Current MUD: Final Realms Number of logs: 5178 Number of players: 6013 Moderated by:
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Title: Curiosity killed the Cleric (aka Alaronon dies horribly)Date: 16.07.2002
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> mw
You begin to cast mental wall.
You enter a state of mental peace, creating a wall about your mind.
>
[Goldsun left the MUD]

> g
The Wasted Lands: Rune Castle [out,s,w,e].
Two Rune swords.
> s
You are attacked by Student of Destruction.
> The simple stone in other areas of the castle is more than made up for here.
The room is immensely huge with walls giant murals covering the three curved
walls. The north wall contains a scene of battle, the southeast contains a
scene of the elements and the southwest contains a scene of storm. The murals
have been carved obviously by magic, as they seem to be a still image of living
people. Mouth agape, you barely notice the four small passages leading off to
the east, west, southeast and southwest. North lies the way out of the rune
castle and south appears some sweeping stairs.
There are six obvious exits : north, south, east, west, southeast and
southwest.
Student of Destruction is here.
> c mon
You would have to be moderately insane to attack Student of Destruction.
> You crush Student of Destruction with your morning star for 11 HPs damage.
Student of Destruction slashes you with his rune sword for 16 HPs damage.
Student of Destruction slashes you with his rune sword for 22 HPs damage.
HP: 296 GP: 358
e
You are attacked by Student of Destruction.
> Entering the room, your mind reals a moment, runes flashing through your head,
bright blue and red swirling about as if warning you to flee. Then your mind
stabilizes, the room settles and you see the same small corridor, with the
giant room to the west and a bend in the path to your east. Perhaps being cut
to pieces repeatedly by rune covered blades has its drawbacks...
There are two obvious exits : west and east.
Student of Destruction is here.
> You are hunting Student of Destruction
You crush Student of Destruction with your morning star for 6 HPs damage.
You crush Student of Destruction with your Plague Mace for 6 HPs damage.
Student of Destruction slashes you with his rune sword for 14 HPs damage.
Student of Destruction slashes you with his rune sword for 11 HPs damage.
HP: 271 GP: 358
w
You crush Student of Destruction with your morning star for 11 HPs damage.
You crush Student of Destruction with your Plague Mace for 6 HPs damage.

Student of Destruction cures some of his wounds.
Student of Destruction slashes you with his rune sword for 12 HPs damage.
Student of Destruction slashes you with his rune sword for 20 HPs damage.
Student of Destruction slashes you with his rune sword for 19 HPs damage.
> The simple stone in other areas of the castle is more than made up for here.
The room is immensely huge with walls giant murals covering the three curved
walls. The north wall contains a scene of battle, the southeast contains a
scene of the elements and the southwest contains a scene of storm. The murals
have been carved obviously by magic, as they seem to be a still image of living
people. Mouth agape, you barely notice the four small passages leading off to
the east, west, southeast and southwest. North lies the way out of the rune
castle and south appears some sweeping stairs.
There are six obvious exits : north, south, east, west, southeast and
southwest.
Student of Destruction is here.
> w
You are attacked by Rune Warrior.
You are attacked by Rune Warrior.
> You stand in a small offshoot corridor from the main central room of the
castle. To your east lies the magnificent meeting place, and to your west the
small corridor bends slightly. The light glows perfectly, the even runes line
the walls as they climb to the extremely high ceiling. Visions of runed
warriors jumping from the shadows startle you for a moment... perhaps you've
been wandering in here for too long.
There are two obvious exits : east and west.
Two Rune Warriors are here.
> HP: 221 GP: 359
sr
You are hunting Student of Destruction
You crush Rune Warrior with your morning star for 8 HPs damage.
You crush Rune Warrior with your Plague Mace for 6 HPs damage.
You crush Rune Warrior with your Plague Mace for 9 HPs damage.
A meteor rains down out of the sky and blasts into you!
Rune Warrior slashes you with his rune blade for 34 HPs damage.
Rune Warrior twirls and slices into you with a flurry of lightning quick
attacks!
Rune Warrior slashes you with his rune blade for 23 HPs damage.
Rune Warrior slashes you with his rune blade for 31 HPs damage.
Rune Warrior slashes you with his rune blade for 35 HPs damage.
Rune Warrior slashes you with his rune blade for 17 HPs damage.

[Gwedalin left the MUD]
HP: 23 GP: 359
You search around for a while but dont find anything.
> Rune Warrior twirls and slices into you with a flurry of lightning quick
attacks!
Rune Warrior slashes you with his rune blade for 12 HPs damage.
Rune Warrior slashes you with his rune blade for 9 HPs damage.
HP: 2 GP: 358
ca
You begin to cast cure critical wounds.
> You crush Rune Warrior with your morning star for 7 HPs damage.
You chant, 'magius criusis curis'.
You cure some of your grevious wounds.
Rune Warrior twirls and slices into you with a flurry of lightning quick
attacks!
Rune Warrior slashes you with his rune blade for 23 HPs damage.
Rune Warrior slashes you with his rune blade for 24 HPs damage.
Rune Warrior slashes you with his rune blade for 29 HPs damage.
Rune Warrior slashes you with his rune blade for 18 HPs damage.
HP: 55 GP: 348
e
n
Rune Warrior twirls and slices into you with a flurry of lightning quick
attacks!
Rune Warrior slashes you with his rune blade for 23 HPs damage.
Rune Warrior slashes you with his rune blade for 24 HPs damage.
Rune Warrior twirls and slices into you with a flurry of lightning quick
attacks!
Rune Warrior slashes you with his rune blade for 20 HPs damage.
Rune Warrior slashes you with his rune blade for 49 HPs damage.
You lower your morning star.
You lower your Plague Mace.
You start to take off Lucky Dragon Foot.
You feel lucky no longer.
You take off your Lucky Dragon Foot.
You start to take off Mithril Belt.
The ancient powers surrounding you fade, leaving you exposed and vulnerable.
You take off your Mithril Belt.
You start to take off Holy Pendant.
You unclasp the pendant, and somehow feel more vulnerable.
You take off your Holy Pendant.
You start to take off Ring of Faith.
You take off your Ring of Faith.
You start to take off Ring of Shooting Stars.
You take off your Ring of Shooting Stars.
You start to take off Helm of Wisdom.
You take off your Helm of Wisdom.
You start to take off Reinforced Dwarf Skin Boots.
You take off your Reinforced Dwarf Skin Boots.
You start to take off Glaring Eye of Humbaaba.
You take off your Glaring Eye of Humbaaba.
You start to take off Cloudy Ring.
You take off your Cloudy Ring.
You start to take off silver bracers.
You take off your silver bracers.
You start to take off Silk trousers.
You take off your Silk trousers.
You start to take off Ring of Enlightenment.
You take off your Ring of Enlightenment.
You start to take off Collar.
Carefully to not scrape yourself against one of the sharp nails you take down
your collar.
You take off your Collar.
You start to take off Silk shirt.
You take off your Silk shirt.
You start to take off Taniwha Robe.
You take off your Taniwha Robe.
You start to take off Astral Fullplate of Taniwha.
You take off your Astral Fullplate of Taniwha.
You start to take off Kender Medallion.
You take off your Kender Medallion.
You have been slain, and your weapons fall from your limp hands..
HP: 0 GP: 0
> The simple stone in other areas of the castle is more than made up for here.
The room is immensely huge with walls giant murals covering the three curved
walls. The north wall contains a scene of battle, the southeast contains a
scene of the elements and the southwest contains a scene of storm. The murals
have been carved obviously by magic, as they seem to be a still image of living
people. Mouth agape, you barely notice the four small passages leading off to
the east, west, southeast and southwest. North lies the way out of the rune
castle and south appears some sweeping stairs.
There are six obvious exits : north, south, east, west, southeast and
southwest.
Student of Destruction is here.
> > The frozen wastes seem far behind as you step into the warm, well lit castle.
The light appears to radiate from the walls themselves lighting the area
evenly. Giant stone walls rise above you to a magnificent ceiling carved with
a single giant rune. The incredibly tall walls are covered in runes of warding
that protect the castle from any form of attack. Glancing around, you see the
two smaller passages leading off to the east and west with the main carpeted
entrance leading south. Back out through the runic gate rages the icy tundra.
There are four obvious exits : out, south, west and east.
Two Rune swords.
> A razor sharp chill runs up your spine.
tt rev crap
Reverend has been idle for 2 minutes, 14 seconds.
You tell Reverend: crap
> A dark voice booms in your mind, cackling with laughter.
The voice says: Let me introduce myself, I'm Grimbrand, Demi-God of Darkness.
Grimbrand tells you: It looks like you were quite foolish today.
Grimbrand cackles with glee upon looking at your bloody corpse.
tt rev freakin a
Reverend has been idle for 2 minutes, 30 seconds.
You tell Reverend: freakin a
> l
The frozen wastes seem far behind as you step into the warm, well lit castle.
The light appears to radiate from the walls themselves lighting the area
evenly. Giant stone walls rise above you to a magnificent ceiling carved with
a single giant rune. The incredibly tall walls are covered in runes of warding
that protect the castle from any form of attack. Glancing around, you see the
two smaller passages leading off to the east and west with the main carpeted
entrance leading south. Back out through the runic gate rages the icy tundra.
There are four obvious exits : out, south, west and east.
Two Rune swords.
> g
Grimbrand says: I can strike your soul to hell if I so choose.
The Wasted Lands: Rune Castle [out,s,w,e].
Two Rune swords.
> s
> The simple stone in other areas of the castle is more than made up for here.
The room is immensely huge with walls giant murals covering the three curved
walls. The north wall contains a scene of battle, the southeast contains a
scene of the elements and the southwest contains a scene of storm. The murals
have been carved obviously by magic, as they seem to be a still image of living
people. Mouth agape, you barely notice the four small passages leading off to
the east, west, southeast and southwest. North lies the way out of the rune
castle and south appears some sweeping stairs.
There are six obvious exits : north, south, east, west, southeast and
southwest.
Student of Destruction is here.
> w
Grimbrand grins wickedly.
> You stand in a small offshoot corridor from the main central room of the
castle. To your east lies the magnificent meeting place, and to your west the
small corridor bends slightly. The light glows perfectly, the even runes line
the walls as they climb to the extremely high ceiling. Visions of runed
warriors jumping from the shadows startle you for a moment... perhaps you've
been wandering in here for too long.
There are two obvious exits : east and west.
Two Rune Warriors are here.
Corpse of Alaronon.
Plague Mace.
Morning star.
>
Reverend eeks at you.
Grimbrand exclaims: I'll give you another chance worthless mortal!

Reverend asks you: what the?
Grimbrand laughs malicously at you.
The feeling of evilness subsides as his voice disappears.

Reverend tells you exclaiming: did you try?!



----Minutes later----

> g
The Wasted Lands: Rune Castle [e,w].
Two Rune Warriors are here.
Decayed remains of human.
Plague Mace.
Morning star.
>


----Many minutes later----


> l

You hear the howl of a tortured spirit.
Suddenly, a zombie stands where the corpse was.
You stand in a small offshoot corridor from the main central room of the
castle. To your east lies the magnificent meeting place, and to your west the
small corridor bends slightly. The light glows perfectly, the even runes line
the walls as they climb to the extremely high ceiling. Visions of runed
warriors jumping from the shadows startle you for a moment... perhaps you've
been wandering in here for too long.
There are two obvious exits : east and west.
Zombie of Alaronon and Two Rune Warriors are here.
Plague Mace.
Morning star.



______________________________

Moral of the story...

Exploring unfamiliar territory is dangerous and there is no such thing as
being overcautious, or simply put Experience can be a harsh master.


P.S. If you run across my Zombie and can get my stuff, well I would love to
have it back and I am willing to do you a favour in return.
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