Current MUD: Final Realms Number of logs: 5178 Number of players: 6013 Moderated by:
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Title: Sea Battle. Frigate S.S. Sledge(Cortez onboard) Vs Merchantman S.S. Mushu(Zoelle onboard)Date: 04.07.2003
Winners:   Losers:  PPW: 0.00 OWN colors.
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There are four obvious exits : north, west, east and sea.
Tundra is here.
Frigate S.S. Sledge.
scan
You scan the seas around your ship and see:

Beach

Gentle waves quietly play with the white sands that decorate the beach
before you. The soothing sounds of birds and leaves rustling in the distance
can be heard further north towards a towering forest. The crystal clear waters
are extremely calm here, giving you the much needed reassurance that your ship
will be somewhat safe here, close enough in from the powerful tugging of the
Sword Sea.



There are four obvious exits : north, west, east and sea.
Tundra is here.
Frigate S.S. Sledge.
>
The merchantman S.S. Mushu sails nearby.

Without warning, the S.S. Mushu rams your vessel! <-- Now Im pissed!


fire s.s. mushu
You launch a ball of burning pitch at the S.S. Mushu!


It hits!
> Your Prayer of Battle wears off.
shoot s.s. mushu
You fire a ballista bolt at the S.S. Mushu!


It misses!

The crew reloads the ballista.
shoot s.s. mushu
fire s.s. mushu

S.S. Mushu points her bow to the sea. <--YEA! run or something!
You fire a ballista bolt at the S.S. Mushu!


It hits!
> > Your crew needs time to reload the catapult.

>
The crew reloads the catapult.
shoot s.s. mushu
fire s.s. mushu
Your crew needs time to reload the ballista.

You launch a ball of burning pitch at the S.S. Mushu!


It misses!
>
The S.S. Mushu sails to the sea.

The crew reloads the ballista.

The crew reloads the catapult.
>

hide
You are not calm enough.
>
Cortez scrambles up the ladder and joins you on the deck.
hide
You scan quickly about for a hiding spot.
> You try to hide in the shadows.
raise ladder
You signal to your crew to raise the ladder.
>
You notice Corsail sea
tez Paleflame nearby.

Cortez Paleflame says: - after him
You can not sail with the ladder down.

>
[silfist] Thyric Fist's Champion of Light: where are you S?

Cortez Paleflame says: - i'll board :)

The crew pulls the ladder up over the railing.
sail sea

S.S. Sledge points her bow to the sea.
> nod
> You nod.
You have been noticed.


[silfist] Thyric Fist's Champion of Light: dvneil wants to know

The S.S. Sledge sails to the sea.
You scan the seas around your ship and see:

Somewhere in the Sword Sea.

The deep blue waters of Sword Sea enclose you, but all you see is water in
every direction. For a moment you think you see an island with warm beach
sands and tall green trees, but then you realize it was just a hallucination.
As the sea wind blows against your face, you think you hear the gentle lapping
of waves against the shore.



There are four obvious exits : north, south, west and east.
Cortez's ancient red dragon Puff is here.
Frigate S.S. Sledge.

The ship sails to the sea.
sail s

S.S. Sledge points her bow to the s.

The S.S. Sledge sails to the s.
You scan the seas around your ship and see:

The sea seems to have taken on a much darker hue, indicating perhaps the
tremendous depths of the water here. Although its choppy surface extends
towards infinity in all directions, further travel north appears pointless and
much too risky of a prospect.



There are three obvious exits : south, north and west.
Sand Shark and Angler are here.
Frigate S.S. Sledge.
Merchantman S.S. Mushu. <--- AHA!
Spear.

The ship sails to the s.

The S.S. Mushu sails to the south.
sail s

S.S. Sledge points her bow to the s.

[Maragrim Oroytyer left the MUD]

The S.S. Sledge sails to the s.
You scan the seas around your ship and see:

Though dark as pitch, you sense the powers of nature clashing against one
another. Waves break nearby, shattering themselves against a shadowy
cliffside. The effect is unnerving, and you hesitate to linger for fear of
being tossed like a rag doll against the jagged rocks



There are three obvious exits : north, south and west.
Sea turtle and Four Sea Dragons are here.
Frigate S.S. Sledge.
Merchantman S.S. Mushu.

The ship sails to the s.

Without warning, the S.S. Mushu rams your vessel!

fire s.s. mushu
You launch a ball of burning pitch at the S.S. Mushu!


It misses!
>
Cortez leaps on board the S.S. Mushu! <-- ATTACK!
scan
You scan the seas around your ship and see:

Though dark as pitch, you sense the powers of nature clashing against one
another. Waves break nearby, shattering themselves against a shadowy
cliffside. The effect is unnerving, and you hesitate to linger for fear of
being tossed like a rag doll against the jagged rocks



There are three obvious exits : north, south and west.
Sea turtle and Four Sea Dragons are here.
Frigate S.S. Sledge.
Merchantman S.S. Mushu.
> scan
> You scan the seas around your ship and see:

Though dark as pitch, you sense the powers of nature clashing against one
another. Waves break nearby, shattering themselves against a shadowy
cliffside. The effect is unnerving, and you hesitate to linger for fear of
being tossed like a rag doll against the jagged rocks



There are three obvious exits : north, south and west.
Sea turtle and Four Sea Dragons are here.
Frigate S.S. Sledge.
Merchantman S.S. Mushu.
> scan
> You scan the seas around your ship and see:

Though dark as pitch, you sense the powers of nature clashing against one
another. Waves break nearby, shattering themselves against a shadowy
cliffside. The effect is unnerving, and you hesitate to linger for fear of
being tossed like a rag doll against the jagged rocks



There are three obvious exits : north, south and west.
Sea turtle and Four Sea Dragons are here.
Frigate S.S. Sledge.
Merchantman S.S. Mushu.
>
The crew reloads the catapult.
> who
>
-------------------------======] Final Realms [======------------------------
Fri Jul 4 12:36:30 2003
----------------------------------] Mortals [----------------------------------
Andromedeah (Newbie) the female human
Annatar the male elf (Idle: 11)
Cortez Paleflame the male human
Curt Silberbaum the male human
Dvneil the male sea-elf
Firefist Unwise the male elf
Keldron (Newbie) the male human
Miller the male frog (Idle: 2)
Moebius the male human
Moonlight Littlebottom the male human
Mushu the female human
Nemiss the female human (Idle: 23)
Riatha the female half-elf
Rohal the male varniad
Sledge OrcCrusher the female dwarf
Terqua (Newbie) the male drow
Thalden the male elf
Thyric D'Rose the male human
Varek (Newbie) the male human
Vlcchrss the male human
Yalenia BlackAnvil the female dwarf
Zoelle the male hobgoblin
--------> There are twenty two mortals on Final Realms MUD right now. <--------
> scan
You scan the seas around your ship and see:

Though dark as pitch, you sense the powers of nature clashing against one
another. Waves break nearby, shattering themselves against a shadowy
cliffside. The effect is unnerving, and you hesitate to linger for fear of
being tossed like a rag doll against the jagged rocks



There are three obvious exits : north, south and west.
Sea turtle and Two Sea Dragons are here.
Frigate S.S. Sledge.
Merchantman S.S. Mushu.
glance
Deck of the frigate: S.S. Sledge [none].
Light Ballista.
Heavy Catapult.
> scan
You scan the seas around your ship and see:

Though dark as pitch, you sense the powers of nature clashing against one
another. Waves break nearby, shattering themselves against a shadowy
cliffside. The effect is unnerving, and you hesitate to linger for fear of
being tossed like a rag doll against the jagged rocks



There are three obvious exits : north, south and west.
Zoelle, Mushu, Sea turtle and Two Sea Dragons are here. <-- MAN OVERBOARD!
Frigate S.S. Sledge.
Merchantman S.S. Mushu.
> fire mushu
You launch a ball of burning pitch at mushu!


It misses!
> shoot mushu
You fire a ballista bolt at mushu!


It misses!

Cortez shouts: run!
scan
You scan the seas around your ship and see:

Though dark as pitch, you sense the powers of nature clashing against one
another. Waves break nearby, shattering themselves against a shadowy
cliffside. The effect is unnerving, and you hesitate to linger for fear of
being tossed like a rag doll against the jagged rocks



There are three obvious exits : north, south and west.
Zoelle, Mushu, Sea turtle and Two Sea Dragons are here.
Frigate S.S. Sledge.
Merchantman S.S. Mushu.
>
The crew reloads the ballista.
shoot mushu
You fire a ballista bolt at mushu!


It misses!
glance
Deck of the frigate: S.S. Sledge [none].
Light Ballista.
Heavy Catapult.
>
The crew reloads the catapult.
fire mushu
You launch a ball of burning pitch at mushu!


It misses!
> scan

[Midland (Newbie) enters FR-MUD]

The crew reloads the ballista.
You scan the seas around your ship and see:

Though dark as pitch, you sense the powers of nature clashing against one
another. Waves break nearby, shattering themselves against a shadowy
cliffside. The effect is unnerving, and you hesitate to linger for fear of
being tossed like a rag doll against the jagged rocks



There are three obvious exits : north, south and west.
Zoelle, Mushu, Sea dragon and Sea turtle are here.
Frigate S.S. Sledge.
Merchantman S.S. Mushu.
> fire mushu
Your crew needs time to reload the catapult.

>
shoot mushu
You fire a ballista bolt at mushu!


It misses!
> scan
You scan the seas around your ship and see:

Though dark as pitch, you sense the powers of nature clashing against one
another. Waves break nearby, shattering themselves against a shadowy
cliffside. The effect is unnerving, and you hesitate to linger for fear of
being tossed like a rag doll against the jagged rocks



There are three obvious exits : north, south and west.
Zoelle and Mushu are here.
Corpse of Sea dragon.
Frigate S.S. Sledge.
Merchantman S.S. Mushu.
>
Rohal pokes you in the shoot him!

[silfist] Thalden Lightning Slicer: did u see mushu or just the boat?

The crew reloads the catapult.

The crew reloads the ballista.
>
> fire mushu
You launch a ball of burning pitch at mushu!


It hits!
> shoot mushu
You fire a ballista bolt at mushu!


It misses!

The crew reloads the ballista.
> shoot mushu
You fire a ballista bolt at mushu!

It hits!
>
The crew reloads the catapult.
scan
You scan the seas around your ship and see:

Though dark as pitch, you sense the powers of nature clashing against one
another. Waves break nearby, shattering themselves against a shadowy
cliffside. The effect is unnerving, and you hesitate to linger for fear of
being tossed like a rag doll against the jagged rocks



There are three obvious exits : north, south and west.
Cortez's ancient red dragon Puff and Mushu are here.
Frigate S.S. Sledge.
Merchantman S.S. Mushu.
shoot mushu
Your crew needs time to reload the ballista.

>
The crew reloads the ballista.
scan
You scan the seas around your ship and see:

Though dark as pitch, you sense the powers of nature clashing against one
another. Waves break nearby, shattering themselves against a shadowy
cliffside. The effect is unnerving, and you hesitate to linger for fear of
being tossed like a rag doll against the jagged rocks



There are three obvious exits : north, south and west.
Cortez's ancient red dragon Puff and Mushu are here.
Frigate S.S. Sledge.
Merchantman S.S. Mushu.
> fire mushu
You launch a ball of burning pitch at mushu!


It misses!
>
[silfist] Thyric Fist's Champion of Light: where are they ?
shoot mushu
You fire a ballista bolt at mushu!


It hits!
> gr sea

[silfist] Sledge bigger than the best : sea
> scan
> You scan the seas around your ship and see:

Though dark as pitch, you sense the powers of nature clashing against one
another. Waves break nearby, shattering themselves against a shadowy
cliffside. The effect is unnerving, and you hesitate to linger for fear of
being tossed like a rag doll against the jagged rocks



There are three obvious exits : north, south and west.
Sand Shark and Cortez's ancient red dragon Puff are here.
Frigate S.S. Sledge.
Merchantman S.S. Mushu.
> sail sa

The crew reloads the ballista.

You can not sail that way!

> sail s
>
S.S. Sledge points her bow to the s.
>
[silfist] Thyric Fist's Champion of Light: near somewhere?
shout SWIM!

Sledge shouts: SWIM!
>
The crew reloads the catapult.


The S.S. Sledge sails to the s.
You scan the seas around your ship and see:

The power of earth and water meet here, locked together in a millenium long
struggle for dominance. Towering waves thunder against a nearly vertical
cliffside, showering the area with salty spray. Jagged rocks play hide and
seek under the surface of the boiling waters. Though magnificent, you hesitate
to linger for fear of becoming an innocent casualty during today's relentless
assault.



There are three obvious exits : north, south and west.
Cortez's ancient red dragon Puff, Mushu and Zoelle are here.
Frigate S.S. Sledge.

The ship sails to the s.

[silfist] Thyric Fist's Champion of Light: to tell dvneil
fire mushu
You launch a ball of burning pitch at mushu!


It misses!
> shout SWIM!

Sledge shouts: SWIM!
>
shoot mushu
You fire a ballista bolt at mushu!


It hits!
> scan
> You scan the seas around your ship and see:

The power of earth and water meet here, locked together in a millenium long
struggle for dominance. Towering waves thunder against a nearly vertical
cliffside, showering the area with salty spray. Jagged rocks play hide and
seek under the surface of the boiling waters. Though magnificent, you hesitate
to linger for fear of becoming an innocent casualty during today's relentless
assault.



There are three obvious exits : north, south and west.
Cortez's ancient red dragon Puff, Mushu and Zoelle are here.
Frigate S.S. Sledge.
>
The crew reloads the ballista.
shoot mushu
fire mushu
You fire a ballista bolt at mushu!


It hits!
> >
Your crew needs time to reload the catapult.

>
The crew reloads the catapult.
scan
> You scan the seas around your ship and see:

The power of earth and water meet here, locked together in a millenium long
struggle for dominance. Towering waves thunder against a nearly vertical
cliffside, showering the area with salty spray. Jagged rocks play hide and
seek under the surface of the boiling waters. Though magnificent, you hesitate
to linger for fear of becoming an innocent casualty during today's relentless
assault.



There are three obvious exits : north, south and west.
Cortez's ancient red dragon Puff, Mushu and Zoelle are here.
Frigate S.S. Sledge.
shoot mushu
fire mushu
> > Your crew needs time to reload the ballista.

> You launch a ball of burning pitch at mushu!


It misses!
]
The crew reloads the ballista.
shoot mushu
fire mushu
> > You fire a ballista bolt at mushu!


It misses!
> Your crew needs time to reload the catapult.

] scan
] You scan the seas around your ship and see:

The power of earth and water meet here, locked together in a millenium long
struggle for dominance. Towering waves thunder against a nearly vertical
cliffside, showering the area with salty spray. Jagged rocks play hide and
seek under the surface of the boiling waters. Though magnificent, you hesitate
to linger for fear of becoming an innocent casualty during today's relentless
assault.



There are three obvious exits : north, south and west.
Mushu and Zoelle are here.
Frigate S.S. Sledge.
]
The crew reloads the ballista.
shoot mushu
fire mushu
> > You fire a ballista bolt at mushu!


It misses!
> Your crew needs time to reload the catapult.

] shoot mushu
fire mushu
] ] Your crew needs time to reload the ballista.

]
The crew reloads the catapult.
You launch a ball of burning pitch at mushu!


It misses!
]
The crew reloads the ballista.
shoot mushu
fire mushu
] ] There is no mushu here!
] scan
] sail s
Your crew needs time to reload the catapult.

] ] You scan the seas around your ship and see:

The power of earth and water meet here, locked together in a millenium long
struggle for dominance. Towering waves thunder against a nearly vertical
cliffside, showering the area with salty spray. Jagged rocks play hide and
seek under the surface of the boiling waters. Though magnificent, you hesitate
to linger for fear of becoming an innocent casualty during today's relentless
assault.



There are three obvious exits : north, south and west.
Frigate S.S. Sledge.
]
S.S. Sledge points her bow to the s.
]
The crew reloads the catapult.

The S.S. Sledge sails to the s.
You scan the seas around your ship and see:

The power of earth and water meet here, locked together in a millenium long
struggle for dominance. Towering waves thunder against a nearly vertical
cliffside, showering the area with salty spray. Jagged rocks play hide and
seek under the surface of the boiling waters. Though magnificent, you hesitate
to linger for fear of becoming an innocent casualty during today's relentless
assault.



There are three obvious exits : north, south and west.
Giant octopus is here.
Frigate S.S. Sledge.

The ship sails to the s.

[Terqua (Newbie) left the MUD]
sail s

S.S. Sledge points her bow to the s.
>
Keldron [outcast]: ohoy matey, out sailing, are'y?
Saving...

The S.S. Sledge sails to the s.
You scan the seas around your ship and see:

Here, at the mouth of the Delimbyr River, a delta has formed where it spills
into the sea. Long, white beaches stretch south along the coastline to your
east. The mighty ocean spreads in all other directions.



There are three obvious exits : north, south and west.
Sea dragon is here.
Frigate S.S. Sledge.

The ship sails to the s.
sail s

S.S. Sledge points her bow to the s.
>

[Vlcchrss left the MUD]

The S.S. Sledge sails to the s.
You scan the seas around your ship and see:

The long beaches of the Sahieren Coastline stretch to the north and south. To
the southeast, you can see a small port, wedged up against the southern cliffs
of the Sahieren. Glinting barely through the rough surf, you notice a long
line of reefs here, running along the beaches. It would be too dangerous to
try to land through such hazards.



There are three obvious exits : north, south and west.
Manta ray, Bonnethead shark, Sea turtle and Swordfish are here.
Frigate S.S. Sledge.

The ship sails to the s.
sail s

S.S. Sledge points her bow to the s.
>

The S.S. Sledge sails to the s.
You scan the seas around your ship and see:

The long beaches of the Sahieren Coastline stretch to the north and south. To
the southeast, you can see a small port, wedged up against the southern cliffs
of the Sahieren. Glinting barely through the rough surf, you notice a long
line of reefs here, running along the beaches. It would be too dangerous to
try to land through such hazards.



There are three obvious exits : north, south and west.
Frigate S.S. Sledge.

The ship sails to the s.
sail s

S.S. Sledge points her bow to the s.
wink mushu
You wink at Mushu.

The S.S. Sledge sails to the s.
You scan the seas around your ship and see:

A narrow peninsula juts out of the coastline here, and look like an ideal place
to swim ashore. The peninsula seems to point to a large island which you can
barely see to the northwest. The coastline stretches to the north and south,
and the sea spreads out on the horizon to the west



There are three obvious exits : north, south and west.
Eagle ray is here.
Frigate S.S. Sledge.

The ship sails to the s.
sail n

S.S. Sledge points her bow to the n.
>

The S.S. Sledge sails to the n.
You scan the seas around your ship and see:

The long beaches of the Sahieren Coastline stretch to the north and south. To
the southeast, you can see a small port, wedged up against the southern cliffs
of the Sahieren. Glinting barely through the rough surf, you notice a long
line of reefs here, running along the beaches. It would be too dangerous to
try to land through such hazards.



There are three obvious exits : north, south and west.
Frigate S.S. Sledge.

The ship sails to the n.

> sail n

S.S. Sledge points her bow to the n.
>
> sail n
> You are already sailing somewhere, and the crew would get confused trying to
switch directions now!
>
The S.S. Sledge sails to the n.
You scan the seas around your ship and see:

The long beaches of the Sahieren Coastline stretch to the north and south. To
the southeast, you can see a small port, wedged up against the southern cliffs
of the Sahieren. Glinting barely through the rough surf, you notice a long
line of reefs here, running along the beaches. It would be too dangerous to
try to land through such hazards.



There are three obvious exits : north, south and west.
Manta ray, Bonnethead shark, Sea turtle and Swordfish are here.
Frigate S.S. Sledge.

The ship sails to the n.
sail n
>
S.S. Sledge points her bow to the n.
>
Mushu tells you: hmfr


The S.S. Sledge sails to the n.
You scan the seas around your ship and see:

Here, at the mouth of the Delimbyr River, a delta has formed where it spills
into the sea. Long, white beaches stretch south along the coastline to your
east. The mighty ocean spreads in all other directions.



There are three obvious exits : north, south and west.
Dvneil, Sea serpent and Sea dragon are here.
Frigate S.S. Sledge.

The ship sails to the n.

Cortez shouts: that was fun :P
sail n

S.S. Sledge points her bow to the n.
>
The S.S. Sledge sails to the n.
You scan the seas around your ship and see:

The power of earth and water meet here, locked together in a millenium long
struggle for dominance. Towering waves thunder against a nearly vertical
cliffside, showering the area with salty spray. Jagged rocks play hide and
seek under the surface of the boiling waters. Though magnificent, you hesitate
to linger for fear of becoming an innocent casualty during today's relentless
assault.



There are three obvious exits : north, south and west.
Giant octopus is here.
Frigate S.S. Sledge.

The ship sails to the n.

shout You fire a ballista bolt at mushu!

Sledge shouts: You fire a ballista bolt at mushu!
> shout It hits!

Sledge shouts: It hits!
sail n

S.S. Sledge points her bow to the n.
shout woohoo

Sledge shouts: woohoo
>
The S.S. Sledge sails to the n.
You scan the seas around your ship and see:

The power of earth and water meet here, locked together in a millenium long
struggle for dominance. Towering waves thunder against a nearly vertical
cliffside, showering the area with salty spray. Jagged rocks play hide and
seek under the surface of the boiling waters. Though magnificent, you hesitate
to linger for fear of becoming an innocent casualty during today's relentless
assault.



There are three obvious exits : north, south and west.
Frigate S.S. Sledge.

The ship sails to the n.
sail n

S.S. Sledge points her bow to the n.
poke cortez where are you?
You poke Cortez in the where are you?
>
The S.S. Sledge sails to the n.
You scan the seas around your ship and see:

Though dark as pitch, you sense the powers of nature clashing against one
another. Waves break nearby, shattering themselves against a shadowy
cliffside. The effect is unnerving, and you hesitate to linger for fear of
being tossed like a rag doll against the jagged rocks



There are three obvious exits : north, south and west.
Sand Shark is here.
Frigate S.S. Sledge.
Merchantman S.S. Mushu.

The ship sails to the n.
shoot s.s. mushu
You fire a ballista bolt at the S.S. Mushu!


It misses!
> shoot s.s. mushu
fire s.s. mushu
Your crew needs time to reload the ballista.

> >
Cortez tries to board your ship, but your crew swings out of range! <-- Guess he dont wanna stay
You launch a ball of burning pitch at the S.S. Mushu!


It misses!
>
The crew reloads the ballista.

Cortez tries to board your ship, but your crew swings out of range!

Cortez tries to board your ship, but your crew swings out of range!

[Moonlight Littlebottom left the MUD]

Cortez leaps aboard your ship!
glance
Deck of the frigate: S.S. Sledge [none].
Cortez Paleflame is here.
Light Ballista.
Heavy Catapult.
> shoot s.s. mushu
fire s.s. mushu
You fire a ballista bolt at the S.S. Mushu!


It hits!
] ] Your crew needs time to reload the catapult.

]
Cortez Paleflame says: - heya
'damn
] You say: damn
>
The crew reloads the ballista.
shoot s.s. mushu
fire s.s. mushu
You fire a ballista bolt at the S.S. Mushu!


It hits!
> > Your crew needs time to reload the catapult.

>
The crew reloads the catapult.

Riatha woos in great pleasure at you!
shoot s.s. mushu
fire s.s. mushu
Your crew needs time to reload the ballista.

You launch a ball of burning pitch at the S.S. Mushu!


It misses!
>
Riatha woos in great pleasure at Cortez.

The crew reloads the ballista.

'I missed alot of the shoots

Cortez fires a ballista bolt at the S.S. Mushu!


It hits!
You say: I missed alot of the shoots
> shoot s.s. mushu
fire s.s. mushu
Your crew needs time to reload the ballista.

> > Your crew needs time to reload the catapult.

>
The crew reloads the catapult.

The crew reloads the ballista.
lower ladder
> You signal to your crew to lower the ladder.
>
Cortez launches a ball of burning pitch at the S.S. Mushu!


It misses!

The crew drops the ladder over the railing.
shoot s.s. mushu
fire s.s. mushu
You fire a ballista bolt at the S.S. Mushu!


It hits!
Your crew needs time to reload the catapult.

> tap dvneil
You tap Dvneil on the shoulder.
>
The crew reloads the ballista.
shoot s.s. mushu
fire s.s. mushu
You fire a ballista bolt at the S.S. Mushu!


It hits!
> > Your crew needs time to reload the catapult.

>

The crew reloads the catapult.

The crew reloads the ballista.
gr not at my ship

[silfist] Sledge bigger than the best : not at my ship
>
Cortez launches a ball of burning pitch at the S.S. Mushu!


It hits!
raise ladder

Cortez fires a ballista bolt at the S.S. Mushu!


It hits!
You signal to your crew to raise the ladder.
>
Dvneil scrambles up the ladder and joins you on the deck.
shoot s.s. mushu
fire s.s. mushu

You notice Dvneil nearby.

Dvneil smiles.
Your crew needs time to reload the ballista.

Your crew needs time to reload the catapult.

>
The crew reloads the ballista.

Cortez fires a ballista bolt at the S.S. Mushu!


It hits!

Dvneil points at Cortez casting some sort of enchantment.

The crew pulls the ladder up over the railing.
'damn you wernt here
You say: damn you wernt here
>
Dvneil begins to cast a spell.

Dvneil chants, 'aqua inhalo'.
Dvneil points at you and you suddenly feel like diving into a lake.

[Quark enters FR-MUD]

The crew reloads the catapult.

The crew reloads the ballista.
shoot s.s. mushu
fire s.s. mushu
You fire a ballista bolt at the S.S. Mushu!


It hits!
> > You launch a ball of burning pitch at the S.S. Mushu!


It misses!
> glance
Deck of the frigate: S.S. Sledge [none].
Dvneil and Cortez Paleflame are here.
Light Ballista.
Heavy Catapult.
>
The crew reloads the ballista.
shoot s.s. mushu
fire s.s. mushu
You fire a ballista bolt at the S.S. Mushu!


It hits!
> > Your crew needs time to reload the catapult.

>
Dvneil says: cliff
scan
> You scan the seas around your ship and see:

Though dark as pitch, you sense the powers of nature clashing against one
another. Waves break nearby, shattering themselves against a shadowy
cliffside. The effect is unnerving, and you hesitate to linger for fear of
being tossed like a rag doll against the jagged rocks



There are three obvious exits : north, south and west.
Frigate S.S. Sledge.
Merchantman S.S. Mushu.
shoot s.s. mushu
fire s.s. mushu

The crew reloads the ballista.
You fire a ballista bolt at the S.S. Mushu!


It hits!
> > Your crew needs time to reload the catapult.

>
The crew reloads the catapult.
shoot s.s. mushu
fire s.s. mushu
Your crew needs time to reload the ballista.

> >
Cortez launches a ball of burning pitch at the S.S. Mushu!


It hits!
Your crew needs time to reload the catapult.

>
The crew reloads the ballista.

Cortez fires a ballista bolt at the S.S. Mushu!


It hits!
'gonna sink it
You say: gonna sink it
> scan
You scan the seas around your ship and see:

Though dark as pitch, you sense the powers of nature clashing against one
another. Waves break nearby, shattering themselves against a shadowy
cliffside. The effect is unnerving, and you hesitate to linger for fear of
being tossed like a rag doll against the jagged rocks



There are three obvious exits : north, south and west.
Frigate S.S. Sledge.
Merchantman S.S. Mushu.

The crew reloads the ballista.
shoot s.s. mushu
fire s.s. mushu
You fire a ballista bolt at the S.S. Mushu!


It hits!
> > Your crew needs time to reload the catapult.

>
The crew reloads the catapult.

The crew reloads the ballista.
shoot s.s. mushu
fire s.s. mushu
You fire a ballista bolt at the S.S. Mushu!


It misses!
> > You launch a ball of burning pitch at the S.S. Mushu!


It hits!
scan
You scan the seas around your ship and see:

Though dark as pitch, you sense the powers of nature clashing against one
another. Waves break nearby, shattering themselves against a shadowy
cliffside. The effect is unnerving, and you hesitate to linger for fear of
being tossed like a rag doll against the jagged rocks



There are three obvious exits : north, south and west.
Frigate S.S. Sledge.
Merchantman S.S. Mushu.
> shoot s.s. mushu
fire s.s. mushu
> > Your crew needs time to reload the ballista.

> Your crew needs time to reload the catapult.

]
The crew reloads the ballista.

Dvneil plunges overboard into the sea!


A magical light arises from the hands of Cortez.
shoot s.s. mushu
fire s.s. mushu
> > You fire a ballista bolt at the S.S. Mushu!


It hits!
> Your crew needs time to reload the catapult.


scan
> You scan the seas around your ship and see:

Though dark as pitch, you sense the powers of nature clashing against one
another. Waves break nearby, shattering themselves against a shadowy
cliffside. The effect is unnerving, and you hesitate to linger for fear of
being tossed like a rag doll against the jagged rocks



There are three obvious exits : north, south and west.
Dvneil is here.
Frigate S.S. Sledge.
Merchantman S.S. Mushu.
>
The crew reloads the catapult.

The crew reloads the ballista.
shoot s.s. mushu
fire s.s. mushu
> > You fire a ballista bolt at the S.S. Mushu!


It hits!
> You launch a ball of burning pitch at the S.S. Mushu!


It misses!
]
The crew reloads the ballista.
shoot s.s. mushu
fire s.s. mushu
You fire a ballista bolt at the S.S. Mushu!


It hits!
Your crew needs time to reload the catapult.

> scan
> You scan the seas around your ship and see:

Though dark as pitch, you sense the powers of nature clashing against one
another. Waves break nearby, shattering themselves against a shadowy
cliffside. The effect is unnerving, and you hesitate to linger for fear of
being tossed like a rag doll against the jagged rocks



There are three obvious exits : north, south and west.
Frigate S.S. Sledge.
Merchantman S.S. Mushu.
>
[Zerimana enters FR-MUD]
shoot s.s. mushu
fire s.s. mushu

The crew reloads the ballista.
You fire a ballista bolt at the S.S. Mushu!


It hits!
> > Your crew needs time to reload the catapult.

>
The crew reloads the catapult.
shoot s.s. mushu
fire s.s. mushu
> > Your crew needs time to reload the ballista.

> You launch a ball of burning pitch at the S.S. Mushu!


It misses!
]
The crew reloads the ballista.
shoot s.s. mushu
fire s.s. mushu
You fire a ballista bolt at the S.S. Mushu!


It hits!
> > Your crew needs time to reload the catapult.

>
The crew reloads the ballista.

The crew reloads the catapult.
shoot s.s. mushu
fire s.s. mushu
You fire a ballista bolt at the S.S. Mushu!


It hits!
> > You launch a ball of burning pitch at the S.S. Mushu!


It misses!

The crew reloads the ballista.

[Nemiss left the MUD]

Cortez fires a ballista bolt at the S.S. Mushu!


It hits!
> shoot s.s. mushu
fire s.s. mushu
Your crew needs time to reload the ballista.

> > Your crew needs time to reload the catapult.

>
The crew reloads the catapult.

The crew reloads the ballista.
shoot s.s. mushu
fire s.s. mushu

Cortez fires a ballista bolt at the S.S. Mushu!


It hits!
Your crew needs time to reload the ballista.

> You launch a ball of burning pitch at the S.S. Mushu!


It hits!
] scan
> You scan the seas around your ship and see:

Though dark as pitch, you sense the powers of nature clashing against one
another. Waves break nearby, shattering themselves against a shadowy
cliffside. The effect is unnerving, and you hesitate to linger for fear of
being tossed like a rag doll against the jagged rocks



There are three obvious exits : north, south and west.
Frigate S.S. Sledge.
Merchantman S.S. Mushu.
>
The crew reloads the ballista.

The sloop S.S. Riatha sails nearby.
shoot s.s. mushu
fire s.s. mushu
You fire a ballista bolt at the S.S. Mushu!


It hits!
> > Your crew needs time to reload the catapult.

> smile riatha
> You smile at Riatha.
>
The crew reloads the catapult.

The crew reloads the ballista.
shoot s.s. mushu
fire s.s. mushu
You fire a ballista bolt at the S.S. Mushu!


It hits!
> > You launch a ball of burning pitch at the S.S. Mushu!


It misses!
>
The crew reloads the ballista.

shoot s.s. mushu
fire s.s. mushu

Rohal pokes Cortez in the hunting, or comming back?
There is no s.s. mushu here!
> > Your crew needs time to reload the catapult.


The crew reloads the catapult.
shout There is no s.s. mushu here!

Sledge shouts: There is no s.s. mushu here!
>
Cortez shouts: sink!
shout whoops

Sledge shouts: whoops
> glance
Deck of the frigate: S.S. Sledge [none].
Cortez Paleflame is here.
Light Ballista.
Heavy Catapult.
> sail s

S.S. Sledge points her bow to the s.

S.S. Riatha points her bow to the north.
shout Im the pirate!

Sledge shouts: Im the pirate!
>
The S.S. Sledge sails to the s.
You scan the seas around your ship and see:

The power of earth and water meet here, locked together in a millenium long
struggle for dominance. Towering waves thunder against a nearly vertical
cliffside, showering the area with salty spray. Jagged rocks play hide and
seek under the surface of the boiling waters. Though magnificent, you hesitate
to linger for fear of becoming an innocent casualty during today's relentless
assault.



Good thing is.. Zoelle died later =)
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