Current MUD: Final Realms Number of logs: 5178 Number of players: 6013 Moderated by:
Listing log
Title: the sea aint safe for the likes of you ..and certainly not your ship mr!Date: 06.06.2003
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The ship sails to the south.
sail south

S.S. Cortez points her bow to the south.
322>
The S.S. Cortez sails to the south.
You scan the seas around your ship and see:

The untamed wind of the west sweeps across the tourmaline sheen of the Sword
Sea, culling whitecaped undulations, silent waves rippling with power. The
water meets the unblemished horizon in all directions, giving you a sense of
uneasiness about finding no land in sight.



There are four obvious exits : north, south, east and west.
Angler is here.
Frigate S.S. Cortez.
Sloop S.S. Ramon.

The ship sails to the south.
fir ramon
There is no ramon here!
323323323>
There is no ramon here!
323> You try to ram the S.S. Ramon but it avoids your charge!
323] fir s.s. ramon
You launch a ball of burning pitch at the S.S. Ramon!


It misses!
323323323>
You fire a ballista bolt at the S.S. Ramon!


It hits!
323> Proper Syntax: ram <ship name>

323]
Equinox jumps up and down excitedly.

Equinox jumps up and down excitedly.
fir s.s. ramon
323323323>
Your crew needs time to reload the catapult.

323> Your crew needs time to reload the ballista.

323] Proper Syntax: ram <ship name>

323]
Equinox Littlebottom exclaims: sink you bastard!

The crew reloads the ballista.
ram ramon
323>
Proper Syntax: ram <ship name>

323>
[Guest enters as a guest of FR-MUD]

The crew reloads the catapult.
ram s.s. ramon
You ram your ship into the S.S. Ramon!

323> fir s.s. ramon
You launch a ball of burning pitch at the S.S. Ramon!


It misses!
324324324>
You fire a ballista bolt at the S.S. Ramon!


It hits!
324> Your ships is still tangled up in the other one! You need space to be able to
ram!
324] scan
324>
You scan the seas around your ship and see:

The untamed wind of the west sweeps across the tourmaline sheen of the Sword
Sea, culling whitecaped undulations, silent waves rippling with power. The
water meets the unblemished horizon in all directions, giving you a sense of
uneasiness about finding no land in sight.



There are four obvious exits : north, south, east and west.
Angler is here.
Frigate S.S. Cortez.
Sloop S.S. Ramon.
324> fir s.s. ramon
Your crew needs time to reload the catapult.

324324324>
Your crew needs time to reload the ballista.

324> Your ships is still tangled up in the other one! You need space to be able to
ram!
324]
The crew reloads the ballista.
scan
324]
You scan the seas around your ship and see:

The untamed wind of the west sweeps across the tourmaline sheen of the Sword
Sea, culling whitecaped undulations, silent waves rippling with power. The
water meets the unblemished horizon in all directions, giving you a sense of
uneasiness about finding no land in sight.



There are four obvious exits : north, south, east and west.
Angler is here.
Frigate S.S. Cortez.
Sloop S.S. Ramon.
324] fir s.s. ramon
324324324]
Your crew needs time to reload the catapult.

324]
The crew reloads the catapult.
scan
324]
You fire a ballista bolt at the S.S. Ramon!


It hits!
324] Proper Syntax: ram <ship name>

324] scan
324]
You scan the seas around your ship and see:

The untamed wind of the west sweeps across the tourmaline sheen of the Sword
Sea, culling whitecaped undulations, silent waves rippling with power. The
water meets the unblemished horizon in all directions, giving you a sense of
uneasiness about finding no land in sight.



There are four obvious exits : north, south, east and west.
Angler is here.
Frigate S.S. Cortez.
Sloop S.S. Ramon.
324] fir s.s. ramon
324324324]
You scan the seas around your ship and see:

The untamed wind of the west sweeps across the tourmaline sheen of the Sword
Sea, culling whitecaped undulations, silent waves rippling with power. The
water meets the unblemished horizon in all directions, giving you a sense of
uneasiness about finding no land in sight.



There are four obvious exits : north, south, east and west.
Angler is here.
Frigate S.S. Cortez.
Sloop S.S. Ramon.
324] You launch a ball of burning pitch at the S.S. Ramon!


It hits!
324]
The crew reloads the ballista.
There is no s.s. ramon here!
324] scan
324]
Proper Syntax: ram <ship name>

324] You scan the seas around your ship and see:

The untamed wind of the west sweeps across the tourmaline sheen of the Sword
Sea, culling whitecaped undulations, silent waves rippling with power. The
water meets the unblemished horizon in all directions, giving you a sense of
uneasiness about finding no land in sight.



There are four obvious exits : north, south, east and west.
Angler is here.
Frigate S.S. Cortez.
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