The Exterminators (Wrooom Anvilsrage, Suzereon Goblinbutt, Vlcchrss and Clovert) arrives from the west.
Vlcchrss sings: Whence cometh such qualities?
Suzereon searches around the room a bit.
You notice Whisper nearby. You have been noticed.
Wrooom searches around the room a bit.
Wrooom searches around the room a bit. Suzereon grabs you and starts squeezing the life out of you! You are attacked by Suzereon Goblinbutt. Wrooom draws a bead on you and hurtles head first towards your groin, yelling something traditionally dwarven. w
Whisper leaves west.
w You cannot move out of Suzereon's grip! >> w You struggle to break free of Suzereon's grasp. You break free of Suzereon grasp! Suzereon Goblinbutt punches you in the Black Hide for 13 HPs. Suzereon Goblinbutt bashes you with his fists for 11 HPs.
Clovert begins to cast a spell.
Clovert suddenly gets a dark look, as if concentrating deeply. Clovert holds up a glittering gold rock which suddenly breaks into pieces. A giant insect launches itself at you hissing in mad anger. You are attacked by Giant insect. You are attacked by Clovert. HP: 276 GP: 418 w w w w >> The land is lit up by the eerie light of the full moon.
City of Oceania: Ocean Way
Here Ocean Way turns slightly to the southwest, while it continues to the north, flanked by an abandoned building to the east and a vast ocean to the west. Directly to the south a large warehouse stands, built out of sturdy wood, with a few sailors at work moving cargo towards the piers.
Reasonably hot night in The Season of Magic with light cloud cover. There are five obvious exits : north, east, south, southwest and west. Two Light infantry guards are here. >> >> The Pentacle of Light Trading Company
This is the Oceania franchise of one of the most powerful trading companies on the surface of the world. Backed by the mighty Pentacle of Light the ships and caravans of the Trading Company travel where others dare not. This brings huge profits as many of the items sold here are rare. The heroes and would-be heroes shell out huge sums to swing the lates sword and wave the hottest wand. Armed gaurds bearing the gold and blue uniforms of the Pentacle are patrolling just outside. Two colossal guards are blocking what seems to be a door into the stock room.
There is one obvious exit: east. Whisper is here. Sign. >> You cannot get away from the giant insect as it comes launching back to you hissing angrily. The attempt to west didn't really work out. >> The attempt to west didn't really work out. >> The attempt to west didn't really work out. >> The attempt to west didn't really work out. >> w The attempt to west didn't really work out. >> v >] You fade into the shadows. >> You have been noticed. You are attacked by Giant insect. You have been noticed. Giant insect slashes you with her foreclaws for 6 HPs. Giant insect sidekicks you in the Cloak of the Eel for 10 HPs. Giant insect chews on your right leg for 7 HPs. HP: 253 GP: 398
Whisper suddenly runs off and disappears! e >> The land is lit up by the eerie light of the full moon.
City of Oceania: Ocean Way
Here Ocean Way turns slightly to the southwest, while it continues to the north, flanked by an abandoned building to the east and a vast ocean to the west. Directly to the south a large warehouse stands, built out of sturdy wood, with a few sailors at work moving cargo towards the piers.
Reasonably hot night in The Season of Magic with light cloud cover. There are five obvious exits : north, east, south, southwest and west. Two Light infantry guards are here. >> n You cannot get away from the giant insect as it comes launching back to you hissing angrily. n >> The land is lit up by the eerie light of the full moon.
City of Oceania: Ocean Way
This is a rather deserted part of Ocean Way, which leads both north and south. An empty wooden building resides to the east, while a green-blue ocean fills the entire view to the west. Further down to the south, the worn-down street turns slightly and joins up with the piers jutting out into the water.
Reasonably hot night in The Season of Magic with light cloud cover. There are three obvious exits : north, east and south. Greedy Merchant of Oceania is here. >> n >> The land is lit up by the eerie light of the full moon.
City of Oceania: Ocean Way
Outside a crowded tavern to the east, Ocean Way continues north and south. A couple of wooden houses stand beside the tavern, facing a vast ocean. A gentle breeze coming in from the ocean, spreads a strong smell of seaweed among the people milling around on the worn-down street. To the southwest a pier juts out in the water, complete with a few ships.
Reasonably hot night in The Season of Magic with light cloud cover. There are three obvious exits : north, east and south. Cat and Citizen of Oceania are here. Sign. >> n >> >> v >> >> The land is lit up by the eerie light of the full moon.
City of Oceania: Ocean Way
This is Ocean Way, leading south bordered by the vast ocean to the west. Looking closer you see a staircase leading down to the shoreline. A bustling intersection lies northeast of here, where Laertes Avenue connects to Ocean Way. A mysterious stone building lies to the east, adorned with a beautiful sign picturing a silver fullmoon, marking itself among the other houses. A lot of citizens wander around, the majority in plain clothing, but a few well-dressed people can be seen occasionally.
Reasonably hot night in The Season of Magic with light cloud cover. There are four obvious exits : northeast, east, south and stairs. Sign. >> The attempt to north didn't really work out. >> You are not calm enough. >> You are hunting Giant insect You cannot get away from the giant insect as it comes launching back to you hissing angrily. Giant insect chews on your Black Hide for 7 HPs. Giant insect slashes you with her foreclaws for 8 HPs. Giant insect slashes you with her foreclaws for 5 HPs. HP: 233 GP: 398 v >> n >> You are not calm enough. >> The attempt to north didn't really work out. >> v You are not calm enough. >> n >> e ne >> >] The attempt to north didn't really work out. >> >> City of Oceania: Arythmas Magic Shop
You squint as the door closes behind you. You have entered a musty, dark and damp excuse for a shop. There is an old and battered counter here. There are a few windows but they are boarded up. In one corner there is a glass display case. You can leave this hole through any of the three doors present.
There are three obvious exits : west, east and north. Arythmas the shopkeeper is here. >> The attempt to northeast didn't really work out. >> You cannot get away from the giant insect as it comes launching back to you hissing angrily. Giant insect sidekicks you in the Cloak of the Eel for 8 HPs. Giant insect slashes you with her foreclaws for 4 HPs. Giant insect missed you. HP: 221 GP: 398 v You stop hunting Giant insect. You fade into the shadows. >> ne >> v >> e The attempt to northeast didn't really work out. >> You are not calm enough. >> You have been noticed. You are attacked by Giant insect. >> The land is lit up by the eerie light of the full moon.
City of Oceania: Laertes Avenue
You stop a while to get your bearings. To the west you can see a store with a strange symbol on the door. To the east there is another bulding, this built in stone. Laertes avenue widens out to the southeast and seems to enter some sort of plaza, while it continues northwest. The street here is full of street peddlers plying their trade, setting up their stands under the streetlights. The avenue bustles with life as always, still the road is disturbingly clean here.
Reasonably hot night in The Season of Magic with light cloud cover. There are four obvious exits : northwest, east, southeast and west. Sign. >> e >> v >> >> City of Oceania: Huran's Cestus & Chain
This room is filled to the brim with newly polished armours. A sturdy counter stretches at the east wall, right next to a large sign. Many citizens can be seen outside to the west and south, but the armoury is almost deserted.
There are two obvious exits : south and west. Huran is here. Sign. >> You are not calm enough. >> You are hunting Giant insect You cannot get away from the giant insect as it comes launching back to you hissing angrily. Giant insect missed you. Giant insect missed you. Giant insect sidekicks you in the Cloak of the Eel for 8 HPs. HP: 214 GP: 379 e >> v The attempt to east didn't really work out. >> You are not calm enough. >> v You are not calm enough. >> s You stab Giant insect with your Talin Stinger for 11 HPs damage. Giant insect missed you. Giant insect sidekicks you in the Black Hide for 6 HPs. Giant insect missed you. HP: 208 GP: 379 v >> The land is lit up by the eerie light of the full moon.
City of Oceania: Griffon Plaza
This is the northwest corner of the Griffon Plaza, where it connects to the beautiful Laertes Avenue to the northwest. Well-dressed citizens are strolling everywhere, many admiring the splendid griffon fountain to the southeast, and most of them visiting the many shops scattered around the plaza. Pleasant smells drifts in from the west, where a large fruit stand has been raised, and to the north lies an armoury, its sturdy facade giving an impression of security. The cobblestone paved Griffon Plaza stretches both east and south, with the Griffon fountain standing proudly in its center.
Reasonably hot night in The Season of Magic with light cloud cover. There are six obvious exits : north, east, southeast, south, west and northwest. Arrogant Merchant of Oceania is here. >> You are not calm enough. >> v >> You are not calm enough. >> You cannot get away from the giant insect as it comes launching back to you hissing angrily. s >> The land is lit up by the eerie light of the full moon.
City of Oceania: Griffon Plaza
The crowded Griffon Plaza stretches in all directions but westward, where a bakery spreads smells that make your mouth water. To the east stands a griffon fountain, its beauty unrivaled throughout the realms.
Reasonably hot night in The Season of Magic with light cloud cover. There are six obvious exits : north, northeast, east, southeast, south and west. Two Citizens of Oceania are here. >> v You are hunting Giant insect You cannot get away from the giant insect as it comes launching back to you hissing angrily. Giant insect sidekicks you in the Black Hide for 8 HPs. Giant insect missed you. Giant insect slashes you with her foreclaws for 4 HPs. HP: 196 GP: 379 s You stop hunting Giant insect. You fade into the shadows. >> >> The land is lit up by the eerie light of the full moon.
City of Oceania: Griffon Plaza
The southwest corner of the Griffon Plaza is somewhat more quieter than the rest. Located just south of here you see the Scribe's Office, southwest you see a thick trunk of a tree rising high up in the air, matching the watchtowers in height, and to the west you see a candy store. To the northeast you see a golden griffon statue that gave the plaza its rightful name.
Reasonably hot night in The Season of Magic with light cloud cover. There are six obvious exits : north, northeast, east, south, southwest and west. >> s >> s >> City of Oceania: Scribe's Office
A small cramped room filled to the brim with people on all sides awaits you as you enter the post office of Oceanfall. Even though there are many people around here, it doesn't look like they do anything, except filling up space, as every post office should be packed with people. Sitting behind a heavily protected, glass cage sits a frail old man, fumbling with a letter.
There are two obvious exits : north and northeast. Sign. >> You have been noticed. You are attacked by Giant insect. v The attempt to south didn't really work out. >> You are not calm enough. >> You are hunting Giant insect heal rebel Something blocks the magic! >> v You are not calm enough. >> ne >> The land is lit up by the eerie light of the full moon.
City of Oceania: Griffon Plaza
The impressive Griffon Plaza stretches before you, its clean, cobblestone paved ground being constantly trod upon by hundreds of citizens every day. Directly to the south, the plaza narrows and goes over into the Main Street, and to the southwest you can see the stately Scribe's Office. In all other directions the plaza continues, with the proud Griffon fountain standing in its center to the north.
Reasonably hot night in The Season of Magic with light cloud cover. There are seven obvious exits : north, northeast, east, south, southwest, west and northwest. Citizen of Oceania and Grouchy Merchant of Oceania are here. >> v You cannot get away from the giant insect as it comes launching back to you hissing angrily. Giant insect sidekicks you in the Black Hide for 6 HPs. Giant insect sidekicks you in the Black Hide for 8 HPs. HP: 182 GP: 359 You stop hunting Giant insect. You fade into the shadows. >> e >> The land is lit up by the eerie light of the full moon.
City of Oceania: Griffon Plaza
Many shops line the southeast corner of the Griffon Plaza. Animal smells drift out from the pet shop to the east, and mingle with the lovely smells from the flower shop to the south. A group of children stands outside a toy store to the southeast, and all around you stroll wealthy citizens. The Griffon Plaza continues north and west in its usual cobblestone covered fashion, with the famous Griffon fountain in its center to the northwest.
Reasonably hot night in The Season of Magic with light cloud cover. There are five obvious exits : north, southeast, south, west and northwest. Two Light infantry guards are here. Sign. >> e You cannot get away from the giant insect as it comes launching back to you hissing angrily. You have been noticed. You are attacked by Giant insect. e The attempt to east didn't really work out. >> The attempt to east didn't really work out. >> v You are not calm enough. >> You stab Giant insect with your Talin Stinger for 8 HPs damage. Giant insect chews on your Crimson Bandana for 7 HPs. Giant insect sidekicks you in the Black Hide for 6 HPs. Giant insect chews on your right hand for 7 HPs. HP: 162 GP: 339 ne The attempt to northeast didn't really work out. >> v You are not calm enough. >> n >> The land is lit up by the eerie light of the full moon.
City of Oceania: Griffon Plaza
Here the cobblestone paved Griffon Plaza expands in all directions but east, where a fancy dining establishment resides. To the west, in the center of the plaza, lies the Griffon fountain for all to admire. A lot of well-dressed citizens wander the plaza, visiting the many shops or simply enjoying the view.
Reasonably hot night in The Season of Magic with light cloud cover. There are six obvious exits : north, east, south, southwest, west and northwest. Slender child and Citizen of Oceania are here. Sign. >> n >> The land is lit up by the eerie light of the full moon.
City of Oceania: Griffon Plaza
The northeast corner of the Griffon Plaza is a quiet place, where it connects to Velantris Avenue to the northeast. One of the tall watchtowers stands to the east, giving shade to many of the well-dressed citizens strolling in the plaza. Directly to the north lies a noisy smithy and to the southwest you see a beautiful griffon fountain. The cobblestone covered plaza continues west and south.
Reasonably hot night in The Season of Magic with light cloud cover. There are six obvious exits : north, northeast, east, south, southwest and west. Cat and Citizen of Oceania are here. >> n v e You are hunting Giant insect You cannot get away from the giant insect as it comes launching back to you hissing angrily. Giant insect chews on your Silk shirt for 8 HPs. Giant insect chews on your Black Hide for 8 HPs. HP: 146 GP: 339 >> City of Oceania: Sarnath's Hammer
You feel a wave of heat wash over your face as you enter this small smithy. A large fire is roaring in a corner and the spot next to it, is occupied by an anvil. Tools are scattered all over the place, with only a few hanging on their intended places on the walls. Fresh air wafts in from the doorways leading south and east. Due to the heat, people tend to avoid the smithy unless they really got business in here.
There are two obvious exits : south and east. Sarnath is here. Sign. >> You are not calm enough. >> >> e >> >> The land is lit up by the eerie light of the full moon.
City of Oceania: Velantris Avenue
As you stand here on Velantris Avenue and let your thoughts wander, you hear the clanking sound of metal hitting metal from the building to your west. You can also head east onto Zakina Avenue or stroll southwest down to the plaza. There are several street vendors here selling food and trinkets.
Reasonably hot night in The Season of Magic with light cloud cover. There are four obvious exits : northeast, east, southwest and west. Citizen of Oceania is here. Sign. >> >> The land is lit up by the eerie light of the full moon.
City of Oceania: Zakina Avenue
Zakina avenue continues east towards the city gates, south along the east wall, and west towards Velantris avenue. The sturdy iron gates seems to be open and looking up at the sturdy city walls, you see several patrolling guards.
Reasonably hot night in The Season of Magic with light cloud cover. There are three obvious exits : east, south and west. Slender child and Cat are here. >> You cannot get away from the giant insect as it comes launching back to you hissing angrily. e e >> >> v >> The land is lit up by the eerie light of the full moon.
City of Oceania: Zakina Avenue
Zakina avenue continues east towards the city gates and west towards Velantris avenue. The sturdy iron gates are currently open and looking up at the sturdy city walls, you see several patrolling guards.
Reasonably hot night in The Season of Magic with light cloud cover. There are two obvious exits : east and west. Wiry child and Cat are here. >> The Guard tells you: You are in serious trouble little one. >> The land is lit up by the eerie light of the full moon.
City of Oceania: Eastern Gate
You draw to a halt as you approach the majestic eastgate of Oceania. The towering citywalls are a testimony to the time and effort made in keeping Oceania safe. You can see the blue and gold colours of Oceania flying from the parapets here. The queue here shows the guards take their duties seriously. Many impatient faces can be seen in that line. The road here is well paved and you marvel at the superior craftmanship invested in it.
Reasonably hot night in The Season of Magic with light cloud cover. There are three obvious exits : north, southwest and west. Gate guard, Three Gate watchmen and Sorcerer are here. >> You cannot get away from the giant insect as it comes launching back to you hissing angrily. Giant insect sidekicks you in the Black Hide for 6 HPs. Giant insect slashes you with her foreclaws for 6 HPs. Giant insect sidekicks you in the right leg for 5 HPs. HP: 130 GP: 340 >> v v You stop hunting Giant insectv . You fade into the shadows. >> You have been noticed. You are attacked by Giant insect.
Gate guard protects three Gate watchmen and a Sorcerer. You are not calm enough. >> >> >> n >> You are not calm enough. >> You are not calm enough. >> >] You are hunting Giant insect You cannot get away from the giant insect as it comes launching back to you hissing angrily. Giant insect missed you. Giant insect slashes you with her foreclaws for 5 HPs. Giant insect hits your Black Hide with a chitinous appendage for 8 HPs. HP: 117 GP: 320 e >] The land is lit up by the eerie light of the full moon.
City of Oceania: East wall
As you walk along the east wall you become aware of an old, unused path going east. The tree trunks that previously blocked this path have been moved aside giving you access to the east. The east wall continues north towards the end of the cliff that Oceania is built upon, and south towards a heavily guarded gate.
Reasonably hot night in The Season of Magic with light cloud cover. There are three obvious exits : north, east and south. Giant insect is here. >> >> The land is lit up by the eerie light of the full moon. East road: Between Oceania and Plains.
This is the road that leads between Oceania and the Plains of Illusion. This is a dusty path that has been trod by many, many visitors to the plains. From here most of the land that can be seen is a flat, barren land. There is a hill on down the road that seems to slope very gradually. There are no trees anywhere close to the road, at least that are alive.
Reasonably hot night in The Season of Magic with light cloud cover. There are two obvious exits : west and east. >> You cannot get away from the giant insect as it comes launching back to you hissing angrily. l >> e e >> e >> >> e v The land is lit up by the eerie light of the full moon. East road: Between Oceania and Plains.
This is the road that leads between Oceania and the Plains of Illusion. This is a dusty path that has been trod by many, many visitors to the plains. From here most of the land that can be seen is a flat, barren land. There is a hill on down the road that seems to slope very gradually. There are no trees anywhere close to the road, at least that are alive.
Reasonably hot night in The Season of Magic with light cloud cover. There are two obvious exits : west and east. Giant insect is here. >> >> The land is lit up by the eerie light of the full moon. East road: Between Oceania and Plains.
This is the road that leads between Oceania and the Plains of Illusion. There is no plantlife of any form along this road. To the west the tall walls and gates of Oceania can be seen. To the east, the path continues on towards a slowly uprising hill.
Reasonably hot night in The Season of Magic with light cloud cover. There are two obvious exits : west and east. >> >> The land is lit up by the eerie light of the full moon. East road: Between Oceania and Plains.
A great collection of toppled and uprooted dead trees and shrubs have piled themselves or have been placed on the road preventing any further travel away from the city. A small marker has been placed near the obstruction.
Hot night in The Season of Magic with light cloud cover. There are two obvious exits : west and east. >] You cannot get away from the giant insect as it comes launching back to you hissing angrily. Giant insect hits your silver bracers with a chitinous appendage for 10 HPs. Giant insect sidekicks you in the left foot for 8 HPs. HP: 99 GP: 320 >] >] v v >] >] v v v >> The land is lit up by the eerie light of the full moon. East road: Between Oceania and Plains
This is the road that leads between Oceania and the Plains of Illusion. The road has gradually begun to slope up the lower part of the hill. It is now noticeable that there is a very thin layer of grass growing on the hill.
Hot night in The Season of Magic with light cloud cover. There are three obvious exits : west, south and east. Brown Bear and Owlbear are here. >> >> The land is lit up by the eerie light of the full moon. East road: Between Oceania and Plains.
This is the road that leads between Oceania and the Plains of Illusion. So far the road has been straight, but now it has started to curve as the hill is getting too steep to walk up. From here the rooftops of the houses and shops of Oceania can be seen over the points of the wall.
Hot night in The Season of Magic with light cloud cover. There are two obvious exits : west and east. Two kobolds are here. >] You cannot get away from the giant insect as it comes launching back to you hissing angrily. >] >] >] v >] v You stop hunting Giant insect. You fade into the shadows. >> You are not calm enough. >] You have been noticed. You are attacked by Giant insect. You have been noticed. Giant insect chews on your silver bracers for 8 HPs. Giant insect sidekicks you in the right hand for 4 HPs. Giant insect missed you. HP: 87 GP: 300 >] v v >] >] v You are not calm enough. >> You are not calm enough. >] e >] >] You are not calm enough. >> You are not calm enough. >] You stab Giant insect with your Talin Stinger for 10 HPs damage. Giant insect chews on your Crimson Bandana for 7 HPs. Giant insect missed you. Giant insect missed you. HP: 80 GP: 300 e e You are not calm enough. >> You are not calm enough. >> >] e >] l You are not calm enough. >> You are not calm enough. >> You are not calm enough. >] >] >> The land is lit up by the eerie light of the full moon. East road: Between Oceania and Plains.
This is the road that leads between Oceania and the Plains of Illusion. This is the highest point on hill that the road reaches. From here, to the south, the walled fortress, Necropolis, can be seen. The road continues east and west, but there is a small path leading southward towards the Necropolis. From on top of the hill a once hidden, lone tree can be seen standing on the eastern side of the hill.
Hot night in The Season of Magic with light cloud cover. There are two obvious exits : west and east. Goblin and Two Hobgoblins are here. >> >] You are hunting Giant insect You cannot get away from the giant insect as it comes launching back to you hissing angrily. Giant insect slashes you with her foreclaws for 8 HPs. Giant insect chews on your Black Hide for 7 HPs. Giant insect missed you. HP: 65 GP: 300 e >] e The land is lit up by the eerie light of the full moon. East road: Between Oceania and Plains.
This is the road that leads between Oceania and the Plains of Illusion. You can see to the southwest is the walled fortress, Necropolis. The road heads west and curves down the hill to the northeast. You can see the image of a tree to the west near the top of the hill. To the north, you can see the Sword Sea stretch out to the clouds.
Hot night in The Season of Magic with light cloud cover. There are two obvious exits : west and northeast. Giant insect, Owlbear and Bugbear are here. >> The attempt to east didn't really work out. >> The attempt to east didn't really work out. >> The land is lit up by the eerie light of the full moon. East road: Between Oceania and Plains.
This is the road that leads between Oceania and the Plains of Illusion. You can see to the southwest is the walled fortress, Necropolis. The road heads west and curves down the hill to the northeast. You can see the image of a tree to the west near the top of the hill. To the north, you can see the Sword Sea stretch out to the clouds.
Hot night in The Season of Magic with light cloud cover. There are two obvious exits : west and northeast. Giant insect, Owlbear and Bugbear are here. >> The attempt to east didn't really work out. >> The attempt to east didn't really work out. >> ne ne >> ne >> v >> The land is lit up by the eerie light of the full moon. East road: Between Oceania and Plains.
This is the road that leads between Oceania and the Plains of Illusion. The well beaten road leads upwards to the southwest and downwards to the east. From here you get a better view of the coast line, of the Sword Sea. You can hear the waves crashing on the shore.
Hot night in The Season of Magic with light cloud cover. There are two obvious exits : southwest and east. Three goblins and Brown Bear are here. >> The attempt to northeast didn't really work out. >> The attempt to northeast didn't really work out. >> You cannot get away from the giant insect as it comes launching back to you hissing angrily. Giant insect sidekicks you in the Black Hide for 7 HPs. HP: 58 GP: 300 You stop hunting Giant insect. You fade into the shadows. >> e >> e The land is lit up by the eerie light of the full moon. East road: Between Oceania and Plains.
This is the road that leads between Oceania and the Plains of Illusion. From here you get a good view of the Sea. You can see seagulls flying over the water searching for food and you can hear the waves crashing on the shore. It is a peaceful sound. The road continues to the east, following the coast, and west, towards the hill.
Hot night in The Season of Magic with light cloud cover. There are two obvious exits : west and east. Two Orcs and Three Hobgoblins are here. >> [Korpetit left the MUD] You cannot get away from the giant insect as it comes launching back to you hissing angrily. You have been noticed. You are attacked by Giant insect. >> The land is lit up by the eerie light of the full moon. East road: Between Oceania and Plains.
This is the road that leads between Oceania and the Plains of Illusion. To the north you can see the Sword Sea. You can hear the sounds of seagulls far in the distance and the sound of the waves crashing on the shore. You can feel the cool breeze coming from the Sword Sea. The road you are standing on is worn out from all the travel on it. The road goes straight to the east and west.
Hot night in The Season of Magic with light cloud cover. There are two obvious exits : west and east. Brown Bear is here. >> e >> v >> e The land is lit up by the eerie light of the full moon. East road: Between Oceania and Plains.
This is the road that leads between Oceania and the Plains of Illusion. The coast line curves from the east direction to the north. The road leads to the west and curves to the southeast.
Hot night in The Season of Magic with light cloud cover. There are two obvious exits : west and southeast. Four wolves are here. >> You are not calm enough. >> You are hunting Giant insect You cannot get away from the giant insect as it comes launching back to you hissing angrily. Giant insect sidekicks you in the silver bracers for 7 HPs. HP: 52 GP: 281 e The attempt to east didn't really work out. >> e The attempt to east didn't really work out. >> The attempt to east didn't really work out. >> v You are not calm enough. >] se se >> The land is lit up by the eerie light of the full moon. East road: Between Oceania and Plains.
This is the road that leads between Oceania and the Plains of Illusion. As you look around you, you see that this land is flat and baron. The only plant life around are a few scattered fields of grass. This land is to dry to be farmed. The road you are standing on is worn out from all the traveling done back and forth. To the road leads straight to the east and to the northwest, towards the Sword Sea.
Hot night in The Season of Magic with light cloud cover. There are two obvious exits : northwest and east. Three Orcs are here. >> The attempt to southeast didn't really work out. >> You cannot get away from the giant insect as it comes launching back to you hissing angrily. Giant insect sidekicks you in the Black Hide for 6 HPs. Giant insect chews on your left foot for 7 HPs. Giant insect sidekicks you in the Black Hide for 5 HPs. HP: 34 GP: 281 heal rebel You feel the magic flow between you and your Ring of Health then releasing the power you hold it into the air. >> Clovert arrives from the northwest. e You stab Giant insect with your Talin Stinger for 9 HPs damage. You cure some of your wounds.
Clovert leaves east.
Giant insect chews on your Black Hide for 7 HPs. Giant insect sidekicks you in the Black Hide for 5 HPs. Giant insect missed you. HP: 68 GP: 277 >> The land is lit up by the eerie light of the full moon. East road: Between Oceania and Plains.
This is the road that leads between Oceania and the Plains of Illusion. The roads straightens out and gives you a better view of this baron land. You can not see anything for miles. The only thing the lies ahead of you is more of this dreaded road. You begin to think that this road will never end. The road leads to the east and back to the west.
Hot night in The Season of Magic with light cloud cover. There are two obvious exits : west and east. Two Hobgoblins and Goblin are here. >> e e >> The land is lit up by the eerie light of the full moon. East road: Between Oceania and Plains.
This is the road that leads between Oceania and the Plains of Illusion. To the north and south of this road, are fields of grass. No other plant life exist. As dry as the ground is you would not expect any, your not even sure why the grass is growing. This road is beginning to make you tired and thirsty. You are not sure of this place is safe to stop and rest. The road ahead curves to the northeast and west.
Hot night in The Season of Magic with light cloud cover. There are two obvious exits : west and northeast. Clovert and Four Orcs are here. >> >> e >> v The attempt to east didn't really work out. >> The attempt to east didn't really work out. >> Clovert begins to cast a spell. You cannot get away from the giant insect as it comes launching back to you hissing angrily. You fade into the shadows. >> ne ne >> The land is lit up by the eerie light of the full moon. East road: Between Oceania and Plains.
This is the road that leads between Oceania and the Plains of Illusion. All around you are fields of grass. You begin to drag your feet and you are very thirsty. You only wish you remembered the flask of water. The road stays straight to the northeast and southwest.
Hot night in The Season of Magic with light cloud cover. There are two obvious exits : southwest and northeast. Two Orcs are here. >> >> ne >> The land is lit up by the eerie light of the full moon. East road: Between Oceania and Plains.
This is the road that leads between Oceania and the Plains of Illusion. The only thing still in sight are the large fields of grass. The road here is a little rough and uneven in places. So watch your step. The road heads to the north and back to the southwest.
Hot night in The Season of Magic with light cloud cover. There are two obvious exits : southwest and north. Two Orcs and Goblin are here. >> You cannot get away from the giant insect as it comes launching back to you hissing angrily. You have been noticed. You are attacked by Giant insect. You have been noticed. Giant insect missed you. Giant insect missed you. ne
The attempt to northeast didn't really work out. >> The attempt to northeast didn't really work out. >> v Youe are not calm enough. >> The attempt to east didn't really work out. >> n >> The land is lit up by the eerie light of the full moon. East road: Between Oceania and Plains.
This is the road that leads between Oceania and the Plains of Illusion. Your body is exhausted from this long road. The fields of grass seem endless. The road begins to get worse. You will surely twist an ankle running on it. The road starts to curve again to the northeast, and to the south.
Hot night in The Season of Magic with light cloud cover. There are two obvious exits : northeast and south. Bugbear and Orc are here. >> ne >> >> The land is lit up by the eerie light of the full moon. East road: Between Oceania and Plains.
This is the road that leads between Oceania and the Plains of Illusion. To the north and south are fields of grass. No other vegetation is in sight. The road here straightens out to the east and curves back to the southwest. You think you see a puddle of water but then realize it was just an illusion. You wish that water was real because you are thirsty.
Hot night in The Season of Magic with light cloud cover. There are two obvious exits : southwest and east. Two Orcs are here. >> You are hunting Giant insect You cannot get away from the giant insect as it comes launching back to you hissing angrily. Giant insect missed you. Giant insect sidekicks you in the Black Hide for 6 HPs. HP: 62 GP: 257 ne The attempt to northeast didn't really work out. >> e e >> The land is lit up by the eerie light of the full moon. East road: Between Oceania and Plains.
This is the road that leads between Oceania and the Plains of Illusion. For miles on both sides of this road are grassy plains. The road here continues straight to the east and west. Up ahead you can see another road coming into this one. You hope this is not an illusion. It may be wise to rest soon because you are too tired to continue.
Hot night in The Season of Magic with light cloud cover. There are two obvious exits : west and east. Three Orcs are here. >> >> e e >> The land is lit up by the eerie light of the full moon. East road: Between Oceania and Plains.
This is the road that leads between Oceania and the Plains of Illusion. The road here is the most unstable you have seen it. It is extremely rough and rigid. The only plant life is the grassy plains to the north and the south. This would be a good resting place before continuing your journey. There are several stones on the ground and one large rock, where you can sit and rest.
Hot night in The Season of Magic with medium cloud cover. There are two obvious exits : west and east. >> You cannot get away from the giant insect as it comes launching back to you hissing angrily. >> The land is lit up by the eerie light of the full moon. East road: Between Oceania and Plains.
This is the road that leads between Oceania and the Plains of Illusion. For miles on both sides of this road are grassy plains. The road here continues straight to the east and west. As you look to the north you can see a path leading toward a farm house. It may be wise to seek shelter in the farm house because you are almost totally exhausted from your journey.
Hot night in The Season of Magic with medium cloud cover. There are two obvious exits : west and east. Tower of Light. >> >> v >> e >> >> The land is lit up by the eerie light of the full moon. East road: Between Oceania and Plains.
This is the road that leads between Oceania and the Plains of Illusion. For miles on both sides of this road are grassy plains. The road here continues straight to the northeast and west. As you look to the north you can see a path leading toward a farm house. This place looks like a suitable place to rest your bones.
Hot night in The Season of Magic with medium cloud cover. There are two obvious exits : west and northeast. >> You are not calm enough. >> The attempt to east didn't really work out. >> You cannot get away from the giant insect as it comes launching back to you hissing angrily. Giant insect missed you. Giant insect slashes you with her foreclaws for 8 HPs. Giant insect sidekicks you in the groin for 4 HPs. HP: 50 GP: 257 e >> ne ne >> >> The attempt to east didn't really work out. >> >> The land is lit up by the eerie light of the full moon. East road: Between Oceania and Plains.
This is the road that leads between Oceania and the Plains of Illusion. For miles on both sides of this road are grassy plains. The road here continues straight to the east and southwest. As you look to the southwest you can see in the distance a structure of some sort. To the north on the other hand you can see the beginnings of a large plain, with no apparent end in sight.
Hot night in The Season of Magic with medium cloud cover. There are three obvious exits : north, southwest and east. Orc is here. >> The attempt to northeast didn't really work out. >> You cannot get away from the giant insect as it comes launching back to you hissing angrily. ne The attempt to northeast didn't really work out. >> e >> The land is lit up by the eerie light of the full moon. East road: Between Oceania and Plains.
This is the road that leads between Oceania and the Plains of Illusion. For miles on both sides of this road are more of the same grassy plains. The road here continues northeast and west. As you look around you can see some animals scurrying around in the grass.
Hot night in The Season of Magic with medium cloud cover. There are two obvious exits : west and northeast. Two Orcs are here. >> e ne You cannot get away from the giant insect as it comes launching back to you hissing angrily. Giant insect slashes you with her foreclaws for 7 HPs. Giant insect missed you. Giant insect chews on your Black Hide for 8 HPs. HP: 35 GP: 257 The attempt to east didn't really work out. >> ne >> The land is lit up by the eerie light of the full moon. East road: Between Oceania and Plains.
This is the road that leads between Oceania and the Plains of Illusion. For miles on both sides of this road are more of the same grassy plains. The road here continues to the northeast and southwest.
Hot night in The Season of Magic with medium cloud cover. There are two obvious exits : southwest and northeast. Orc and Two goblins are here. >> >> The land is lit up by the eerie light of ne the full moon. East road: Between Oceania and Plains.
This is the road that leads between Oceania and the Plains of Illusion. For miles on both sides of this road are more of the same grassy plains. The road here continues to the northeast and southwest.
Hot night in The Season of Magic with medium cloud cover. There are two obvious exits : southwest and northeast. Two Hobgoblins are here. >> >> ne >> ne >> The land is lit up by the eerie light of the full moon. East road: Between Oceania and Plains.
This is the road that leads between Oceania and the Plains of Illusion. For miles on both sides of this road are more of the same grassy plains. The road here continues to the southwest and northeast. As you scan the scenery (which isn't much) a tree catches your eye.
Hot night in The Season of Magic with medium cloud cover. There are two obvious exits : southwest and northeast. >> >> The land is lit up by the eerie light of the full moon. East road: Between Oceania and Plains.
This is the road that leads between Oceania and the Plains of Illusion. For miles on both sides of this road are more of the same grassy plains. The road here continues straight to the east and southwest. You can feel your skin crawling from the intense heat radiating from the sun.
Hot night in The Season of Magic with medium cloud cover. There are two obvious exits : southwest and east. Five bats are here. >> You cannot get away from the giant insect as it comes launching back to you hissing angrily. >> The attempt to northeast didn't really work out. >> You stab Giant insect with your Talin Stinger for 12 HPs damage. You stab Giant insect with your Talin Stinger for 15 HPs damage. Giant insect sidekicks you in the Cloak of the Eel for 5 HPs. Giant insect missed you. HP: 30 GP: 257 drink bottle You empty the bottle in one long sip, and you immediately feel your body is in better shape.
You drink a green bottle. >> e >> e >> The land is lit up by the eerie light of the full moon. East road: Between Oceania and Plains.
This is the road that leads between Oceania and the Plains of Illusion. For miles on both sides of this road are more of the same grassy plains. The road here continues straight to the northeast and west.
Hot night in The Season of Magic with medium cloud cover. There are two obvious exits : west and northeast. Wolf and Brown Bear are here. >> You cannot get away from the giant insect as it comes launching back to you hissing angrily. HP: 40 GP: 258
You toss away an empty green bottle. The attempt to east didn't really work out. >> e The attempt to east didn't really work out. >> v You fade into the shadows. >> ne ne >> >> The land is lit up by the eerie light of the full moon. East road: Between Oceania and Plains.
This is the road that leads between Oceania and the Plains of Illusion. For miles on both sides of this road are more of the same grassy plains. The road here continues to the northeast and southwest. As you get closer to the Plains of Illusion you notice more creatures are present.
Hot night in The Season of Magic with medium cloud cover. There are two obvious exits : southwest and northeast. Kobold and Four Hobgoblins are here. >> You cannot get away from the giant insect as it comes launching back to you hissing angrily. You have been noticed. You are attacked by Giant insect. You have been noticed. Giant insect chews on your Crimson Bandana for 9 HPs. Giant insect chews on your left foot for 7 HPs. Giant insect slashes you with her foreclaws for 5 HPs. HP: 19 GP: 238 >> The land is lit up by the eerie light of the full moon. East road: Between Oceania and Plains.
This is the road that leads between Oceania and the Plains of Illusion. For miles on both sides of this road are more of the same grassy plains. The road here continues straight to the northeast and southwest.
Hot night in The Season of Magic with medium cloud cover. There are two obvious exits : southwest and northeast. Orc and Two owlbears are here. >> ne >> ne >> The land is lit up by the eerie light of the full moon. East road: Between Oceania and Plains.
This is the road that leads between Oceania and the Plains of Illusion. For miles on both sides of this road are more of the same grassy plains. The road here continues straight to the east and southwest. Looking in the distance you can see the Plains of Illusion.
Reasonably hot night in The Season of Magic with medium cloud cover. There are two obvious exits : southwest and east. Three Orcs and Brown Bear are here. >> You cannot get away from the giant insect as it comes launching back to you hissing angrily. The attempt to northeast didn't really work out. >> ne e The attempt to northeast didn't really work out. >> e >> The land is lit up by the eerie light of the full moon. East road: Between Oceania and Plains.
This is the road that leads between Oceania and the Plains of Illusion. For miles on both sides of this road are more of the same grassy plains. The road here continues straight to the northeast and west. As you continue your journey, the sun radiates with intense heat blaring down on you making you feel delirious.
Reasonably hot night in The Season of Magic with medium cloud cover. There are two obvious exits : west and northeast. Two Orcs and Four bats are here. >> >> e ne ne The attempt to east didn't really work out. >> You are hunting Giant insect You cannot get away from the giant insect as it comes launching back to you hissing angrily. Giant insect hits your right leg with a chitinous appendage for 10 HPs. Giant insect missed you. Giant insect missed you. HP: 9 GP: 238 The attempt to east didn't really work out. >> >> The land is lit up by the eerie light of the full moon. East road: Between Oceania and Plains.
This is the road that leads between Oceania and the Plains of Illusion. For miles on both sides of this road are more of the same grassy plains. The road here continues straight to the east and southwest. As you continue your journey, the sun radiates with intense heat blaring down on your shoulders making you feel weak.
Reasonably hot night in The Season of Magic with medium cloud cover. There are two obvious exits : southwest and east. Two goblins are here. >> The attempt to northeast didn't really work out. >> ne The attempt to northeast didn't really work out. >> e e >> The land is lit up by the eerie light of the full moon. East road: Between Oceania and Plains.
The plains of Oceania is now to the west of you, while the unicorn mountains looms in the distance to the north east. The road take on a more traveled look, and gives you an easy path to follow.
Reasonably hot night in The Season of Magic with medium cloud cover. There are two obvious exits : northeast and west. >> e >] The attempt to east didn't really work out. >> You cannot get away from the giant insect as it comes launching back to you hissing angrily. v The attempt to east didn't really work out. >> You are not calm enough. >> e The attempt to east didn't really work out. >> e ne You stab Giant insect with your Talin Stinger for 8 HPs damage. Giant insect chews on your right leg for 6 HPs. Giant insect sidekicks you in the left leg for 4 HPs. Giant insect missed you. You lower your Talin Stinger. You lower your Wand of Frost. You start to take off Black Hide. You take off your Black Hide. You start to take off Gold Earrings. You take off your Gold Earrings. You start to take off Amulet of the Chaos. You take off your Amulet of the Chaos. You start to take off Ring of Enlightenment. You take off your Ring of Enlightenment. You start to take off Kender Medallion. You take off your Kender Medallion. You start to take off Silk shirt. You take off your Silk shirt. You start to take off Silk trousers. You take off your Silk trousers. You start to take off Ring of Health. You take off your Ring of Health. You start to take off Leather Boots. You take off your Leather Boots. You start to take off Crimson Bandana. You take off your Crimson Bandana. You start to take off Gachir's ring. You take off your Gachir's ring. You start to take off Mithril Belt. The ancient powers surrounding you fade, leaving you exposed and vulnerable. You take off your Mithril Belt. You start to take off Holy Pendant. You unclasp the pendant, and somehow feel more vulnerable. You take off your Holy Pendant. You start to take off Cloak of the Eel. You take off your Cloak of the Eel. You start to take off silver bracers. You take off your silver bracers. You start to take off bronze medallion. You take off your bronze medallion. You start to take off Black Mask. You take off your Black Mask. You have been slain, and your weapons fall from your limp hands.. HP: 0 GP: 0
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