> Old Shadowfall [w,s,n,e,tent]. > who
-------------------------======] Final Realms [======------------------------ Sun Aug 31 19:30:19 2003 ----------------------------------] Mortals [---------------------------------- Ajantis Aesir the female duck Andrina (Newbie) the female elf Darklord Delilmawien the male elf Drin (Newbie) the male elf Dvneil the male sea-elf (Idle: 16) Elwe Singollo the male elf Equinox Littlebottom the female dwarf Essianias Amalethea the female human Favio the male human Felvar the male elf (Idle: 25) Litefoot (Newbie) the male human Llanowar Flowersniffer the male elf (Idle: 5) Melrith the male human Myzrin the male dwarf Osmon the male elf (Idle: 4) Raignok the male duergar (Idle: 4) Rhehabwyn Slinkprud the male drow (Idle: 5) Sacra Virginitas the female human Suleyman the male human Svift (Newbie) the male duergar Turk (Newbie) the male gnome Vengence Hellfur the male duergar Vertumnus the male hobgoblin (Idle: 2) Wwildwwind Storm the male human Xaferia the female human --------> There are twenty five mortals on Final Realms MUD right now. <------- > e > Overgrown Road : East of Shadowfall [w,e]. > e > Overgrown Road : East of Shadowfall [w,e]. Wooden Shield. Steel Short Sword. Two Steel Spears. (stuff on ground.......hmmmmmmm) > e > Overgrown Road : East of Shadowfall [w,e]. Medium Shield. Shiny Long Sword. Three Small Shields. (more stuff, someone xp'ing without Furball?) Three Spiked Flails. Wooden Shield. Steel Short Sword. > spy e The land is lit up by the eerie light of the waning quarter moon. Overgrown Road : East of Shadowfall
You find yourself on an overgrown road. You can tell that this used to be a road because the trees are short in the area where the road used to be. There are sawbriars all over the place here. You slowly move the bushes out of your way and slowly continue your journey.
A slightly nippy night in The Season of Divinity with medium cloud cover Cold medium rain. There are three obvious exits : west, northeast and southeast. > e > Overgrown Road : East of Shadowfall [w,ne,se]. > spy se The land is lit up by the eerie light of the waning quarter moon. Overgrown Road : East of Shadowfall
You are on an overgrown, abandoned road. Well, it is probably overgrown because it is abandoned. Still, there are small trees completely covered with briars in your way. You better find some way through this mess if you ever expect to get out.
A slightly nippy night in The Season of Divinity with medium cloud cover Cold medium rain. There are two obvious exits : northwest and east. > se > > Overgrown Road : East of Shadowfall [nw,e]. > spy e The land is lit up by the eerie light of the waning quarter moon. Overgrown Road : East of Shadowfall
You find yourself on an overgrown road. You can tell that this used to be a road because the trees are short in the area where the road used to be. There are sawbriars all over the place here. You slowly move the bushes out of your way and slowly continue your journey.
A slightly nippy night in The Season of Divinity with medium cloud cover Cold medium rain. There are two obvious exits : west and northeast. ] e ] > Overgrown Road : East of Shadowfall [w,ne]. > spy ne > The land is lit up by the eerie light of the waning quarter moon. Overgrown Road : East of Shadowfall
You find yourself on an overgrown road. The bushes and briars have completely taken over everything. They are thickly entwined in between the short scrubby trees along this old road. The briars have made your journey almost impossible, but you must press on, for that is the only way you will ever get to your destination.
A slightly nippy night in The Season of Divinity with medium cloud cover Cold medium rain. There are two obvious exits : southwest and east. Three Hobgoblin Champions are here. > ne > You are attacked by Hobgoblin Champion. (maybe they left already) You are attacked by Hobgoblin Champion. You are attacked by Hobgoblin Champion. > Overgrown Road : East of Shadowfall [sw,e]. Three Hobgoblin Champions are here. > spy e The land is lit up by the eerie light of the waning quarter moon. Overgrown Road : East of Shadowfall
You find yourself on an overgrown road. You can tell that this used to be a road because the trees are short in the area where the road used to be. There are sawbriars all over the place here. The road forks here. Hmmmm. Which path would be the best one to take?
A slightly nippy night in The Season of Divinity with medium cloud cover Cold medium rain. There are three obvious exits : west, southwest and east. ] e ] > Overgrown Road : East of Shadowfall [w,sw,e]. > You are hunting Hobgoblin Champion You are hunting Hobgoblin Champion You are hunting Hobgoblin Champion spy e > The land is lit up by the eerie light of the waning quarter moon. Overgrown Road : East of Shadowfall
You find yourself on an overgrown road. You can tell that this used to be a road because the trees are short in the area where the road used to be. There are sawbriars all over the place here. You slowly move the bushes out of your way and slowly continue your journey.
A slightly nippy night in The Season of Divinity with medium cloud cover Cold medium rain. There are two obvious exits : west and east. Drin (Newbie), Melrith and Hobgoblin Warrior are here. (or maybe not!) Two Corpses of Hobgoblin Warriors. Small Shield. Spiked Mace. Corpse of Hobgoblin Scout. Two Wooden Shields. Two Steel Short Swords. > 1 You feel your blood boil and the thrill of combat course through your body. > spy e The land is lit up by the eerie light of the waning quarter moon. Overgrown Road : East of Shadowfall
You find yourself on an overgrown road. You can tell that this used to be a road because the trees are short in the area where the road used to be. There are sawbriars all over the place here. You slowly move the bushes out of your way and slowly continue your journey.
A slightly nippy night in The Season of Divinity with medium cloud cover Cold medium rain. There are two obvious exits : west and east. Drin (Newbie) and Melrith are here. Spiked Flail. Three Corpses of Hobgoblin Warriors. Two Small Shields. Spiked Mace. Corpse of Hobgoblin Scout. Two Wooden Shields. Two Steel Short Swords. > You rage against your opponents. spy e The land is lit up by the eerie light of the waning quarter moon. Overgrown Road : East of Shadowfall
You find yourself on an overgrown road. You can tell that this used to be a road because the trees are short in the area where the road used to be. There are sawbriars all over the place here. You slowly move the bushes out of your way and slowly continue your journey.
A slightly nippy night in The Season of Divinity with medium cloud cover Cold medium rain. There are two obvious exits : west and east. Drin (Newbie) and Melrith are here. (ok, here Furball come) Spiked Flail. Two Small Shields. Spiked Mace. Two Wooden Shields. Two Steel Short Swords. > spy e The land is lit up by the eerie light of the waning quarter moon. Overgrown Road : East of Shadowfall
You find yourself on an overgrown road. You can tell that this used to be a road because the trees are short in the area where the road used to be. There are sawbriars all over the place here. You slowly move the bushes out of your way and slowly continue your journey.
A slightly nippy night in The Season of Divinity with medium cloud cover Cold medium rain. There are two obvious exits : west and east. Spiked Flail. (oooops, gone again) Two Small Shields. Spiked Mace. Two Wooden Shields. Two Steel Short Swords. > You rage against your opponents. e > Overgrown Road : East of Shadowfall [w,e]. Spiked Flail. Two Small Shields. Spiked Mace. Two Wooden Shields. Two Steel Short Swords. > spy e The land is lit up by the eerie light of the waning quarter moon. Overgrown Road : East of Shadowfall
You find yourself on an overgrown road. The road here appears to fork, but you cannot be sure because of all the bushes and briars in your way. Either way appears to be treacherous because you can't see what is on the other side of those short scrubby trees in front of you. But you feel adventurous and decide to check it out anyway.
A slightly nippy night in The Season of Divinity with medium cloud cover Cold medium rain. There are three obvious exits : west, east and northeast. > e > Overgrown Road : East of Shadowfall [w,e,ne]. > spy e The land is lit up by the eerie light of the waning quarter moon. Overgrown Road : East of Shadowfall
You find yourself on an overgrown road. You can tell that this used to be a road because the trees are short in the area where the road used to be. There are sawbriars all over the place here. You slowly move the bushes out of your way and slowly continue your journey.
A slightly nippy night in The Season of Divinity with medium cloud cover Cold medium rain. There are two obvious exits : west and east. ] spy ne Overgrown Road : East of Shadowfall
You find yourself on an overgrown road. You can tell that this used to be a road because the trees are short in the area where the road used to be. There are sawbriars all over the place here. You slowly move the bushes out of your way and slowly continue your journey.
There are two obvious exits : southwest and east. ] You rage against your opponents. e > Overgrown Road : East of Shadowfall [w,e]. > You rage against your opponents. spy e The land is lit up by the eerie light of the waning quarter moon. Overgrown Road : East of Shadowfall
You find yourself on an overgrown road. You can tell that this used to be a road because the trees are short in the area where the road used to be. There are sawbriars all over the place here. There is a fork in the road here.
A slightly chilly night in The Season of Divinity with medium cloud cover Cold medium rain. There are three obvious exits : west, east and northeast. Drin (Newbie), Melrith and Hobgoblin Warrior are here. (ah ha! Furball Found) > e You are attacked by Hobgoblin Warrior. > Overgrown Road : East of Shadowfall [w,e,ne]. Drin (Newbie), Melrith and Hobgoblin Warrior are here. > Melrith thumps on Hobgoblin Warrior with his Spiked Flail, leaving a mark. You knee Hobgoblin Warrior in the Chainmail for 58 HPs. (stupid Hobgoblin, me kill the human) You rage against your opponents. You feel replenished by the Defilers Full Plate. You dealt the death blow to Hobgoblin Warrior.
Hobgoblin Warrior dies, and his weapons eerily fall from his limp hands and drop to the floor. HP: 811 GP: 460 pk You begin attacking Melrith. You begin to focus your attack on Melrith. > You line up your opponent, mentally drawing a couple of lines between shoulders and toes, and yell the traditional fear inducing challenge. > You follow Melrith. ] Melrith hits you harmlessly with his Spiked Flail. The glowing leaves floating around Melrith move to block the blow. You kick Melrith in the coinmail for 58 HPs. You sprint towards Melrith lowering your head for a terrible bash. You rage against your opponents.
Drin (Newbie) leaves west.
f melrith You follow Melrith. > f melrith > Melrith hits you harmlessly with his Spiked Flail. You follow Melrith. > The glowing leaves floating around Melrith move to block the blow. You punch Melrith in the left leg for 36 HPs. (dmg low, ahh, need weapons) The glowing leaves floating around Melrith move to block the blow. You headbutt Melrith for 59 HPs. YES, a good hit! Melrith falls to the floor in agony. The glowing leaves floating around Melrith move to block the blow. You feel replenished by the Defilers Full Plate. HP: 811 GP: 448
Drin shouts: ahhhhh
Melrith shifts groggily. The glowing leaves floating around Melrith move to block the blow. You knee Melrith in the coinmail for 57 HPs. The glowing leaves floating around Melrith move to block the blow. You headbutt Melrith for 54 HPs.
The glowing leaves surrounding Melrith suddenly shrink and come together into a Golden Four-Leaf clover. 1 You lose total control attacking everything in sight with the strength of a god. (screw it, no need weapons) > Melrith shifts groggily. Your berserked state makes you lose concentration. You punch Melrith in the Medium Shield for 71 HPs. You attack everything in a rage. You dealt the death blow to Melrith.
Melrith dies, and his weapons eerily fall from his limp hands and drop to the floor. (see?) corp You start getting some stuff from corpse of Melrith. } Melrith shakes off the effects of the stun. You get a Stoneskin Scroll, a nose ring, an Amulet of Aldinanachru, a gold ring, a Silk trousers, 47 silver coins, a Mithril Belt, an Amulet of the Chaos, a Golden fur, a Four Leaf Clover Necklace, a coinmail, a Silk shirt, a Golden Four-Leaf Clover, a Ruby Ring, a Amulet of Light, a Battered boots, a Rhinestone Gauntlets and a Crimson Bandana from corpse of Melrith. You start getting some stuff from corpse of Hobgoblin Warrior. } You get a Steel Helm, 3 silver coins and a Chainmail from corpse of Hobgoblin Warrior. (Furball just wanted Hobgoblins eq, but will take all anyways) > unfollow melrith You stop following Ghost of Melrith. ] Ghost of Melrith says: fuck (Furball agrees)
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