Current MUD: Final Realms Number of logs: 5178 Number of players: 6013 Moderated by:
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Title: Bigmouth goblin, big in mouth with Tinuel, not so big in mouth when Tinuel desides to take a visit.Date: 08.11.2001
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> Dungeon [e,w,sw].
> w
> > Dungeon [e,w].
Shadowgloom (Newbie) and Whisper are here.
Corpse of Captive child.
> 0
You begin to cast slow.
You chant, 'temporis laggen'.
You cast Slow on Whisper.
> v
You are not calm enough.
> v
You are not calm enough.
> v
You begin to cast cone of cold.
> l
Caldera : Dungeon.
You have to slide through narrow bars to get into this room. The ceiling in
here is low. On the other side of the room, there are more bars. This may be an
old, unused cell, though the room itself is bare.
There are two obvious exits : east and west.
Shadowgloom (Newbie) and Whisper are here.
Corpse of Captive child.
>
Whisper leaves east.

Your spell failed ... there is no one of that name here.
e
> Dungeon [e,w,sw].
> e
> Dungeon [w,se].
> se
> Dungeon [nw,se].
> j
You begin to cast ice storm.
>
> There is noone here by that name.
nw
> Dungeon [w,se].
> j
You begin to cast ice storm.
> There is noone here by that name.
w
> Dungeon [e,w,sw].
> j
You begin to cast ice storm.
You chant, 'sormus frez os halos'.

You notice Whisper nearby.
You envelope Whisper in a Ice Storm!
> You are attacked by Whisper.
b
There are no corpses around here.
> l
Caldera : Dungeon.
When you enter this room you hear something creaking. When you look in the
direction of the bothersome noise, you see it is a wheel of pain. Eerily, it is
still spinning, and you cannot look at it for very long. To your discomfort,
you see blood dripping off of it on all sides. It was just recently in use.

There are three obvious exits : east, west and southwest.
Whisper is here.
>
Whisper leaves east.

You are hunting Whisper
b
There are no corpses around here.
> e
> Dungeon [w,se].
Whisper is here.
>
Whisper leaves southeast.

k
You stop hunting Whisper.
seYou cannot find anything by that name here.
>
> Dungeon [nw,se].
> j
You begin to cast ice storm.
> There is noone here by that name.


> se
> Dungeon [n,nw,se].
> k
You cannot find anything by that name here.
> j
You begin to cast ice storm.
There is noone here by that name.
> nw
> Dungeon [nw,se].
> w
nw
> Dungeon [w,se].
> k
You cannot find anything by that name here.
> j
You begin to cast ice storm.
There is noone here by that name.
> w
> Dungeon [e,w,sw].
> j
You begin to cast ice storm.
> There is noone here by that name.
sw
> Dungeon [ne].
Elf captive, Captive child, Giant rat and Dwarf captive are here.
> ne
> Dungeon [e,w,sw].
> w

Shout a lot of crap about my time comes..... bah, afraid to even meet your own time is what this running crap is, hiding away.
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