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Title: Plutarch's Warcraft III FR-MapDate: 04.07.2003
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I have been working on a WarCraft III custom map based on fr.  Its just the basic stuff (like Medusa's maps show) with 4 surface players vs 4 UD/Horde (Orc/goblin) players.  I am going to put up the unfinished version on the up loads page at finalrealms.org with hopes that any of you interested in it will help out a little ;).  I've gotten the Terrain done (add any things to make it look better any of you want), I've gotten the starting units done (2 players on each side start out with a little extra stuff) and I have gotten some treasures to be found added.  All it needs are some weak and medium neutral hostile npcs for xp, some tough npcs to guard the extra gold mines hidden near and far from the starting points and some HARD npcs (like stone golems and the big dragons) to guard the treasures.  The surface team (players 1,2,3,4) are all actually human but named DF Humans, OC Humans, Elves, and Dwarves.  The Evil side is Horde (orcs), Duergar (Humans) Drow (Nightelf) and Hellfyre (made them undead since that was all I hadn't put in).  I would also like to add some towns and villages that are neutral (non hostile) like shadow fall, Haisk, and anything else that can fit.  If any of you who help make another player on either side (like make Haisk a player's town) please add one for the other side as well to keep them even.
Perhaps I will have it uploaded tommorrow, or the next day, or the next, if not just wait longer ;)... (Coming soon non fr related maps for Command and Conquer, Warcraft III, and Delta Force Black Hawk Down).
The map also has a Promo imbedded in it for the mud, if anyone edits/helps with the map put your credit in there somewhere if you wish.
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