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Your word of passage? zodransucks
Cold darkness surrounds you as you enter our realms... > You last logged in from
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[Rebel LawBender enters FR-MUD]
Facedeux: Post Office
This is the Facedeux Post Office. You see some tellers patiently waiting behind a counter, to help you in whatever you might need to complete your post. It is well lit here, and as you look around you notice that it is much like the Facedeux Bank. Here the floor and counter are made of high quality marble. The light glints off the brass fixtures on the walls and counter. Suddenly you see a Sylph fly in after having delivered a letter to someone.
There is one obvious exit: southeast. Tahlanos SilverArrows is here. >> snicker You snicker.
Tahlanos grins. who
-------------------------======] Final Realms [======------------------------ Tue Oct 15 15:37:01 2002 ----------------------------------] Mortals [---------------------------------- Arkham the male goblin Borneo the male gnome Calica the female human Dracula Shadowalker the male half-elf Eleonor Trumpa the female newt Equinox Littlebottom the female dwarf Fink the male human Gimbli Trumpa the male human Glagnre the male goblin Greylock Mantis the male varniad Hynda De'eeveaiel the female elf (Idle: 3) Imagine Razorbeak the female sea-elf (Idle: 5) Lachdanan Trumpa the male human Lazard the male giant (Idle: 9) Lorac Caladon the male drow Medusa the female goblin Moonlight Littlebottom the male human Natura the female human Nemiss the female human Rakmar (Newbie) the male duergar Rebel LawBender the male goblin Reverend Kalderan the male elf (Idle: 3) Rialian Mahavir the male frog (Idle: 5) Scamancid (Newbie) the male duergar Sledge Stonereaver the male dwarf (Idle: 8) Tahlanos SilverArrows the male human Tilu the male human Tyro Elfmangler the male orc Vandalhart Haarball the male skaven (Idle: 3) Vesuvia the female drow (Idle: 8) Wrooom Anvilsrage the male dwarf Zodran Amalethea the female dwarf (Idle: 2) --------> There are thirty two mortals on Final Realms MUD right now. > sigh You sigh. >> Tahlanos says: well.. u stay here
say and i wanted you today You say: and i wanted you today >>
>> Tahlanos grins evilly. eq You wield your garrotte. You wield your Talin Stinger. You start wearing Gold Earrings. You start wearing Mithril Belt. You start wearing silver bracers. You start wearing Kender Medallion. You start wearing Golden fur. You start wearing Leather Boots. You wear the Mithril Pendant and you relax, somehow feeling more secure in the arms of the Lord Helm.
You start wearing Holy Pendant. You start wearing bronze medallion. You start wearing Collar. You start wearing Silk shirt. You start wearing winged helmet. You start wearing dragonscale. You start wearing Ring of Enlightenment. As the cold metal band encircles your finger, you feel your skin and blood tingle with magical aura. You start wearing Ruby Ring. >] l >] Facedeux: Post Office
This is the Facedeux Post Office. You see some tellers patiently waiting behind a counter, to help you in whatever you might need to complete your post. It is well lit here, and as you look around you notice that it is much like the Facedeux Bank. Here the floor and counter are made of high quality marble. The light glints off the brass fixtures on the walls and counter. Suddenly you see a Sylph fly in after having delivered a letter to someone.
There is one obvious exit: southeast. Tahlanos SilverArrows is here.
>> glance tahlanos Tahlanos SilverArrows the human. He is in excellent condition. Wielding : a Talin Sword and an Obsidian Death Axe. Wearing : a Mithril Belt, a Cloak of the Eel, a Reinforced Dwarf Skin Boots, a Collar, a Kender Medallion, a Holy Pendant, a Greaves, a Gold Earrings, a Silk shirt, a Ring of Enlightenment, a Ring of Health, a Lightstone Helmet, a mithril chainmail, an Amulet of the Chaos, a silver bracers, a Gachir's ring, a brass amulet and a Lucky Dragon Foot.
>> se >> s >> The land is lit up by the eerie light of the waxing cresent moon.
Facedeux: Borderline Boulevard.
The cleanliness of this town continues to amaze you. The cobbled streets continue on from this point east and west, as well as to the south and southeast. You see a post office to the northwest. Perhaps you should take a moment to send a letter to a friend or relative!
Hot night in The Season of Magic with very thin complete cloud cover. There are five obvious exits : northwest, south, east, west and southeast. >> >> The land is lit up by the eerie light of the waxing cresent moon.
***Now i stay around Fd and what do i find?***
Facedeux: Western Way.
The street you travel is almost devoid of occupants. Very few travelers frequent this area of town. Large gates lie to the west constructed of totally gargantuan stone pillars and large silver gates. To the south lies a dark alleyway and Western Way continues to the east. The cobblestones, you notice, are perfectly fitted against one another and the streets are totally devoid of trash from what you can see of it. This is quite an unordinary scene for a town as large as this. Facedeux must have an extrodinary cleaning service.
Hot night in The Season of Magic with very thin complete cloud cover. There are three obvious exits : south, east and west. Dracula Shadowalker, Singing Bird and Two Facedeux Guards are here. >> s >> The land is lit up by the eerie light of the waxing cresent moon.
Facedeux: Two Man alley
This is a quiet little alley within Facedeux. Though rather dark and closed-in, you feel no fear walking through here. Actually, it seems to be a popular short-cut for the peaceful citizens of this quaint village. Western Way is to your north, while an empty building lies to the south.
Hot night in The Season of Magic with very thin complete cloud cover. There are three obvious exits : southeast, north and south. Lizard is here. Two Short swords. Sign. >> ' You have been noticed. Syntax: say >> hh You are not calm enough. >> hh You are not calm enough. >> hh You scan quickly about for a hiding spot. >> You try to hide in the shadows. unwield stinger You lower your Talin Stinger. >> ta dracula Changed nickname target from tahlanos,simeon,soulsong,syonara,natura,lorac,gerniv,benomi,calica,zooey,vlcchr ss,eleonor,hynda,imagine,kaiacien, to dracula.
>> sneak north You sneak north. >] The land is lit up by the eerie light of the waxing cresent moon.
Facedeux: Two Man alley
This is a quiet little alley within Facedeux. Though rather dark and closed-in, you feel no fear walking through here. Actually, it seems to be a popular short-cut for the peaceful citizens of this quaint village. Western Way is to your north, while an empty building lies to the south.
Hot night in The Season of Magic with very thin complete cloud cover. There are three obvious exits : southeast, north and south. Lizard is here. Two Short swords. Sign. >> sneak north You sneak north. >> The land is lit up by the eerie light of the waxing cresent moon.
Facedeux: Western Way.
The street you travel is almost devoid of occupants. Very few travelers frequent this area of town. Large gates lie to the west constructed of totally gargantuan stone pillars and large silver gates. To the south lies a dark alleyway and Western Way continues to the east. The cobblestones, you notice, are perfectly fitted against one another and the streets are totally devoid of trash from what you can see of it. This is quite an unordinary scene for a town as large as this. Facedeux must have an extrodinary cleaning service.
Hot night in The Season of Magic with very thin complete cloud cover. There are three obvious exits : south, east and west. Singing Bird and Two Facedeux Guards are here. >> sneak west You sneak west. >> The land is lit up by the eerie light of the waxing cresent moon.
Facedeux: West Gate
Standing before the west gate, you see tall stone pillars supporting massive silver gates, engraved with ivy designes. Merchants and citizens pass in and out of the gate in a flurry of activity. Looking through the open gate doors, you see a small dirt path leading to the northwest away from the city.
Hot night in The Season of Magic with very thin complete cloud cover. There are two obvious exits : east and west. Merchant and Two Facedeux Guards are here. Short sword. >> sneak west >> You sneak west. The land is lit up by the eerie light of the waxing cresent moon.
Outside Facedeux: Dirt Path.
This is a plain dirt path. It seems that once the city cobblestoners got to the gate they just quit. To your east stands the magnificent West gate of Facedeux. Over to your north west, however, you think you can hear a competition going on.
Hot night in The Season of Magic with very thin complete cloud cover. There are three obvious exits : east, northwest and southwest. Cat and Lizard are here. >> sneak east You sneak east. >> The land is lit up by the eerie light of the waxing cresent moon.
Facedeux: West Gate
Standing before the west gate, you see tall stone pillars supporting massive silver gates, engraved with ivy designes. Merchants and citizens pass in and out of the gate in a flurry of activity. Looking through the open gate doors, you see a small dirt path leading to the northwest away from the city.
Hot night in The Season of Magic with very thin complete cloud cover. There are two obvious exits : east and west. Merchant and Two Facedeux Guards are here. Short sword. >> sneak east You sneak east. >] The land is lit up by the eerie light of the waxing cresent moon.
Facedeux: Western Way.
The street you travel is almost devoid of occupants. Very few travelers frequent this area of town. Large gates lie to the west constructed of totally gargantuan stone pillars and large silver gates. To the south lies a dark alleyway and Western Way continues to the east. The cobblestones, you notice, are perfectly fitted against one another and the streets are totally devoid of trash from what you can see of it. This is quite an unordinary scene for a town as large as this. Facedeux must have an extrodinary cleaning service.
Hot night in The Season of Magic with very thin complete cloud cover. There are three obvious exits : south, east and west. Singing Bird and Two Facedeux Guards are here. >> sneak east You sneak east. >> The land is lit up by the eerie light of the waxing cresent moon.
Facedeux: Western Way.
You are traveling the Western Way of Facedeux city. The streets here are nearly emtpy and even though the demeanor of this area is quite lavish, you take it that this must be close to the slums of town. The grating sound of metal against metal reverbrates through the area coming from the building to the east. Smoke rolls from the chimney of the small building, and right away you recognize it to be a forge. Western Way continues to the west.
Hot night in The Season of Magic with very thin complete cloud cover. There are two obvious exits : east and west. Cat is here. Short sword. >> sneak east You sneak east. >> Facedeux: Pounding Jack Armoury
The first thing you notice when you enter the Armoury is the intense heat. To your left you can see the furnace that is stacked high with fiery red coals. Bent over this furnace you see Jack, the smithy, who is busily working on a sword, and as you look around you see many various types of armour hanging all over the room. You notice a small signhanging on the wall. You wonder what it says.
There are three obvious exits : south, east and west. Zodran Amalethea, Dracula Shadowalker and Jack are here. ***I fear Jack the Most*** Sign. >> sneak east You sneak east. >] The land is lit up by the eerie light of the waxing cresent moon.
Facedeux: Borderline Boulevard.
The cleanliness of this town is quite amazing, not a piece of litter scars the surface of the pefectly cobbled streets that run through Facedeux city. You are on Borderline Boulevard and to the direct west you see a small building. Smoke rolls from the chimney atop the building and the loud clang of metal meeting metal can be heard through this area.
Hot night in The Season of Magic with very thin complete cloud cover. There are two obvious exits : east and west. >> sneak west You sneak west. >> Facedeux: Pounding Jack Armoury
The first thing you notice when you enter the Armoury is the intense heat. To your left you can see the furnace that is stacked high with fiery red coals. Bent over this furnace you see Jack, the smithy, who is busily working on a sword, and as you look around you see many various types of armour hanging all over the room. You notice a small signhanging on the wall. You wonder what it says.
There are three obvious exits : south, east and west. Dracula Shadowalker and Jack are here. ***Ahh now is my chance*** Sign. >> st You successfully slip the garrotte about Dracula's neck and begin to squeeze the life from him. You have been noticed. >> You tighten the cord about Dracula's neck!
Zodran Amalethea arrives from the west. ***Spoiled...How rude***
Zodran searches around the room a bit. Zodran draws a bead on you and hurtles head first towards your groin, yelling something traditionally dwarven. ***SickO*** sneak east You are attacked by Zodran Amalethea. Zodran follows you. Zodran crushes you with her Talin Mace for 38 HPs damage. Zodran crushes you with her Talin Mace for 45 HPs damage. Zodran Amalethea sprints towards you at a terrible pace...
Zodran rages against her opponents.
Dracula takes a deep breath of relief! You are attacked by Dracula Shadowalker. HP: XXX GP: 391
Zodran Amalethea leaves east.
You sneak east. >> The land is lit up by the eerie light of the waxing cresent moon.
Facedeux: Borderline Boulevard.
The cleanliness of this town is quite amazing, not a piece of litter scars the surface of the pefectly cobbled streets that run through Facedeux city. You are on Borderline Boulevard and to the direct west you see a small building. Smoke rolls from the chimney atop the building and the loud clang of metal meeting metal can be heard through this area.
Hot night in The Season of Magic with very thin complete cloud cover. There are two obvious exits : east and west. Zodran Amalethea is here. >> sneak east You sneak east. >] e e e The land is lit up by the eerie light of the waxing cresent moon.
Facedeux: Borderline Boulevard.
The cleanliness of this town continues to amaze you. The cobbled streets continue on from this point east and west, as well as to the south and southeast. You see a post office to the northwest. Perhaps you should take a moment to send a letter to a friend or relative!
Hot night in The Season of Magic with very thin complete cloud cover. There are five obvious exits : northwest, south, east, west and southeast. >> You are hunting Zodran Amalethea You are hunting Dracula Shadowalker Zodran couldn't keep up with your pace. >> The land is lit up by the eerie light of the waxing cresent moon.
Facedeux: Borderline Boulevard.
The prominent citizens of Facedeux watch you closely as you wander through the city. It's not a look of fear or hatred, just akwardness. The cobbled street of Borderline Boulevard continues on to the west leading to a small building. Like the rest of the establishments, it looks to be a prominent business and extremely wealthy. Borderline Boulevard continues to the east.
Hot night in The Season of Magic with very thin complete cloud cover. There are two obvious exits : east and west. Merchant and Child are here. Mace. >> Zodran couldn't keep up with your pace.
>] >] The land is lit up by the eerie light of the waxing cresent moon.
Facedeux: Borderline Boulevard.
commoners of this overly well-to-do community watch you closely as you wander along. An overwhelming feeling of goodness sources through you as you walk along the litter free steets. The Borderline Boulevard continues to the east and to the west.
Hot night in The Season of Magic with very thin complete cloud cover. There are two obvious exits : east and west. >> Zodran couldn't keep up with your pace. >> The land is lit up by the eerie light of the waxing cresent moon.
Facedeux: Borderline Boulevard.
The town of Facedeux looks to have a surprisingly wealthy community. The buildings, houses, and even the streets appear to be of the best craftmanship. You could almost be fooled into believing it to be the work of dwarven smiths. The streets are litter free and the cobblestones are perfectly set against one another. It's almost as if the townspeople have no use for packaging of any kind. To the north you can make out the gates leading out of Facedeux city and Borderline Boulevard continues to the west.
Hot night in The Season of Magic with very thin complete cloud cover. There are two obvious exits : west and north. Merchant is here. Short sword. >> n n Zodran couldn't keep up with your pace. >] >] v The land is lit up by the eerie light of the waxing cresent moon.
Facedeux: Northern Walkway
Just in front of you can be seen the massive North Gate exit to Facedeux. It is a gargantuan stone structure that allows many people to pass in and out of Facedeux. There are people bustling all around you trying to either get in to sell their wares or to get out and continue thier journies. If you head directly north, you will stand under this imressive gate, to your west you think you can see a post office, and somewhere to your south you can barely make out a weapons shop.
Hot night in The Season of Magic with medium cloud cover. There are two obvious exits : north and south. Two lizards are here. >> You are attacked by Facedeux Guard. You are attacked by Facedeux Guard. Zodran couldn't keep up with your pace. >> The land is lit up by the eerie light of the waxing cresent moon.
Facedeux: North Gate.
You stand before the massive North Gates of Facedeux. The wondrous structure seems to be quite impenetrable. Huge silver gates and gargantuan stone pillars serve as a top rate defense against unwanted visitors. Numerous adventurers pass through the gates everyday selling their wares to the locals of Facedeux or just to pay a visit to the small, bustling city. A guardpost lies off to the north, obviously ready to close the monstrous gates at any moment. The Northern Walkway lies to the south and through the gates lies the unknown perils of the adventurer.
Hot night in The Season of Magic with medium cloud cover. There are two obvious exits : south and north. Two Facedeux Guards are here. >> You crush Facedeux Guard with your garrotte for 4 HPs damage. ***upgrade garrotte*** You stop hunting Zodran Amalethea. You stop hunting Dracula Shadowalker. You fade into the shadows. ***Safe getaway but i Need more*** >> s >> The land is lit up by the eerie light of the waxing cresent moon.
Facedeux: Northern Walkway
Just in front of you can be seen the massive North Gate exit to Facedeux. It is a gargantuan stone structure that allows many people to pass in and out of Facedeux. There are people bustling all around you trying to either get in to sell their wares or to get out and continue thier journies. If you head directly north, you will stand under this imressive gate, to your west you think you can see a post office, and somewhere to your south you can barely make out a weapons shop.
Hot night in The Season of Magic with medium cloud cover. There are two obvious exits : north and south. Two lizards are here. >> s >> The land is lit up by the eerie light of the waxing cresent moon.
Facedeux: Borderline Boulevard.
The town of Facedeux looks to have a surprisingly wealthy community. The buildings, houses, and even the streets appear to be of the best craftmanship. You could almost be fooled into believing it to be the work of dwarven smiths. The streets are litter free and the cobblestones are perfectly set against one another. It's almost as if the townspeople have no use for packaging of any kind. To the north you can make out the gates leading out of Facedeux city and Borderline Boulevard continues to the west.
Hot night in The Season of Magic with very thin complete cloud cover. There are two obvious exits : west and north. Merchant is here. Short sword. >> w >> The land is lit up by the eerie light of the waxing cresent moon.
Facedeux: Borderline Boulevard.
commoners of this overly well-to-do community watch you closely as you wander along. An overwhelming feeling of goodness sources through you as you walk along the litter free steets. The Borderline Boulevard continues to the east and to the west.
Hot night in The Season of Magic with very thin complete cloud cover. There are two obvious exits : east and west. >> w >> The land is lit up by the eerie light of the waxing cresent moon.
Facedeux: Borderline Boulevard.
The prominent citizens of Facedeux watch you closely as you wander through the city. It's not a look of fear or hatred, just akwardness. The cobbled street of Borderline Boulevard continues on to the west leading to a small building. Like the rest of the establishments, it looks to be a prominent business and extremely wealthy. Borderline Boulevard continues to the east.
Hot night in The Season of Magic with very thin complete cloud cover. There are two obvious exits : east and west. Merchant and Child are here. Mace. >> w >> The land is lit up by the eerie light of the waxing cresent moon.
Facedeux: Borderline Boulevard.
The cleanliness of this town continues to amaze you. The cobbled streets continue on from this point east and west, as well as to the south and southeast. You see a post office to the northwest. Perhaps you should take a moment to send a letter to a friend or relative!
Hot night in The Season of Magic with very thin complete cloud cover. There are five obvious exits : northwest, south, east, west and southeast. >> w >> The land is lit up by the eerie light of the waxing cresent moon.
Facedeux: Borderline Boulevard.
The cleanliness of this town is quite amazing, not a piece of litter scars the surface of the pefectly cobbled streets that run through Facedeux city. You are on Borderline Boulevard and to the direct west you see a small building. Smoke rolls from the chimney atop the building and the loud clang of metal meeting metal can be heard through this area.
Hot night in The Season of Magic with very thin complete cloud cover. There are two obvious exits : east and west. >> w >> Facedeux: Pounding Jack Armoury
The first thing you notice when you enter the Armoury is the intense heat. To your left you can see the furnace that is stacked high with fiery red coals. Bent over this furnace you see Jack, the smithy, who is busily working on a sword, and as you look around you see many various types of armour hanging all over the room. You notice a small signhanging on the wall. You wonder what it says.
There are three obvious exits : south, east and west. Jack is here. Sign. >> w >> The land is lit up by the eerie light of the waxing cresent moon.
Facedeux: Western Way.
You are traveling the Western Way of Facedeux city. The streets here are nearly emtpy and even though the demeanor of this area is quite lavish, you take it that this must be close to the slums of town. The grating sound of metal against metal reverbrates through the area coming from the building to the east. Smoke rolls from the chimney of the small building, and right away you recognize it to be a forge. Western Way continues to the west.
Hot night in The Season of Magic with very thin complete cloud cover. There are two obvious exits : east and west. Cat is here. Short sword. >> w >> The land is lit up by the eerie light of the waxing cresent moon.
Facedeux: Western Way.
The street you travel is almost devoid of occupants. Very few travelers frequent this area of town. Large gates lie to the west constructed of totally gargantuan stone pillars and large silver gates. To the south lies a dark alleyway and Western Way continues to the east. The cobblestones, you notice, are perfectly fitted against one another and the streets are totally devoid of trash from what you can see of it. This is quite an unordinary scene for a town as large as this. Facedeux must have an extrodinary cleaning service.
Hot night in The Season of Magic with very thin complete cloud cover. There are three obvious exits : south, east and west. Singing Bird and Two Facedeux Guards are here. >> w >> The land is lit up by the eerie light of the waxing cresent moon.
Facedeux: West Gate
Standing before the west gate, you see tall stone pillars supporting massive silver gates, engraved with ivy designes. Merchants and citizens pass in and out of the gate in a flurry of activity. Looking through the open gate doors, you see a small dirt path leading to the northwest away from the city.
Hot night in The Season of Magic with very thin complete cloud cover. There are two obvious exits : east and west. Merchant and Two Facedeux Guards are here. Short sword. >> e >> The land is lit up by the eerie light of the waxing cresent moon.
Facedeux: Western Way.
The street you travel is almost devoid of occupants. Very few travelers frequent this area of town. Large gates lie to the west constructed of totally gargantuan stone pillars and large silver gates. To the south lies a dark alleyway and Western Way continues to the east. The cobblestones, you notice, are perfectly fitted against one another and the streets are totally devoid of trash from what you can see of it. This is quite an unordinary scene for a town as large as this. Facedeux must have an extrodinary cleaning service.
Hot night in The Season of Magic with very thin complete cloud cover. There are three obvious exits : south, east and west. Singing Bird and Two Facedeux Guards are here. >> s >> The land is lit up by the eerie light of the waxing cresent moon.
Facedeux: Two Man alley
This is a quiet little alley within Facedeux. Though rather dark and closed-in, you feel no fear walking through here. Actually, it seems to be a popular short-cut for the peaceful citizens of this quaint village. Western Way is to your north, while an empty building lies to the south.
Hot night in The Season of Magic with very thin complete cloud cover. There are three obvious exits : southeast, north and south. Lizard is here. Two Short swords. Sign. >> e The attempt to east didn't really work out. >> se >> The land is lit up by the eerie light of the waxing cresent moon.
Facedeux: Ishtar Avenue.
You stand on the perfectly cobbled street of Ishtar Avenue. Few people travel this area suprisingly. The well groomed yards on both sides of the street are dotted with flowers, and the scent of plants sends a calmness through you. To the west is a empty building erected of large, grey stone and Ishtar Avenue continues to the east.
Hot night in The Season of Magic with very thin complete cloud cover. There are four obvious exits : northwest, south, east and west. Cat and Child are here. Sign. >> s >> The land is lit up by the eerie light of the waxing cresent moon.
Facedeux: Dressmakers' Alley
Scraps of cloth skit across the road as you enter Dressmakers' Alley. Totally quiet, this road appears to be little used. Though in no way dark or ominous, you still think it might be a good idea to hurry along your way. An empty building is to your northwest while the main clothing store is to the southeast.
Hot night in The Season of Magic with very thin complete cloud cover. There are three obvious exits : north, northwest and southeast. Two children are here. Two Daggers. Sign. >> tell dracula lukcy you You tell Dracula: lukcy you >> l The land is lit up by the eerie light of the waxing cresent moon.
Facedeux: Dressmakers' Alley
Scraps of cloth skit across the road as you enter Dressmakers' Alley. Totally quiet, this road appears to be little used. Though in no way dark or ominous, you still think it might be a good idea to hurry along your way. An empty building is to your northwest while the main clothing store is to the southeast.
Hot night in The Season of Magic with very thin complete cloud cover. There are three obvious exits : north, northwest and southeast. Two children are here. Two Daggers. Sign. >> n >> The land is lit up by the eerie light of the waxing cresent moon.
Facedeux: Ishtar Avenue.
You stand on the perfectly cobbled street of Ishtar Avenue. Few people travel this area suprisingly. The well groomed yards on both sides of the street are dotted with flowers, and the scent of plants sends a calmness through you. To the west is a empty building erected of large, grey stone and Ishtar Avenue continues to the east.
Hot night in The Season of Magic with very thin complete cloud cover. There are four obvious exits : northwest, south, east and west. Cat and Child are here. Sign. >> e >> The land is lit up by the eerie light of the waxing cresent moon.
Facedeux: Ishtar Avenue
You are now standing to the east of the Facedeux Library. This is one of the busiest parts of town, with the weapons shop being to your east, and the tavern being to your southeast. For all of its activity, however, you are amazed at how quiet and peaceful this town seems to be. It is almost too good to be true.
Hot night in The Season of Magic with very thin complete cloud cover. There are four obvious exits : south, east, north and west. Cat and Singing Bird are here. Short sword. >> w >> The land is lit up by the eerie light of the waxing cresent moon.
Facedeux: Ishtar Avenue.
You stand on the perfectly cobbled street of Ishtar Avenue. Few people travel this area suprisingly. The well groomed yards on both sides of the street are dotted with flowers, and the scent of plants sends a calmness through you. To the west is a empty building erected of large, grey stone and Ishtar Avenue continues to the east.
Hot night in The Season of Magic with very thin complete cloud cover. There are four obvious exits : northwest, south, east and west. Cat and Child are here. Sign. >> nw >> The land is lit up by the eerie light of the waxing cresent moon.
Facedeux: Two Man alley
This is a quiet little alley within Facedeux. Though rather dark and closed-in, you feel no fear walking through here. Actually, it seems to be a popular short-cut for the peaceful citizens of this quaint village. Western Way is to your north, while an empty building lies to the south.
Hot night in The Season of Magic with very thin complete cloud cover. There are three obvious exits : southeast, north and south. Lizard is here. Two Short swords. Sign. >> Dracula tells you: hehe n >> The land is lit up by the eerie light of the waxing cresent moon.
Facedeux: Western Way.
The street you travel is almost devoid of occupants. Very few travelers frequent this area of town. Large gates lie to the west constructed of totally gargantuan stone pillars and large silver gates. To the south lies a dark alleyway and Western Way continues to the east. The cobblestones, you notice, are perfectly fitted against one another and the streets are totally devoid of trash from what you can see of it. This is quite an unordinary scene for a town as large as this. Facedeux must have an extrodinary cleaning service.
Hot night in The Season of Magic with very thin complete cloud cover. There are three obvious exits : south, east and west. Singing Bird and Two Facedeux Guards are here. >> e >> The land is lit up by the eerie light of the waxing cresent moon.
Facedeux: Western Way.
You are traveling the Western Way of Facedeux city. The streets here are nearly emtpy and even though the demeanor of this area is quite lavish, you take it that this must be close to the slums of town. The grating sound of metal against metal reverbrates through the area coming from the building to the east. Smoke rolls from the chimney of the small building, and right away you recognize it to be a forge. Western Way continues to the west.
Hot night in The Season of Magic with very thin complete cloud cover. There are two obvious exits : east and west. Cat is here. Short sword. >> e >> Facedeux: Pounding Jack Armoury
The first thing you notice when you enter the Armoury is the intense heat. To your left you can see the furnace that is stacked high with fiery red coals. Bent over this furnace you see Jack, the smithy, who is busily working on a sword, and as you look around you see many various types of armour hanging all over the room. You notice a small signhanging on the wall. You wonder what it says.
There are three obvious exits : south, east and west. Zodran Amalethea, Dracula Shadowalker and Jack are here. ***ahh my new favorite spot*** Sign. >> [Rakmar left the MUD]
Zodran rages against her opponents.
Zodran Amalethea leaves south.
>> Zodran Amalethea arrives from the south.
Zodran searches around the room a bit. You escape the search!
Zodran searches around the room a bit. You have been noticed. whisper zodran weak w You whisper to Zodran Amalethea: weak >> w
Zodran searches around the room a bit. w w Zodran draws a bead on you and hurtles head first towards your groin, yelling something traditionally dwarven. ***Oh NO!***
Zodran Amalethea arrives from the east. Zodran Amalethea follows you. >> The land is lit up by the eerie light of the waxing cresent moon.
Facedeux: Western Way.
You are traveling the Western Way of Facedeux city. The streets here are nearly emtpy and even though the demeanor of this area is quite lavish, you take it that this must be close to the slums of town. The grating sound of metal against metal reverbrates through the area coming from the building to the east. Smoke rolls from the chimney of the small building, and right away you recognize it to be a forge. Western Way continues to the west.
Hot night in The Season of Magic with very thin complete cloud cover. There are two obvious exits : east and west. Zodran Amalethea and Cat are here. Short sword. >> You are attacked by Facedeux Guard. You are attacked by Facedeux Guard. Zodran Amalethea follows you. >> The land is lit up by the eerie light of the waxing cresent moon.
Facedeux: Western Way.
The street you travel is almost devoid of occupants. Very few travelers frequent this area of town. Large gates lie to the west constructed of totally gargantuan stone pillars and large silver gates. To the south lies a dark alleyway and Western Way continues to the east. The cobblestones, you notice, are perfectly fitted against one another and the streets are totally devoid of trash from what you can see of it. This is quite an unordinary scene for a town as large as this. Facedeux must have an extrodinary cleaning service.
Hot night in The Season of Magic with very thin complete cloud cover. There are three obvious exits : south, east and west. Singing Bird and Two Facedeux Guards are here. >> v >> >> >> Zodran Amalethea arrives from the east. Zodran follows you. Zodran Amalethea sprints towards you at a terrible pace... ***OH NO!*** You are attacked by Facedeux Guard. You are attacked by Facedeux Guard. Zodran Amalethea follows you. >> The land is lit up by the eerie light of the waxing cresent moon.
Facedeux: West Gate
Standing before the west gate, you see tall stone pillars supporting massive silver gates, engraved with ivy designes. Merchants and citizens pass in and out of the gate in a flurry of activity. Looking through the open gate doors, you see a small dirt path leading to the northwest away from the city.
Hot night in The Season of Magic with very thin complete cloud cover. There are two obvious exits : east and west. Merchant and Two Facedeux Guards are here. Short sword. >> Zodran couldn't keep up with your pace. >> The land is lit up by the eerie light of the waxing cresent moon.
Outside Facedeux: Dirt Path.
This is a plain dirt path. It seems that once the city cobblestoners got to the gate they just quit. To your east stands the magnificent West gate of Facedeux. Over to your north west, however, you think you can hear a competition going on.
Hot night in The Season of Magic with very thin complete cloud cover. There are three obvious exits : east, northwest and southwest. Cat and Lizard are here. >> You fade into the shadows. >] w >] The attempt to west didn't really work out. >> Zodran Amalethea arrives from the east. A maddened Battlerager headbutts you just below the belt. IT HURTS!!!!!!!!!!!!!!!!! You have been noticed. ***HEY!*** You are attacked by Zodran Amalethea. HP: XXX GP: 352 e e You are still rolling round on the floor recovering from the headbutt, and can't do anything. > e Zodran follows you. e You are still rolling round on the floor recovering from the headbutt, and can't do anything. > You are still rolling round on the floor recovering from the headbutt, and can't do anything. > e You are still rolling round on the floor recovering from the headbutt, and can't do anything. > You are still rolling round on the floor recovering from the headbutt, and can't do anything. > v You are stunned and cannot attack! You are stunned and cannot attack! You are still rolling round on the floor recovering from the headbutt, and can't do anything. > v You are still rolling round on the floor recovering from the headbutt, and can't do anything. > v v You are still rolling round on the floor recovering from the headbutt, and can't do anything. > You are still rolling round on the floor recovering from the headbutt, and can't do anything. > v
Zodran tries to accomplish something but fails. ***Lucky Me Im sure*** Zodran crushes you with her Talin Mace for 38 HPs damage. ***That it?*** Zodran crushes you with her Talin Mace for 38 HPs damage. ***Teehee*** HP: XXX GP: 352 You are still rolling round on the floor recovering from the headbutt, and can't do anything. > e e You are still rolling round on the floor recovering from the headbutt, and can't do anything. > You are still rolling round on the floor recovering from the headbutt, and can't do anything. > e e You are still rolling round on the floor recovering from the headbutt, and can't do anything. > You are stunned and cannot attack! You are stunned and cannot attack! l You are still rolling round on the floor recovering from the headbutt, and can't do anything. > You are still rolling round on the floor recovering from the headbutt, and can't do anything. > s
Zodran spins and twirls with the speed of a deadly twister. ***Nice waste time with that***
Zodran slams into Cat and she staggers.
Suddenly you see the cute little cat metamorph into a huge salivating Sabertooth Tiger.
Zodran slams into Lizard and she staggers.
Suddenly you see the cute little lizard metamorph into a huge fire breathing dragon.
You are still rolling round on the floor recovering from the headbutt, and can't do anything. > e Zodran crushes you with her Talin Mace for 39 HPs damage. Zodran crushes you with her Talin Mace for 42 HPs damage.
Zodran rages against her opponents. HP: XXX GP: 352 You are still rolling round on the floor recovering from the headbutt, and can't do anything. > e e You are still rolling round on the floor recovering from the headbutt, and can't do anything. > You are still rolling round on the floor recovering from the headbutt, and can't do anything. > e You are stunned and cannot attack!
****How long these bashes last anyway***
Sabertooth Tiger misses Zodran Amalethea.
Dragon misses Zodran Amalethea.
Dragon misses Zodran Amalethea. You shake off the effects of the stun. ***So Soon?*** e You are attacked by Facedeux Guard. You are attacked by Facedeux Guard. Zodran Amalethea follows you. >> The land is lit up by the eerie light of the waxing cresent moon.
Facedeux: West Gate
Standing before the west gate, you see tall stone pillars supporting massive silver gates, engraved with ivy designes. Merchants and citizens pass in and out of the gate in a flurry of activity. Looking through the open gate doors, you see a small dirt path leading to the northwest away from the city.
Hot night in The Season of Magic with very thin complete cloud cover. There are two obvious exits : east and west. Merchant and Two Facedeux Guards are here. Short sword. >> You are attacked by Facedeux Guard. Zodran couldn't keep up with your pace. >> The land is lit up by the eerie light of the waxing cresent moon.
Facedeux: Western Way.
The street you travel is almost devoid of occupants. Very few travelers frequent this area of town. Large gates lie to the west constructed of totally gargantuan stone pillars and large silver gates. To the south lies a dark alleyway and Western Way continues to the east. The cobblestones, you notice, are perfectly fitted against one another and the streets are totally devoid of trash from what you can see of it. This is quite an unordinary scene for a town as large as this. Facedeux must have an extrodinary cleaning service.
Hot night in The Season of Magic with very thin complete cloud cover. There are three obvious exits : south, east and west. Singing Bird and Two Facedeux Gue e ards are here. >> Zodran couldn't keep up with your pace. >> The land is lit up by the eerie light of the waxing cresent moon.
Facedeux: Western Way.
You are traveling the Western Way of Facedeux city. The streets here are nearly emtpy and even though the demeanor of this area is quite lavish, you take it that this must be close to the slums of town. The grating sound of metal against metal reverbrates through the area coming from the building to the east. Smoke rolls from the chimney of the small building, and right away you recognize it to be a forge. Western Way continues to the west.
Hot night in The Season of Magic with very thin complete cloud cover. There are two obvious exits : east and west. Villager and Cat are here. >> v Zodran couldn't keep up with your pace. >> Facedeux: Pounding Jack Armoury
The first thing you notice when you enter the Armoury is the intense heat. To your left you can see the furnace that is stacked high with fiery red coals. Bent over this furnace you see Jack, the smithy, who is busily working on a sword, and as you look around you see many various types of armour hanging all over the room. You notice a small signhanging on the wall. You wonder what it says.
There are three obvious exits : south, east and west. Jack is here. ***Ah back to my spot*** Sign. >> >> e ll You fade into the shadows. >> >> The land is lit up by the eerie light of the waxing cresent moon.
Facedeux: Borderline Boulevard.
The cleanliness of this town is quite amazing, not a piece of litter scars the surface of the pefectly cobbled streets that run through Facedeux city. You are on Borderline Boulevard and to the direct west you see a small building. Smoke rolls from the chimney atop the building and the loud clang of metal meeting metal can be heard through this area.
Hot night in The Season of Magic with very thin complete cloud cover. There are two obvious exits : east and west. >> >> e e >> >> e You lose Zodran Amalethea.
>] >] The land is lit up by the eerie light of the waxing cresent moon.
Facedeux: Borderline Boulevard.
The cleanliness of this town continues to amaze you. The cobbled streets continue on from this point east and west, as well as to the south and southeast. You see a post office to the northwest. Perhaps you should take a moment to send a letter to a friend or relative!
Hot night in The Season of Magic with very thin complete cloud cover. There are five obvious exits : northwest, south, east, west and southeast. >> >> The land is lit up by the eerie light of the waxing cresent moon.
Facedeux: Borderline Boulevard.
The prominent citizens of Facedeux watch you closely as you wander through the city. It's not a look of fear or hatred, just akwardness. The cobbled street of Borderline Boulevard continues on to the west leading to a small building. Like the rest of the establishments, it looks to be a prominent business and extremely wealthy. Borderline Boulevard continues to the east.
Hot night in The Season of Magic with very thin complete cloud cover. There are two obvious exits : east and west. Merchant and Child are here. Mace. >> >] e >] The land is lit up by the eerie light of the waxing cresent moon.
Facedeux: Borderline Boulevard.
commoners of this overly well-to-do community watch you closely as you wander along. An overwhelming feeling of goodness sources through you as you walk along the litter free steets. The Borderline Boulevard continues to the east and to the west.
Hot night in The Season of Magic with very thin complete cloud cover. There are two obvious exits : east and west.
>] e
The land is lit up by the eerie light of the waxing cresent moon.
Facedeux: Borderline Boulevard.
The town of Facedeux looks to have a surprisingly wealthy community. The buildings, houses, and even the streets appear to be of the best craftmanship. You could almost be fooled into believing it to be the work of dwarven smiths. The streets are litter free and the cobblestones are perfectly set against one another. It's almost as if the townspeople have no use for packaging of any kind. To the north you can make out the gates leading out of Facedeux city and Borderline Boulevard continues to the west.
Hot night in The Season of Magic with very thin complete cloud cover. There are two obvious exits : west and north. Merchant is here. Short sword.
>> The attempt to east didn't really work out. >> >> Zodran Amalethea arrives from the west. ***well he just doesnt give up does he?***
Zodran searches around the room a bit. You escape the search!
>> Zodran Amalethea leaves north. n >> The land is lit up by the eerie light of the waxing cresent moon.
Facedeux: Northern Walkway
Just in front of you can be seen the massive North Gate exit to Facedeux. It is a gargantuan stone structure that allows many people to pass in and out of Facedeux. There are people bustling all around you trying to either get in to sell their wares or to get out and continue thier journies. If you head directly north, you will stand under this imressive gate, to your west you think you can see a post office, and somewhere to your south you can barely make out a weapons shop.
Hot night in The Season of Magic with medium cloud cover. There are two obvious exits : north and south. Zodran Amalethea and Two lizards are here. >> Zodran searches around the room a bit. You escape the search! >> >> n
Zodran Amalethea leaves south.
>> The land is lit up by the eerie light of the waxing cresent moon.
Facedeux: North Gate.
You stand before the massive North Gates of Facedeux. The wondrous structure seems to be quite impenetrable. Huge silver gates and gargantuan stone pillars serve as a top rate defense against unwanted visitors. Numerous adventurers pass through the gates everyday selling their wares to the locals of Facedeux or just to pay a visit to the small, bustling city. A guardpost lies off to the north, obviously ready to close the monstrous gates at any moment. The Northern Walkway lies to the south and through the gates lies the unknown perils of the adventurer.
Hot night in The Season of Magic with medium cloud cover. There are two obvious exits : south and north. Two Facedeux Guards are here.
***Now this is fun***
>> s
Facedeux: Northern Walkway
Just in front of you can be seen the massive North Gate exit to Facedeux. It is a gargantuan stone structure that allows many people to pass in and out of Facedeux. There are people bustling all around you trying to either get in to sell their wares or to get out and continue thier journies. If you head directly north, you will stand under this imressive gate, to your west you think you can see a post office, and somewhere to your south you can barely make out a weapons shop.
Hot night in The Season of Magic with medium cloud cover. There are two obvious exits : north and south. Two lizards are here. >> s >> >> The land is lit up by the eerie light of the waxing cresent moon.
Facedeux: Borderline Boulevard.
The town of Facedeux looks to have a surprisingly wealthy community. The buildings, houses, and even the streets appear to be of the best craftmanship. You could almost be fooled into believing it to be the work of dwarven smiths. The streets are litter free and the cobblestones are perfectly set against one another. It's almost as if the townspeople have no use for packaging of any kind. To the north you can make out the gates leading out of Facedeux city and Borderline Boulevard continues to the west.
Hot night in The Season of Magic with very thin complete cloud cover. There are two obvious exits : west and north. Merchant is here. Short sword. >> w >> The land is lit up by the eerie light of the waxing cresent moon.
Facedeux: Borderline Boulevard.
commoners of this overly well-to-do community watch you closely as you wander along. An overwhelming feeling of goodness sources through you as you walk along the litter free steets. The Borderline Boulevard continues to the east and to the west.
Hot night in The Season of Magic with very thin complete cloud cover. There are two obvious exits : east and west. >> w >> The land is lit up by the eerie light of the waxing cresent moon.
Facedeux: Borderline Boulevard.
The prominent citizens of Facedeux watch you closely as you wander through the city. It's not a look of fear or hatred, just akwardness. The cobbled street of Borderline Boulevard continues on to the west leading to a small building. Like the rest of the establishments, it looks to be a prominent business and extremely wealthy. Borderline Boulevard continues to the east.
Hot night in The Season of Magic with very thin complete cloud cover. There are two obvious exits : east and west. Merchant and Child are here. Mace. >> w s >> The land is lit up by the eerie light of the waxing cresent moon.
Facedeux: Borderline Boulevard.
The cleanliness of this town continues to amaze you. The cobbled streets continue on from this point east and west, as well as to the south and southeast. You see a post office to the northwest. Perhaps you should take a moment to send a letter to a friend or relative!
Hot night in The Season of Magic with very thin complete cloud cover. There are five obvious exits : northwest, south, east, west and southeast. >> >> >> The land is lit up by the eerie light of the waxing cresent moon.
Faceduex: Minerva Way.
You are traveling along Minerva Way. The street must be named after the innkeep of the Prancing Pony Inn since her name is Minerva also. Then again it could be a dashing coincidence. The street itself is perfectly fitted with no refuse to be seen. The grass looks to be well groomed as well. To the north you see the Post Office of Faceduex. Minerva Way continues to the south while Eowyn Boulevard lies to the west.
Hot night in The Season of Magic with very thin complete cloud cover. There are three obvious exits : north, south and west. >> s >> The land is lit up by the eerie light of the waxing cresent moon.
Facedeux: Minerva Way
You are standing on Minerva Way. You look about you and marvel at the cleanliness of the city. The cobblestones fit perfectly against each other, and there is no sign of any refuse left behind by the homeless people that you know have to exist somewhere in the city. You look at the street sign which reminds you that you are on the street east of the Facedeux Library, whose librarian just happens to be named Minerva. At your feet lies a manhole cover, slightly ajar.
Hot night in The Season of Magic with very thin complete cloud cover. There are five obvious exits : west, north, south, east and down. Villager, Child and Lizard are here. >> s >> >> The land is lit up by the eerie light of the waxing cresent moon.
Facedeux: Intersection of Dora Road and Minerva Way
This is the intersection of Dora Road and Minerva Way. You can see the Tavern to the southeast and the hotel to the northwest, though you can spy no way to enter it from here. People pass by, always in a hurry to be somewhere. This little cobblestone road sees a lot of traffic throughout a typical day. You can follow Minvera Way to the north or Dora Road to the west.
Hot night in The Season of Magic with very thin complete cloud cover. There are three obvious exits : north, west and southeast. Tourist and Child are here. >> s The attempt to south didn't really work out. >> se s >> Facedeux: Changeling Tavern
The first thing you notice when you enter the Changeling Tavern is the roaring fire that keeps the room at the perfect temperature, not too hot, not too cold. As you look around you notice nine shields hanging on the wall, one representing each God of the realms. You seem to have stood in the doorway a bit too long, because Stefan, the bartender motions for you to enter the room and have a seat. You look at the nearby tables and marvel at their cleanliness. As you take a seat Mary, the barmaid, comes to take your order.
There are five obvious exits : north, east, northwest, west and southwest. Zodran Amalethea is here. Claymore. Two Long swords. Quarterstaff. Menu. Globe of Pub chatting. Bulletin board [ 9 notes ]. Greylock Mantis arrives from the the southwest. ***How i do love wasting peoples time***
Zodran searches around the room a bit. You escape the search!
>> Zodran searches around the room a bit. ***See disappear isnt that good*** You have been noticed.
***Well as fun as this looks I see I must get away*** w
Greylock searches around the room a bit. >> The land is lit up by the eerie light of the waxing cresent moon.
Facedeux: Market Street.
Facedeux's busiest area, Market Street is home to the town's most prosperous businesses. The street is littered with trash and the cobblestones are worn down from the years of use. A few carts and wagons are parked to the sides of the road while their owners pick up supplies. You can see what looks to be a tavern to the east while Market Street continues to the west.
Average temperature night in The Season of Magic with medium cloud cover. There are two obvious exits : east and west. >> w w w >> The land is lit up by the eerie light of the waxing cresent moon.
Facedeux: Market Street.
You stand on the busiest street in all of Facedeux. Market Street houses the city's most reputable businesses. Unlike the rest of the city, small bits of trash lie around the alleyway and to the side of the road itself. Faceduex's locals as well as a few outsiders scramble to and fro purchasing their goods. From the looks of the buildings, Facedeux is quite prosperous. Market Street continues to the east, Dora Road to the north, and an Apparel Shop lies to the west.
Average temperature night in The Season of Magic with medium cloud cover. There are three obvious exits : north, east and west. Two children, Merchant and Lizard are here. >> v >> Facedeux: Nenivah's Clothing Shoppe
You have entered Nenivah's Clothing Shoppe. You can tell from the way that the shoppe is designed that it sells beautiful and classy clothes, clothes that are meant to be worn for pleasure. Nenivah herself stands behind the counter dressed in a beautiful Grecian gown of pale coral.
There are three obvious exits : northwest, east and northeast. >> >> >> Dracula Shadowalker arrives from the northwest. ***THere is always tomorrow for you little buddy*** nw The attempt to west didn't really work out. >> You fade into the shadows. >> Dracula Shadowalker leaves east.
>> The land is lit up by the eerie light of the waxing cresent moon.
Facedeux: Dressmakers' Alley
Scraps of cloth skit across the road as you enter Dressmakers' Alley. Totally quiet, this road appears to be little used. Though in no way dark or ominous, you still think it might be a good idea to hurry along your way. An empty building is to your northwest while the main clothing store is to the southeast.
Average temperature night in The Season of Magic with medium cloud cover. There are three obvious exits : north, northwest and southeast. Two children are here. Two Daggers. Sign.
***Now no doubt 20 surface waited around FD for hours hoping to get a piece of the LawBender***
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