> Unicorn Mountain: Peaceful Trail [se,sw]. Sprite, Small Wolf, Ancient Sprite, Old Druid and Grizzly Bear are here. > se > Cliff Base [nw]. Zeldin, Ancient Sprite, Jay, Two Grizzly Bears and Wild Boar are here. > hp zeldin You begin to cast hold person. > Equinox shouts: Fine fine! > You chant, 'amri xeno haltem'. You wrap Zeldin in bonds of invisible force. 2 You cannot do this right now. > You are attacked by Zeldin.
Zeldin struggles against invisible bonds. > The Shield of Grimbrand slams into Zeldin for 14 HPs damage. Zeldin struggles against invisible bonds. div zeldin You are not calm enough. Zeldin struggles against invisible bonds.
Zeldin collapses in a heap as the bonds holding him are destroyed.
Zeldin leaves south.
Zeldin arrives from the south. The Shield of Grimbrand lashes out at Zeldin inflicting 14 HPs damage. The Shield of Grimbrand slams into Zeldin for 14 HPs damage. Zeldin hits you harmlessly with his Holy Sceptre.
Zeldin leaves northwest.
You are hunting Zeldin nw > Unicorn Mountain: Peaceful Trail [se,sw]. Zeldin and Furry Badger are here. > 1 Noone here going by that name. > 1 You are not calm enough. > Zeldin hits you harmlessly with his Holy Sceptre. hp zeldin
Zeldin leaves southeast.
You are not calm enough. > You are hunting Zeldin se > Cliff Base [nw]. Zeldin and Wood Elf are here. > hp zeldin You begin to cast hold person. You chant, 'amri xeno haltem'. You wrap Zeldin in bonds of invisible force. > Zeldin struggles against invisible bonds. The Shield of Grimbrand incinerates Zeldin with unholy power doing 13 HPs damage. You dealt the death blow to Zeldin.
Zeldin dies, and his weapons eerily fall from his limp hands and drop to the floor.
Zeldin dies(sigh). fs zeldin The attempt to fs zeldin didn't really work out. > l It is night and the moon is not up. Cliff Base:
Coming to this cliff seems to have deterred your hopes. You can proceed no farther unless there is some way of going up the falls. There is a lake to the east, and the trail leads back to the northwest. A small creek winds its way south.
Warm spring night with very thin complete cloud cover. There is one obvious exit: northwest. Ghost of Zeldin and Wood Elf are here. Corpse of Zeldin. Holy Sceptre. > l corpse This is the dead body of Zeldin. corpse of Zeldin contains: 3 gold coins. Timion fullplate. Battered boots. Cloak. Two Halberds. Two Hides. Two Skinning knives. Two Torches. > get coins from corpses You start getting some stuff from corpse of Zeldin. > You get 3 gold coins from corpse of Zeldin. > Zeldin left the game.
[Zeldin left the MUD] l
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