You notice Illimar nearby. > Illimar sings a soft, charming lullaby that makes you want to follow him to the ends of time. Illimar's song captivates you, and you lose yourself completely. (*1st siren*)
Rat begins to follow Illimar closely.
Rat begins to follow Illimar closely.
Rat begins to follow Illimar closely. GP: Rat begins to follow Illimar closely. cast psychic whip on target You cannot do this right now. > look
| Goblin City Caldera: Abandoned Warehouse | @-- This warehouse is very large with rocks and crates piled all / over the place. You see many things scurrying around The building / continues to the east and the north. the northeast is blocked by a pile of trash and crates.
There are three obvious exits : north, southwest and east. Illimar and Four rats are here. > sw
You can only think of the siren's song. The attempt to southwest didn't really work out. > sw
You can only think of the siren's song. The attempt to southwest didn't really work out. > sw
You can only think of the siren's song. The attempt to southwest didn't really work out. > Illimar begins to cast a spell.
A dark shadow begins to grow around Illimar's face until all you can see is a black void where his eyes once were. sw You can only think of the siren's song. The attempt to southwest didn't really work out. > look
| Goblin City Caldera: Abandoned Warehouse | @-- This warehouse is very large with rocks and crates piled all / over the place. You see many things scurrying around The building / continues to the east and the north. the northeast is blocked by a pile of trash and crates.
There are three obvious exits : north, southwest and east. Illimar and Four rats are here. > You are attacked by Illimar. Illimar's Pendant of Power slashes you.
> Goblin City Caldera: Crossroads [ne,se,e,w]. Two goblins are here. > You are hunting Illimar.
You feel calmer. w > Goblin City Caldera: Cutthroat Way [e,w]. Dog and Two merchants are here. > w
> Goblin City Caldera: Corner of Cutthroat Way and North Cenrtal [s,e,w]. Elite Bugbear Guard is here. > Elite Bugbear Guard says: Move along. s > Goblin City Caldera: North Central Street. [e,n,se]. Two merchants are here. > mir
You begin to cast Mirror Image. > The end of the song leaves you momentarily stunned. You failed to keep up with Illimar. You failed to keep up with Illimar.
You failed to keep up with Illimar.
You are still recovering from the siren's song! > You failed to keep up with Illimar.
Illimar arrive from the north. look You are still recovering from the siren's song! >
You miss Illimar You start fighting Illimar and stop protecting him. Illimar jabs you with his rune dagger for 14 HPs damage. Illimar's Anthem the Screaming Sword screams: 'I will have your head weakling!' as it sinks into your flesh for 16 HPs damage.
Elite Bugbear Guard shouts: Guardz! I'm under attack by Illimar at Goblin City Caldera: Corner of Cutthroat Way and North Cenrtal! You shake off the effects of the stun.
You begin to cast Psychic Whip. > cast psychic whip on target
You are too busy casting a spell. <---what spell am I casting? > Illimar sings a soft, charming lullaby that makes you want to follow him to the ends of time. Illimar's song captivates you, and you lose yourself completely.
(*2nd siren and I was in fights*)
Drow merchant begins to follow Illimar closely.
Drow merchant begins to follow Illimar closely. cast cone of cold on target You start fighting Illimar and stop protecting him. Illimar jabs you with his rune dagger for 12 HPs damage.
You begin to cast Cone Of Cold. > You miss Illimar You miss Illimar You chant, 'frezzus es coe'. You deep-freeze Illimar in a numbing cone of cold. You start fighting Illimar and stop protecting him. Illimar jabs you with his rune dagger for 10 HPs damage.
cast cone of cold on target The magic seems to fizzle when near Illimar. <---wiiii > Illimar concentrates with a steady hand... n > Goblin City Caldera: Corner of Cutthroat Way and North Cenrtal [s,e,w]. Elite Bugbear Guard is here. > w
> Goblin City Caldera: Cutthroat Way [n,e,w]. > You are hunting Illimar. w > Goblin City Caldera: Cutthroat Way [e,w]. > w
> Goblin City Caldera: Outside of the Temple of Blood [nw,e,s]. Shaman, Two merchants and Elite Bugbear Guard are here. > The end of the song leaves you momentarily stunned. s You are still recovering from the siren's song! > s
You are still recovering from the siren's song! > s
You are still recovering from the siren's song! > You failed to keep up with Illimar. s You are still recovering from the siren's song! > look
You are still recovering from the siren's song! > s
You're really in no condition to attempt that. The attempt to south didn't really work out. > s
You're really in no condition to attempt that. The attempt to south didn't really work out. > You shake off the effects of the stun. look Goblin City Caldera: Outside of the Temple of Blood @-- | The people who walk by this building to the northwest do so with their | heads down. You think it is more out of fear than respect. As you eye the black walls, you begin to understand why. You sense a lot of evil here. As you look up, you see a large stone gargoyle perched upon the roof. He seems to be pointing at you. Without realizing it, your knees begin to tremble. Cutthroat Way moves to your east, and Miner's road is to your south.
There are three obvious exits : northwest, east and south. Shaman, Two merchants and Elite Bugbear Guard are here. > s
> Goblin City Caldera: Miner's Path [n,s]. Shaman and Two merchants are here. > You failed to keep up with Illimar. s > Goblin City Caldera: Miner's Path [n,s,w]. Two warriors and Duergar merchant are here. > lose all unprotect all unfollow all
] > Goblin City Caldera: Miner's Road [n,s]. Two warriors and Two rats are here. > e The attempt to east didn't really work out. > s
> Goblin City Caldera: Miner's Path [n,nw,s]. Two Dogs are here. > You failed to keep up with Illimar. s > Goblin City Caldera: Corner of Dead Dwarf st. and Miners Path [n,e,s,w]. Shaman is here. > You failed to keep up with Illimar. e > Goblin City Caldera: Dead Dwarf St. [n,w,e]. Two goblins and Dog are here. > e
> Goblin City Caldera: Dead Dwarf St. [e,s,w]. Shaman is here. > You failed to keep up with Illimar.
mir You begin to cast Mirror Image. > You failed to keep up with Illimar.
Pebblehead shouts: Guardz! I'm under attack by Illimar at Goblin City Caldera: Stonehead Smithy! You failed to keep up with Illimar. You chant, 'sancti numbro duplis'. Suddenly 10 mirror images of you appear and array themselves around you.
Goblin City Caldera: Central Street! look Goblin City Caldera: Dead Dwarf St. --@-- Here the road continues east and west. The crowd appears to be getting | larger to the east and the awful smells that you have been smelling | seem to eminate from the east. You can almost make out the sounds of singing and fighting to the northeast.
There are three obvious exits : east, south and west. Shaman is here. > You failed to keep up with Illimar. e > Goblin City Caldera: Outside Dead Dwarf Tavern [n,w,e]. Goblin kid is here. > You failed to keep up with Illimar. You failed to keep up with Illimar.
Goblin kid shouts: Guardz! I'm under attack by Illimar at Goblin City Caldera: Holy Way! You failed to keep up with Illimar. n > Goblin City Caldera: Dead Dwarf Tavern [u,s].
> Goblin City Caldera: Outside Dead Dwarf Tavern [n,w,e]. Goblin kid is here. > e You failed to keep up with Illimar. > Goblin City Caldera: Dead Dwarf Park. [n,sw,se,w,s,ne]. Goblin captain is here. Stone Fang. > You failed to keep up with Illimar.
You feel calmer. You failed to keep up with Illimar.
Illimar arrive from the southwest. cast psychic whip on target The magic seems to fizzle when near Illimar. > look
| / Goblin City Caldera: Dead Dwarf Park. |/ --@ You have reached the center of the city. As you pause to look around /| you, you notice that you are at the lowest point in the city. You have / | the perfect vantage point from which to see the entire city. This is where they made dead dwarf park. The park got its name during the dwarf and goblin mine wars. This is where those few dwarves taken prisoner, mostly women and children, were brought to be executed. The prisoners were then tied to the hundreds of large stakes here. The goblin shamans would then pray for the great rains to come. Due to the shape of the city and the streets all of the run off and the trash that the runoff carried with it, would come crashing down upon the helpless prisoners. It is said there is no greater goblin delicacy then bloated dwarf. There are several goblin children here playing some kind of game with a old dwarf skull.
There are six obvious exits : north, southwest, southeast, west, south and northeast. Illimar and Goblin captain are here. ---Goblins Captian doesnt attack human bards anymore? Stone Fang. > cast jagged lightning on target
You are not calm enough. > You miss Illimar You start fighting Illimar and stop protecting him. Illimar sees through the images and aims directly at you!
Your clones vanish as they become useless. Your images are all gone! Illimar jabs you with his rune dagger for 10 HPs damage. Illimar's Anthem the Screaming Sword screams: 'I will have your head weakling!' as it sinks into your flesh for 11 HPs damage.
cast jagged lightning on target The magic seems to fizzle when near Illimar. <--wii > look
| / Goblin City Caldera: Dead Dwarf Park. |/ --@ You have reached the center of the city. As you pause to look around /| you, you notice that you are at the lowest point in the city. You have / | the perfect vantage point from which to see the entire city. This is where they made dead dwarf park. The park got its name during the dwarf and goblin mine wars. This is where those few dwarves taken prisoner, mostly women and children, were brought to be executed. The prisoners were then tied to the hundreds of large stakes here. The goblin shamans would then pray for the great rains to come. Due to the shape of the city and the streets all of the run off and the trash that the runoff carried with it, would come crashing down upon the helpless prisoners. It is said there is no greater goblin delicacy then bloated dwarf. There are several goblin children here playing some kind of game with a old dwarf skull.
There are six obvious exits : north, southwest, southeast, west, south and northeast. Illimar and Goblin captain are here. Stone Fang. > cast cone of cold on target
You are not calm enough. > Illimar concentrates with a steady hand... cast cone of cold on target You are not calm enough. > n
> > Goblin City Caldera: Wheel of Pain [n,ne,s,nw]. Two warriors and Two merchants are here. > You are hunting Illimar. s cast cone of cold on target > Goblin City Caldera: Dead Dwarf Park. [n,sw,se,w,s,ne]. Illimar and Goblin captain are here. Stone Fang. > You begin to cast Cone Of Cold. > You miss Illimar You chant, 'frezzus es coe'. You deep-freeze Illimar in a numbing cone of cold. You start fighting Illimar and stop protecting him. Illimar jabs you with his rune dagger for 14 HPs damage. Illimar's Anthem the Screaming Sword screams: 'I will have your head weakling!' as it sinks into your flesh for 15 HPs damage.
You scream in pain as your foot is destroyed by a wicked blow from Illimar!
Illimar's Pendant of Power slashes you.
cast cone of cold on target You are too busy casting a spell. <--- I am, I believe I already casted. look up a few lines > look
| / Goblin City Caldera: Dead Dwarf Park. |/ --@ You have reached the center of the city. As you pause to look around /| you, you notice that you are at the lowest point in the city. You have / | the perfect vantage point from which to see the entire city. This is where they made dead dwarf park. The park got its name during the dwarf and goblin mine wars. This is where those few dwarves taken prisoner, mostly women and children, were brought to be executed. The prisoners were then tied to the hundreds of large stakes here. The goblin shamans would then pray for the great rains to come. Due to the shape of the city and the streets all of the run off and the trash that the runoff carried with it, would come crashing down upon the helpless prisoners. It is said there is no greater goblin delicacy then bloated dwarf. There are several goblin children here playing some kind of game with a old dwarf skull.
There are six obvious exits : north, southwest, southeast, west, south and northeast. Illimar and Goblin captain are here. Stone Fang. > cast cone of cold on target
The magic seems to fizzle when near Illimar. > n
Your damaged foot refuses to respond!
> You miss Illimar You start fighting Illimar and stop protecting him. Illimar jabs you with his rune dagger for 13 HPs damage. Illimar's Anthem the Screaming Sword screams: 'I will have your head weakling!' as it sinks into your flesh for 16 HPs damage.
n Your damaged foot refuses to respond!
> cast cone of cold on target
You are not calm enough. > Illimar begins to cast a spell. cast cone of cold on target You begin to cast Cone Of Cold. > You miss Illimar You chant, 'frezzus es coe'. You deep-freeze Illimar in a numbing cone of cold. You start fighting Illimar and stop protecting him. Illimar jabs you with his rune dagger for 12 HPs damage. Illimar's Anthem the Screaming Sword screams: 'Yeah! You're not laughin now!' as it carves into you for 20 HPs damage.
A dark shadow begins to grow around Illimar's face until all you can see is a black void where his eyes once were.
> cast cone of cold on target
You are too busy casting a spell. > cast psychic whip on target
The magic seems to fizzle when near Illimar. > Illimar concentrates with a steady hand...
You miss Illimar You start fighting Illimar and stop protecting him. Illimar jabs you with his rune dagger for 13 HPs damage.
Illimar chants, 'shadowis es starous'. Illimar stares intensely at you, and you crouch in pain! Illimar's Pendant of Power crushes you. You have been killed by Illimar! You start to take off Mithril Belt. The ancient powers surrounding you fade, leaving you exposed and vulnerable. You take off your Mithril Belt. You start to take off Thick Mithril Band. You take off your Thick Mithril Band. You start to take off Silk trousers. You take off your Silk trousers. You start to take off Silk shirt. You take off your Silk shirt. You start to take off Dilvish's Signet Ring. You take off your Dilvish's Signet Ring. You start to take off Talisman of Seeliy. You take off your Talisman of Seeliy. You start to take off Plain brass ring. You take off your Plain brass ring. You start to take off Holocaust Cloak. You take off your Holocaust Cloak. You start to take off Amulet of the Chaos. You take off your Amulet of the Chaos. You start to take off Amulet of Light. You take off your Amulet of Light. You start to take off bronze medallion. You take off your bronze medallion. You start to take off Wizard Robe. You take off your Wizard Robe. You start to take off silver bracers. You take off your silver bracers. You start to take off Spiked Boots. You take off your Spiked Boots. You start to take off Wizard's Hat. You feel as though you should have paid more attention to your studies. You take off your Wizard's Hat. You start to take off Golden Ring. You take off your Golden Ring. You start to take off Green Shirt. You take off your Green Shirt. You have been slain, and your weapons fall from your limp hands.. HP: 0 GP: 0
You say: nice > A razor sharp chill runs up your spine.
| / Goblin City Caldera: Dead Dwarf Park. |/ --@ You have reached the center of the city. As you pause to look around /| you, you notice that you are at the lowest point in the city. You have / | the perfect vantage point from which to see the entire city. This is where they made dead dwarf park. The park got its name during the dwarf and goblin mine wars. This is where those few dwarves taken prisoner, mostly women and children, were brought to be executed. The prisoners were then tied to the hundreds of large stakes here. The goblin shamans would then pray for the great rains to come. Due to the shape of the city and the streets all of the run off and the trash that the runoff carried with it, would come crashing down upon the helpless prisoners. It is said there is no greater goblin delicacy then bloated dwarf. There are several goblin children here playing some kind of game with a old dwarf skull.
There are six obvious exits : north, southwest, southeast, west, south and northeast. Illimar and Goblin captain are here. <---Npc isnt sirend but still not attacking? Corpse of Roland. Stone Fang.
l illimar You see Illimar the male half-elf, Illimar is a tall, yet slender in stature. His reddish brown pony tail flows freely down his back. A nasty scar runs from his forhead, disappears into his eye, and re-emerges on his cheekbone, following a jagged path down to his chin. He has a cheerful, yet, devious smile. As though he knows something you don't.. He is in very good shape. Is surrounded by a shield of power. Is surrounded by a very faint, shimmering golden light. Muscles massively altered magically. He looks slightly wet. Wielding : a rune dagger and an Anthem the Screaming Sword. Wearing : a Silk trousers, a Cloudy Ring, a Gargoyle Hide, a Pair of Gauntlets of Timion Strength, a Pulsating Pendant of Power, a Ring of the Outer Planes, a Belts of Dilvish, a Bandit Mask, a Ferashade Amulet, a Ring of Enlightenment, a Cloak of the Eel, a Holy Pendant, a Dragon Leather Boots, a Phase Leather, a Lucky Dragon Foot, an Amulet of Minds Eye, an Onyx Ring, a Surface Alliance Badge and a charmer's horn. Carrying : Lycan Backpack
Fendorian Pouch. Gershim's Bag of Holding. Lock-picking Tools. Runed Key. Musician's Instrument Bag. Power Stone. Deed. Pile of sand. Two Satchels of the Lich-King. Crimson War Mace. His purse is fit to burst! >
' hrmm npcs dont attack you here? You ask: hrmm npcs dont attack you here? >
| / Goblin City Caldera: Dead Dwarf Park. |/ --@ You have reached the center of the city. As you pause to look around /| you, you notice that you are at the lowest point in the city. You have / | the perfect vantage point from which to see the entire city. This is where they made dead dwarf park. The park got its name during the dwarf and goblin mine wars. This is where those few dwarves taken prisoner, mostly women and children, were brought to be executed. The prisoners were then tied to the hundreds of large stakes here. The goblin shamans would then pray for the great rains to come. Due to the shape of the city and the streets all of the run off and the trash that the runoff carried with it, would come crashing down upon the helpless prisoners. It is said there is no greater goblin delicacy then bloated dwarf. There are several goblin children here playing some kind of game with a old dwarf skull.
There are six obvious exits : north, southwest, southeast, west, south and northeast. Illimar and Goblin captain are here. Corpse of Roland. Stone Fang.
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