Current MUD: Final Realms Number of logs: 5178 Number of players: 6013 Moderated by:
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Title: rebel taking out the garbage in CalderaDate: 05.04.2001
Winners:   Losers:  PPW: 0.00  
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tell brach Im going to come to home and orb your ass. get ready
>>You tell Brach Im going to come home and orb your ass. get ready

------few minutes later------------

Shaman exclaims in goblin: I'm going to split your head and suck out your
brains!
>> Caldera Dungeon : Stone Staircase

Wide stone stairs lead up and down from what seems is one hell to another. At
the top of the stairs, is Caldera, the great goblin city. At the bottom is the
horrible dungeon which is so rumored about.
There are two obvious exits : up and down.
>> d
You feel the heat from Wall of fire blocking the up exit.
>> Caldera : Dungeon.
You have now entered the dungeons of Caldera. Many prisoners are brought down
here for torture. Many goblins come down here for the pure joy of hearing the
screams of dwarves, humans, and elves. The smell of pain and blood is very
thick in this hot, dank air. Every exit seems to lead to more darkness.
There are four obvious exits : north, northeast, up and south.
Avatar of Raisa, Brach, Dwarf captive and Two rats are here.
Wall of fire blocking the up exit.
>>
Brach searches around the room a bit.
You escape the search!
'

Neplesto shouts: gibberish even catch me to hold me your gittin' so old
You have been noticed.
Syntax: say
>> bt
n
You will the orb to blast Brach. An arc of red energy springs forth and
strikes your enemy!

>> >> >> Caldera : Dungeon.
The sound of dripping water is the only thing you hear, along with the
comforting sound of dwarven screams. You can see a decomposing rat resting in
one of the crevices of the damp stone walls. To the north you can see a glimmer
of light. To the south, there is only blackness.
There are two obvious exits : north and south.
>> n
>> Caldera : Dungeon.
Torches line the wall here, though they are firmly bolted to the wall to
prevent theft. To the north, you hear the grumbling of other goblins, along
with the wails of some unfortunate prisoner. To the south, lies the bare
darkness, ready to swallow you once again.
There are three obvious exits : east, south and northwest.
Elf captive, Captive child and Giant rat are here.
>> v
You fade into the shadows.
>>
[Thewatcher left the MUD]

Brach claps his hands at your performance.

[thief] Whisper The Thief of Dreams: brach is at down exit in dungeons with
fire wall so you cant get up
s
>> Caldera : Dungeon.
The sound of dripping water is the only thing you hear, along with the
comforting sound of dwarven screams. You can see a decomposing rat resting in
one of the crevices of the damp stone walls. To the north you can see a glimmer
of light. To the south, there is only blackness.
There are two obvious exits : north and south.
>> s
You feel the heat from Wall of fire blocking the up exit.
>> Caldera : Dungeon.
You have now entered the dungeons of Caldera. Many prisoners are brought down
here for torture. Many goblins come down here for the pure joy of hearing the
screams of dwarves, humans, and elves. The smell of pain and blood is very
thick in this hot, dank air. Every exit seems to lead to more darkness.
There are four obvious exits : north, northeast, up and south.
Elite Bugbear Guard, Dwarf captive and Two rats are here.
Wall of fire blocking the up exit.
>>
Brach shouts: brach on ns

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