There is no failure involved when its hardcoded to never allow PK. So glad somebody had time to code a instant saftey spell that can be used while hugged or held or probably even stunned during their downtime from coding in secret downgrades to other things without telling anyone.
Now with alternate view at the bottom!
You begin swimming west. Donjuan can't keep up with the party! Artmas can't keep up with the party! Mimic can't keep up with the party! Chakra can't keep up with the party! You look around, realizing you're the only one moving, shrug, and march off west. > Nibblemheim Lake : [e,w,n]. Varmel and Large Mouth Bass are here. > slice target,xp,xp2,xp3,quest follow target You slice into Varmel with a flurry of lightning quick attacks! You cut Varmel with your Light Blade for 7 HPs damage. You graze Varmel with your Sanctified Blackwand for 5 HPs damage. You chop Varmel with your Light Blade for 3 HPs damage. You cut Varmel with your Sanctified Blackwand for 3 HPs damage. Your sword cackles with glee as it feeds on Varmel and channels it into you. You nick Varmel with your Light Blade for 6 HPs damage. You slash Varmel with your Sanctified Blackwand for 4 HPs damage. You cut Varmel with your Light Blade for 4 HPs damage. You lacerate Varmel with your Light Blade for 5 HPs damage. You lacerate Varmel with your Sanctified Blackwand for 4 HPs damage. You slash Varmel with your Light Blade for 3 HPs damage. You cut Varmel with your Sanctified Blackwand for 5 HPs damage. You lacerate Varmel with your Light Blade for 3 HPs damage. You chop Varmel with your Sanctified Blackwand for 4 HPs damage. ] ] You follow Varmel. ] Artmas begins to cast a spell. You follow Varmel west. You begin swimming west. Donjuan can't keep up with the party! Artmas can't keep up with the party! Mimic can't keep up with the party! Chakra can't keep up with the party! You look around, realizing you're the only one moving, shrug, and march off west. > Nibblemheim Lake : [n,e,w,sw]. Varmel is here. > Your attack is less effective here. You lacerate Varmel with your Light Blade for 5 HPs damage. You slash Varmel with your Sanctified Blackwand for 5 HPs damage. You lacerate Varmel with your Light Blade for 8 HPs damage. You slice Varmel with your Sanctified Blackwand for 6 HPs damage. You cut Varmel with your Light Blade for 5 HPs damage. You chop Varmel with your Sanctified Blackwand for 5 HPs damage. You nick Varmel with your Light Blade for 5 HPs damage. You slice into Varmel with a flurry of lightning quick attacks! You slash Varmel with your Light Blade for 9 HPs damage. You lacerate Varmel with your Sanctified Blackwand for 3 HPs damage. You nick Varmel with your Light Blade for 6 HPs damage. You chop Varmel with your Sanctified Blackwand for 3 HPs damage. You slash Varmel with your Light Blade for 8 HPs damage. You slice Varmel with your Sanctified Blackwand for 5 HPs damage. You graze Varmel with your Light Blade for 5 HPs damage. Chakra holds forth a shield of power and unleashes a sphere of holy light! The light warms your skin, but does nothing more. Varmel screams as she's engulfed in the light! Donjuan grabs Varmel into a huge bearhug! <---yep bug #3825 Varmel blinks out of sight. <---cuz blinking from hug is soo awesome You are hunting Varmel.
Alt view:
Donjuan, Chakra, Artmas and Solidus are here. Two Corpses of Koprus. > You begin swimming west. You can't keep up with the party! Solidus marches off alone to the west. > Nibblemheim Lake : [e,w,n]. Solidus, Varmel and Large Mouth Bass are here. ] Solidus follows Varmel. Artmas begins to cast a spell. Varmel and Solidus leave west. Varmel and Solidus leave west. You begin swimming west. You can't keep up with the party! Solidus marches off alone to the west. } Nibblemheim Lake : [n,e,w,sw].; Artmas, Solidus and Varmel are here. > Chakra holds forth a shield of power and unleashes a sphere of holy light! The light warms your skin, but does nothing more. Varmel screams as she's engulfed in the light! Chakra smashes Varmel with his Salvation. Donjuan grabs Varmel into a huge bearhug! <---doesnt get any better than that Varmel blinks out of sight. Artmas flutters off to the west. Artmas flutters off to the west. Donjuan [Solidus's party] here Artmas flutters in from the the west. k varmel You cannot find anything by that name here. >
Lets just reduce all PK to 1 normal unarmed melee hit per rnd per person...with no spells or commands and everyone gets the same HPs...since nothing works or matters anymore
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