnels aremostly straight as well. Shackles hang from the wall, high enough, where evenan orc would be unable to touch the ground. Skeletal remains hang from some,while others are empty. The listless form of a dead, or very near dead,prisoner hangs as well. There are two obvious exits : northeast and west.Dwarf is here.> ne> > You cringe in terror as Fink Dynamite screams in from the the west.nPrisonSmall pools of water have formed on the floor from water dripping off thewalls. The air is quite damp as well. The limestone walls are remarkablyconsistant here. There are even straight edges on the walls. The tunnels aremostly straight as well. Shackles hang from the wall, high enough, where evenan orc would be unable to touch the ground. Skeletal remains hang from some,while others are empty. The listless form of a dead, or very near dead,prisoner hangs as well. There are two obvious exits : north and southwest.Human, Giant Rat and Dwarf are here.> Time seems to resume to its normal speed as the spell wears off. PrisonSmall pools of water have formed on the floor from water dripping off thewalls. The air is quite damp as well. The limestone walls are remarkablyconsistant here. There are even straight edges on the walls. The tunnels aremostly straight as well. Shackles hang from the wall, high enough, where evenan orc would be unable to touch the ground. Skeletal remains hang from some,while others are empty. The listless form of a dead, or very near dead,prisoner hangs as well. There are two obvious exits : north and south.Dwarf is here.> > n> nePrisonSmall pools of water have formed on the floor from water dripping off thewalls. The air is quite damp as well. The limestone walls are remarkablyconsistant here. There are even straight edges on the walls. The tunnels aremostly straight as well. It would seem that dwarves were forced to tunnel thevery chambers where they would be tortured. There are three obvious exits : northeast, south and west.Sign.> The attempt to north didn't really work out.> > PrisonThe tunnel forks here in three directions. The tunnel to the northwest isslightly inclined. The walls seem to be wet everywhere, much like the floor. There are three obvious exits : east, southwest and northwest.Halfling is here.> eHalfling hits you harmlessly with his Shiv.Halfling hits you harmlessly with his Shiv.Bat missed you.Elf hits you harmlessly with his Shiv.> PrisonWet, oridnay walls drip water into the puddled floor here. Blood stains thewall, in wild splatters suggesting a brutal slaughter occurred here. Especially interesting is the area where blood pooled before it dripped down atunnel. The floor is slippery, especially near the tunnel. There are two obvious exits : north and west.Halfling, Bat and Elf are here.Corpse of Halfling.Two Shivs.> You slash Elf with your Black Bastard Sword for 11 HPs damage.You slash Elf with your Black Bastard Sword for 13 HPs damage.You slash Elf with your Black Bastard Sword for 11 HPs damage.You dealt the death blow to Elf.Elf dies, and his weapons eerily fall from his limp hands and drop to thefloor.n> PrisonThe dampness continues here. The walls are wet, and drip into puddles on thefloor. The passages to the north and northeast are somewhat different though. These passages seem much smoother and less natural. There are three obvious exits : north, northeast and south.Sign.> nee> PrisonThis passage is used to load and uload the cells with prisoners. The walls arewet and dripping onto the floor. Puddles gather about the area. The walls aredefinately not naturally formed. It would seem that orcs have forced thedwarven prisoners to dig their own hell. The passageway is slanted down towardthe north, which seems to help water flow in that direction. There are three obvious exits : north, east and southwest.> > PrisonThis passage is used to load and uload the cells with prisoners. The walls arewet and dripping onto the floor. Puddles gather about the area. The walls aredefinately not naturally formed. It would seem that orcs have forced thedwarven prisoners to dig their own hell. The passageway is slanted down towardthe north, which seems to help water flow in that direction. There are three obvious exits : north, east and west.Two Shivs.> e> > PrisonThis passage is used to load and uload the cells with prisoners. The walls arewet and dripping onto the floor. Puddles gather about the area. The walls aredefinately not naturally formed. It would seem that orcs have forced thedwarven prisoners to dig their own hell. The passageway is slanted down towardthe north, which seems to help water flow in that direction. There are three obvious exits : north, east and west.> You are hunting HalflingYou are hunting BatBattle Master shouts: Guardz! I'm under attack by Fink at Prison! [Zika (Newbie) enters FR-MUD]neThe attempt to northeast didn't really work out.> e> PrisonThis passage is used to load and uload the cells with prisoners. The walls arewet and dripping onto the floor. Puddles gather about the area. The walls aredefinately not naturally formed. It would seem that orcs have forced thedwarven prisoners to dig their own hell. The passageway is slanted in alleastward directions here, with water following the slope of the floor. There are four obvious exits : northeast, east, southeast and west.Two Shivs.> ne> PrisonThis passage is used to load and uload the cells with prisoners. The walls arewet and dripping onto the floor. Puddles gather about the area. The walls aredefinately not naturally formed. It would seem that orcs have forced thedwarven prisoners to dig their own hell. The passageway is slanted in towardsthe north and east here, with water following the slope of the floor. There are three obvious exits : north, east and southwest.Two Shivs.> e> PrisonBy the looks of it, this room is a cell. The walls are definately notnaturally formed. It would seem that orcs have forced the dwarven prisoners todig their own hell. The walls remain wet, and the air quite damp. To top itoff, it would appear that the floor was made into a bowl, for it holds waterquite well. A sodden pile of rags lies in a corner near a raw, half-eaten ratcarcass. Nothing but the best for these prisoners. There is one obvious exit: west.Eight Shivs.> quitQuitting.You are in a fight, quitting will take some time.> You cringe in terror as Fink Dynamite screams in from the the west.Fink Dynamite rakes his claws against your great helm for 17 HPs. swHP: 334 GP: 299wThe attempt to southwest didn't really work out.> w> > Command queued since you are busy moving westType 'abort' to attempt to end prematurely.> swPrisonThis passage is used to load and uload the cells with prisoners. The walls arewet and dripping onto the floor. Puddles gather about the area. The walls aredefinately not naturally formed. It would seem that orcs have forced thedwarven prisoners to dig their own hell. The passageway is slanted in towardsthe north and east here, with water following the slope of the floor. There are three obvious exits : north, east and southwest.Two Shivs.> The attempt to west didn't really work out.> > > You cringe in terror as Fink Dynamite screams in from the the east.wCommand queued since you are busy moving southwestType 'abort' to attempt to end prematurely.> wCommand queued since you are busy moving southwestType 'abort' to attempt to end prematurely.> wPrisonThis passage is used to load and uload the cells with prisoners. The walls arewet and dripping onto the floor. Puddles gather about the area. The walls aredefinately not naturally formed. It would seem that orcs have forced thedwarven prisoners to dig their own hell. The passageway is slanted in alleastward directions here, with water following the slope of the floor. There are four obvious exits : northeast, east, southeast swand west.Two Shivs.> > > PrisonThis passage is used to load and uload the cells with prisoners. The walls arewet and dripping onto the floor. Puddles gather about the area. The walls aredefinately not naturally formed. It would seem that orcs have forced thedwarven prisoners to dig their own hell. The passageway is slanted down towardthe north, which seems to help water flow in that direction. There are three obvious exits : north, east and west.> ] ] ] ww] w] > PrisonThis passage is used to load and uload the cells with prisoners. The walls arewet and dripping onto the floor. Puddles gather about the area. The walls aredefinately not naturally formed. It would seem that orcs have forced thedwarven prisoners to dig their own hell. The passageway is slanted down towardthe north, which seems to help water flow in that direction. There are three obvious exits : north, east and west.Two Shivs.> > > PrisonThis passage is used to load and uload the cells with prisoners. The walls arewet and dripping onto the floor. Puddles gather about the area. The walls aredefinately not naturally formed. It would seem that orcs have forced thedwarven prisoners to dig their own hell. The passageway is slanted down towardthe north, which seems to help water flow in that direction. There are three obvious exits : north, east and southwest.> ] Thanks for playing see you next time.[Bebi left the MUD] |