Current MUD: Final Realms Number of logs: 5178 Number of players: 6013 Moderated by:
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Title: Drakigingar dies.Date: 01.06.2011
Winners:  Isshin Losers:  Drakigingar PPW: 2.23 DEF colors.
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Road : Between Shadowfall and Oceania.   You are standing on a highway that cuts through the forest and goes from Oceania to the famed Crossroads Inn.  A small clearing lies in the distance to the northwest.  Trees line both sides of the road, and a few forest animals can be seen scurrying about.  A few traders can be seen making their way to and from Oceania.Incredibly cold day in The Season of Divinity with packed cloud cover.There are two obvious exits : southeast and north.Floating Hammer of Timion.> Nickname tar is : imotep> > Road : Between Shadowfall and Oceania [s,nw].Elk is here.> The Floating Hammer of Timion appears magically beside you.> Road : Between Shadowfall and Oceania [s,n].Trader is here.> The Floating Hammer of Timion appears magically beside you.> Road : Between Shadowfall and Oceania [s,n].> > Road : Between Shadowfall and Oceania [s,n].> > > Road : Between Shadowfall and Oceania [s,n].> The Floating Hammer of Timion appears magically beside you.> Road : Between Shadowfall and Oceania [se,n].Two Lumberjacks are here.> > > Road : Between Shadowfall and Oceania [s,nw].Lumberjack is here.> The Floating Hammer of Timion appears magically beside you.> Road : Between Shadowfall and Oceania [se,n].> The Floating Hammer of Timion appears magically beside you.> Road : Between Shadowfall and Oceania [s,nw].Fox and Two Lumberjacks are here.> The Floating Hammer of Timion appears magically beside you.Fox whirls its claws towards you.> Road : Between Shadowfall and Oceania [se,n].> > Road : Between Shadowfall and Oceania [s,nw].Elk is here.> The Floating Hammer of Timion appears magically beside you.> Road : Between Shadowfall and Oceania [s,n].Worker is here.> You begin to cast Resist Fire.> You chant, 'pyros rissas cleios'.You feel resistant to fire attacks.The Floating Hammer of Timion appears magically beside you.You begin to cast Resist Earth.> You chant, 'rokken rissas cleios'.You feel resistant to earth attacks.You begin to cast Resist Evil.> > Road : Between Shadowfall and Oceania [se,n].Two Traders are here.> Your movement has destroyed your spell.The Floating Hammer of Timion appears magically beside you.You begin to cast Resist Earth.> Your target is already affected by a resist earth spell.It's daytime.Road : Between Shadowfall and Oceania.    You are standing on a highway that is under maintenance.  To both the north and south, trees line the road.  On the ground you see many holes and small heaps of sand and rock.  Traders are moving up and down the road where it is possible to walk.  Workers and lumberjacks are lying in the ditch to the south.  Far into the forest you can hear a bird.Cold day in The Season of Divinity with medium cloud cover.There are two obvious exits : southeast and north.Two Traders are here.Floating Hammer of Timion.> It's daytime.Road : Between Shadowfall and Oceania.    You are standing on a highway that is under maintenance.  To both the north and south, trees line the road.  On the ground you see many holes and small heaps of sand and rock.  Traders are moving up and down the road where it is possible to walk.  Workers and lumberjacks are lying in the ditch to the south.  Far into the forest you can hear a bird.Cold day in The Season of Divinity with medium cloud cover.There are two obvious exits : southeast and north.Two Traders are here.Floating Hammer of Timion.> The attempt to south didn't really work out.> > Road : Between Shadowfall and Oceania [s,nw].Turkey is here.> Turkey arrives from the south.Turkey leaves south.The Floating Hammer of Timion appears magically beside you.> Road : Between Shadowfall and Oceania [se,n].Turkey is here.> > Road : Between Shadowfall and Oceania [e,nw].Lumberjack and Two Ugly Grizzly Bears are here.> The Floating Hammer of Timion appears magically beside you.> Road : Between Shadowfall and Oceania [e,w].Two Elks and Two Lumberjacks are here.> The Floating Hammer of Timion appears magically beside you.> The Crossroads [cottage,se,w,s,n,sw].> The Floating Hammer of Timion appears magically beside you.It's daytime.The Crossroads   You are now standing at the famed Crossroads.  To the southeast and west continues the road that goes from Oceania to Shadowfall.  To the north lies the forest surrounding Unicorn Mountain.  To the far south lies Haisk and to the far southwest lies Daggerford.  The famed Crossroads Inn is here, and many people stream in and out of it.Chilly day in The Season of Divinity with medium cloud cover.There are six obvious exits : cottage, southeast, west, south, north and southwest.Floating Hammer of Timion.> Hp: 773(773)  Gp: 499(556)  Xp: 8482564  Socp: 1000> You dry up.> Road : Between Shadowfall and Oceania [nw,e].Two Bandits are here.> The Floating Hammer of Timion appears magically beside you.> The Crossroads [cottage,se,w,s,n,sw].> > Wilderness Road : Far North of Haisk [n,s].> The Floating Hammer of Timion appears magically beside you.> Wilderness Road : Far North of Haisk [n,s].Mean Old Man is here.> > Wilderness Road : Far North of Haisk [n,s,e].> The Floating Hammer of Timion appears magically beside you.> Wilderness Road : North of Haisk [n,s,w].> > Wilderness Road : North of Haisk [n,se].> > > Wilderness Road : North of Haisk [n,s,w].> The Floating Hammer of Timion appears magically beside you.> Wilderness Road : Northwest of Haisk [e,w].Chipmunk and Owl are here.> The Floating Hammer of Timion appears magically beside you.> Wilderness Road : Northwest of Haisk [e,sw].Two Chipmunks are here.> The attempt to west didn't really work out.> The Floating Hammer of Timion appears magically beside you.> Wilderness Road [ne,sw].Hermit is here.> > Wilderness Road [ne,sw].Chipmunk and Wolf are here.> > > Wilderness Road [ne,sw].Owl is here.> The Floating Hammer of Timion appears magically beside you.> Wilderness Road [ne,w,s].> > > > Wilderness Road [e,sw].Three Chipmunks are here.> > Wilderness Road [ne,sw].Hungry Squirrel is here.> The Floating Hammer of Timion appears magically beside you.> > Wilderness Road [ne,sw].Chipmunk is here.> The Floating Hammer of Timion appears magically beside you.> Wilderness Road [ne,sw].Two Chipmunks are here.> > > > Road : Far east of Daggerford [w,ne].> The attempt to southwest didn't really work out.> The Floating Hammer of Timion appears magically beside you.Hp: 773(773)  Gp: 501(556)  Xp: 8482564  Socp: 1000> You rub your Lucky Dragon Foot and it shines briefly. You feel safer somehow.> > > Road : East of Daggerford [w,e,shop].> The Floating Hammer of Timion appears magically beside you.You begin to cast Resist Disease.> You chant, 'immunus strongus'.You feel resistant to disease attacks.You begin to cast Resist Poison.You chant, 'bilos rissas cleios'.You feel resistant to poison attacks.> > Road : East of Daggerford [w,e].> > Outside of Daggerford:  East Gate [n,s,e,in].Gate Watchman is here.> > The attempt to west didn't really work out.> The Floating Hammer of Timion appears magically beside you.> Outside Daggerford [s,n].> The Floating Hammer of Timion appears magically beside you.> Outside of Daggerford:  East Gate [n,s,e,in].Gate Watchman is here.> The Floating Hammer of Timion appears magically beside you.> Outside Daggerford [s,n].> > Outside Daggerford [s,n].Poor Traveler and Merchant are here.> > > Outside Daggerford [s,n].> The Floating Hammer of Timion appears magically beside you.> Outside Daggerford [w,n].Two Poor Travelers are here.> > The attempt to south didn't really work out.> The Floating Hammer of Timion appears magically beside you.> Outside Daggerford [w,e].> The Floating Hammer of Timion appears magically beside you.> > Outside Daggerford [w,e].> The Floating Hammer of Timion appears magically beside you.> Outside Daggerford [s,w,e].Two farmers are here.Tower of Light.> > Outside of Daggerford:  South Gate [w,e,s,in].Gate Watchman is here.> > > Outside Daggerford [w,e].Two Merchants and Local Farmer are here.> The Floating Hammer of Timion appears magically beside you.> Outside Daggerford [w,e].Merchant is here.> > > > Outside Daggerford [w,e].> > Outside Daggerford [w,e].Three Cows and Local Farmer are here.> The Floating Hammer of Timion appears magically beside you.> > Outside Daggerford [n,e,sw].Two Chickens are here.> The Floating Hammer of Timion appears magically beside you.> Outside Daggerford [n,s].A Lowly Shepherd and Two Little Lambs are here.> > > Outside Daggerford [n,s].A Hardworking Peasant is here.> The Floating Hammer of Timion appears magically beside you.> Outside Daggerford [n,s,shack].Two peasants are here.> > > Outside of Daggerford:  West Gate [n,s,w,in].Gate Watchman is here.> The Floating Hammer of Timion appears magically beside you.It's daytime.Outside of Daggerford:  West Gate     You are standing just outside of the western gate into the city of Daggerford.  The gate itself is an impressive piece of construction, made from thick planks of wood and wide bars of iron, filling the arched opening in the outer wall that surrounds the city.  A number of merchants and travellers push their way by you, hurrying towards their destinations within and beyond this settlement.  The cobblestone road continues westward towards a highway, while a grassy path makes its way around the perimiter of the city to both your north and south.Very chilly day in The Season of Divinity with medium cloud coverLight snow.There are four obvious exits : north, south, west and in.Gate Watchman is here.Floating Hammer of Timion.> > Crossroads : North-South Road [cottage,e,n,s].> The Floating Hammer of Timion appears magically beside you.It's daytime.Crossroads : North-South Road     You are on the crossroads outside Daggerford.  Daggerford lies to the east.  The road towards Oceanfall lies to the north.  To the northeast down the cobblestone highway the road continues towards Ducal Castle.  Southwest of here you notice the stench of the swamp. Just north of Daggerford runs the Delimbiyr River.  It continues west towards the Sword Sea Coast.Very cold day in The Season of Divinity with packed cloud coverVery light snow.There are four obvious exits : cottage, east, north and south.Floating Hammer of Timion.> > Bridge [n,s,w].Goblin is here.> A goblin gleefully throws itself into combat.You are attacked by Goblin.Your Pendant of Power slashes Goblin.The Floating Hammer of Timion appears magically beside you.You dealt the death blow to Goblin.Goblin dies, and its weapons eerily fall from its limp hands and drop to the floor.You feel calmer.> > Wilderness Path [e,nw].> The Floating Hammer of Timion appears magically beside you.> Wilderness Path [w,se].> > Wilderness Path [e,w].> > > The attempt to northwest didn't really work out.> > Sword Sea Coast:  Sahieren Beach [n,e,w].> The Floating Hammer of Timion appears magically beside you.The attempt to northwest didn't really work out.> > Sword Sea Coast:  Sahieren Beach [n,e,w].> The Floating Hammer of Timion appears magically beside you.> Sword Sea Coast:  Sahieren Beach [e,ne,sw].> > Sword Sea Coast:  Sahieren Beach [ne,sw].> The Floating Hammer of Timion appears magically beside you.> Sword Sea Coast:  Sahieren Beach [ne,sw].Sahuagin is here.> > Sword Sea Coast:  Sahieren Beach [ne,s,sw].> The Floating Hammer of Timion appears magically beside you.> Sword Sea Coast:  Sahieren Beach [ne,e,s,sw].Sahuagin is here.> The Floating Hammer of Timion appears magically beside you.> Sword Sea Coast:  Sahieren Beach [ne,e].> The attempt to southwest didn't really work out.> > Sword Sea Coast:  Sahieren Beach [n,e,w,se].> The Floating Hammer of Timion appears magically beside you.As you enter you notice a pile of sand.> Sword Sea Coast:  Sahieren Beach [n,e,se,nw].Sahuagin is here.Pile of sand.> The Floating Hammer of Timion appears magically beside you.> > Sword Sea Coast:  Sahieren Beach [n,s,nw,lair].Sahuagin is here.> The Floating Hammer of Timion appears magically beside you.> Sword Sea Coast:  Sahieren Beach [n,w].> The Floating Hammer of Timion appears magically beside you.> Sword Sea Coast:  Sahieren Beach [e,w,s].> > Sword Sea Coast:  Sahieren Beach [n,sw,w].> The Floating Hammer of Timion appears magically beside you.> Sword Sea Coast:  Sahieren Beach [ne,s,sw].> The Floating Hammer of Timion appears magically beside you.> > Sword Sea Coast:  Sahieren Beach [e,sw,ne].> The Floating Hammer of Timion appears magically beside you.> Belgar's Haven:  Market Street [ne,s,e].Peasant man and Peasant woman are here.> The Floating Hammer of Timion appears magically beside you.> Belgar's Haven:  Intersection [n,s,w,e].Brogden the Elder is here.Pole.> > Belgar's Haven:  Market Street [n,s,e,w].> > > Belgar's Haven:  Central Section, Main Dock [n,s,e,w].Peasant man is here.Bulletin board [ 45 notes ].> The Floating Hammer of Timion appears magically beside you.> Belgar's Haven:  Central Pier [sea,e].Drakigingar is here.Sign.                                       Ships in the Harbor:                                       merchantman S.S. Quelolmol              sloop S.S. Isshin                       sloop S.S. Silbagosloop S.S. Drakigingar                  sloop S.S. Izzril                       > The Floating Hammer of Timion appears magically beside you.Noone here going by that name.> It's daytime.Belgar's Haven:  Central Pier.     The Central Pier was recently rebuilt by the town council.  The supports were repaired, and new moorings put in place.  Talin, the town mayor, hopes to revive his town's struggling economy through the shipping and shipbuilding business.  Private vessels from all over the realms sail from this pier every day.  Maybe you could buy your own ship to sail, for the right price.Warm day in The Season of Divinity with light cloud cover.There are two obvious exits : sea and east.Drakigingar is here.Floating Hammer of Timion.Sign.                                       Ships in the Harbor:                                       merchantman S.S. Quelolmol              sloop S.S. Isshin                       sloop S.S. Silbagosloop S.S. Drakigingar                  sloop S.S. Izzril                       > > Belgar's Haven:  Central Section, Main Dock [n,s,e,w].Peasant man is here.Bulletin board [ 45 notes ].> The Floating Hammer of Timion appears magically beside you.It's daytime.Belgar's Haven:  Main Dock.     You have come to the main dock of Belgar's Haven.  It is here that the main dock connects to the piers that once served as the primary point of commerce and the lifeblood of Belgar's Haven.  Even the largest ships could dock upon the piers if the need arose.  While trade slipped in the recent years, the town council just rebuilt the central pier to accomadate an influx of private shipping.Very warm day in The Season of Divinity with light cloud cover.There are four obvious exits : north, south, east and west.Peasant man is here.Floating Hammer of Timion.Bulletin board [ 45 notes ].> Changed nickname tar  from : imotep  to   : drakigignar,imotep.Nickname tar is : drakigignar,imotep> > > Belgar's Haven:  Central Pier [sea,e].Drakigingar is here.Sign.                                       Ships in the Harbor:                                       merchantman S.S. Quelolmol              sloop S.S. Isshin                       sloop S.S. Silbagosloop S.S. Drakigingar                  sloop S.S. Izzril                       > The Floating Hammer of Timion appears magically beside you.It's daytime.Belgar's Haven:  Central Pier.     The Central Pier was recently rebuilt by the town council.  The supports were repaired, and new moorings put in place.  Talin, the town mayor, hopes to revive his town's struggling economy through the shipping and shipbuilding business.  Private vessels from all over the realms sail from this pier every day.  Maybe you could buy your own ship to sail, for the right price.Warm day in The Season of Divinity with light cloud cover.There are two obvious exits : sea and east.Drakigingar is here.Floating Hammer of Timion.Sign.                                       Ships in the Harbor:                                       merchantman S.S. Quelolmol              sloop S.S. Isshin                       sloop S.S. Silbagosloop S.S. Drakigingar                  sloop S.S. Izzril                       > You begin to cast Hold Person.> You chant, 'amri xeno haltem'.You wrap Drakigingar in bonds of invisible force.Drakigingar's Pendant of Power slashes you.HP: 766 GP: 493Drakigingar struggles against invisible bonds.Drakigingar collapses in a heap as the bonds holding him are destroyed.> Belgar's Haven:  Central Section, Main Dock [n,s,e,w].Peasant man is here.Bulletin board [ 45 notes ].> The Floating Hammer of Timion appears magically beside you.> Belgar's Haven:  Southern Section, Main Dock [n,w].> The Floating Hammer of Timion appears magically beside you.> Belgar's Haven:  Southern Pier [e,ship].> The Floating Hammer of Timion appears magically beside you.> > It's daytime.Belgar's Haven:  Southern Pier.   Here, at the Southern Pier, you notice that it is still in good shape and istotally serviceable.  Rumors that a renegade captain docks here on occasioncould certainly be supported by the condition of the pier.  To the east you cansee the main dock of Belgar's Haven.Warm day in The Season of Divinity with medium cloud cover.There are two obvious exits : east and ship.Floating Hammer of Timion.> Hp: 773(773)  Gp: 495(556)  Xp: 8482608  Socp: 1000> > > It's daytime.Belgar's Haven:  Southern Pier.   Here, at the Southern Pier, you notice that it is still in good shape and istotally serviceable.  Rumors that a renegade captain docks here on occasioncould certainly be supported by the condition of the pier.  To the east you cansee the main dock of Belgar's Haven.Warm day in The Season of Divinity with medium cloud cover.There are two obvious exits : east and ship.Floating Hammer of Timion.> It's daytime.Belgar's Haven:  Southern Pier.   Here, at the Southern Pier, you notice that it is still in good shape and istotally serviceable.  Rumors that a renegade captain docks here on occasioncould certainly be supported by the condition of the pier.  To the east you cansee the main dock of Belgar's Haven.Warm day in The Season of Divinity with medium cloud cover.There are two obvious exits : east and ship.Floating Hammer of Timion.> Hp: 773(773)  Gp: 497(556)  Xp: 8482608  Socp: 1000> You are not in a party.> It's daytime.Belgar's Haven:  Southern Pier.   Here, at the Southern Pier, you notice that it is still in good shape and istotally serviceable.  Rumors that a renegade captain docks here on occasioncould certainly be supported by the condition of the pier.  To the east you cansee the main dock of Belgar's Haven.Warm day in The Season of Divinity with medium cloud cover.There are two obvious exits : east and ship.Floating Hammer of Timion.> It's daytime.Belgar's Haven:  Southern Pier.   Here, at the Southern Pier, you notice that it is still in good shape and istotally serviceable.  Rumors that a renegade captain docks here on occasioncould certainly be supported by the condition of the pier.  To the east you cansee the main dock of Belgar's Haven.Warm day in The Season of Divinity with medium cloud cover.There are two obvious exits : east and ship.Floating Hammer of Timion.> It's daytime.Belgar's Haven:  Southern Pier.   Here, at the Southern Pier, you notice that it is still in good shape and istotally serviceable.  Rumors that a renegade captain docks here on occasioncould certainly be supported by the condition of the pier.  To the east you cansee the main dock of Belgar's Haven.Warm day in The Season of Divinity with medium cloud cover.There are two obvious exits : east and ship.Floating Hammer of Timion.> > Belgar's Haven:  Southern Section, Main Dock [n,w].> > Belgar's Haven:  Central Section, Main Dock [n,s,e,w].Peasant man is here.Bulletin board [ 45 notes ].> > > Belgar's Haven:  Central Pier [sea,e].Drakigingar is here.Sign.                                       Ships in the Harbor:                                       merchantman S.S. Quelolmol              sloop S.S. Isshin                       sloop S.S. Silbagosloop S.S. Drakigingar                  sloop S.S. Izzril                       > The Floating Hammer of Timion appears magically beside you.You begin to cast Hold Person.You chant, 'amri xeno haltem'.Drakigingar resists the effects of the hold.> You are attacked by Drakigingar.Drakigingar pounds you with his Broken cobra fang for 38 HPs damage.Drakigingar's Pendant of Power crushes you.You crush Drakigingar into the ground with your Superior Hammer of Timion for 38 HPs damage.Your Pendant of Power pierces Drakigingar.Your Floating Hammer of Timion crushes Drakigingar with unspeakable force!HP: 719 GP: 491You are too busy casting a spell.> You are too busy casting a spell.> You begin to cast Divine Hammer.> Drakigingar bruises you with his Broken cobra fang for 34 HPs damage.You pound Drakigingar with your Superior Hammer of Timion for 36 HPs damage.You brace yourself to deliver the mighty bolt which is timion's divine wrath.Drakigingar cringes at the Floating Hammer of Timion slams into his skull!HP: 685 GP: 484Drakigingar bashes you with his Broken cobra fang for 25 HPs damage.You miss Drakigingar with your Superior Hammer of Timion.The power and rage begins to build within you...Drakigingar cringes at the Floating Hammer of Timion slams into his skull!HP: 660 GP: 484Drakigingar pounds you with his Broken cobra fang for 40 HPs damage.Drakigingar's Pendant of Power slashes you.You miss Drakigingar with your Superior Hammer of Timion.Your focused divine rage slams into Drakigingar hammering him.For 252 HPs damage.Your Pendant of Power pierces Drakigingar.Your Floating Hammer of Timion crushes Drakigingar with unspeakable force!HP: 608 GP: 484It's daytime.Belgar's Haven:  Central Pier.     The Central Pier was recently rebuilt by the town council.  The supports were repaired, and new moorings put in place.  Talin, the town mayor, hopes to revive his town's struggling economy through the shipping and shipbuilding business.  Private vessels from all over the realms sail from this pier every day.  Maybe you could buy your own ship to sail, for the right price.Warm day in The Season of Divinity with light cloud cover.There are two obvious exits : sea and east.Drakigingar is here.Floating Hammer of Timion.Sign.                                       Ships in the Harbor:                                       merchantman S.S. Quelolmol              sloop S.S. Isshin                       sloop S.S. Silbagosloop S.S. Drakigingar                  sloop S.S. Izzril                       > You begin to cast Cure Serious Wounds.> Drakigingar smashes you with his Broken cobra fang for 26 HPs damage.You pummel Drakigingar with blows from your Superior Hammer of Timion for 28 HPs damage.You chant, 'magius selirs curis'.You cure several of Isshin's serious wounds. For 112 HPs heal.Your Floating Hammer of Timion crushes Drakigingar with unspeakable force!HP: 694 GP: 476You begin to cast Flamestrike.> Drakigingar thumps you with his Broken cobra fang for 26 HPs damage.You hit Drakigingar with your Superior Hammer of Timion for 41 HPs damage.You chant, 'flamious os colus'.You cast Flamestrike at Drakigingar.For 12 HPs damage.Your Floating Hammer of Timion unleashes a series of rapid blows to Drakigingar's head!HP: 668 GP: 472You begin to cast Divine Hammer.> Drakigingar thumps you with his Broken cobra fang for 27 HPs damage.Drakigingar's Pendant of Power slashes you.Your Superior Hammer of Timion glows with a blinding blue light before slamming into Drakigingar, devastating him for 37 HPs damage.You brace yourself to deliver the mighty bolt which is timion's divine wrath.Your Pendant of Power crushes Drakigingar.Drakigingar cringes at the Floating Hammer of Timion slams into his skull!HP: 624 GP: 465You dealt the death blow to Drakigingar.Drakigingar dies, and his weapons eerily fall from his limp hands and drop to the floor.Drakigingar dies(sigh).It's daytime.
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