Current MUD: Final Realms Number of logs: 5178 Number of players: 6013 Moderated by:
Listing log
Title: badix aint so badDate: 03.05.2001
Winners:  Rebel Losers:  Badix PPW: 0.70  
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eepfire: Somewhere at the captives maze

The tunnels of the maze have been carved within the red-hot rock. The room
temperature is suffocating, and you can feel the air burning inside your lungs
each time you catch your breath. The only light here comes from the walls,
which shine with a red glow. There are some rotting corpses of what you think
may have been captives. All you know is that you would like to exit from here
as soon as posible. It may not be a good thing to get lost in these tunnels.

There are three obvious exits : north, south and west.
>> w
>> Deepfire: Somewhere at the captives maze

The tunnels of the maze have been carved within the red-hot rock. The room
temperature is suffocating, and you can feel the air burning inside your lungs
each time you catch your breath. The only light here comes from the walls,
which shine with a red glow. Some of them are covered with a rare red moss.
There are some rotting corpses of what you think may have been captives. All
you know is that you would like to exit from here as soon as posible. It may
not be a good thing to get lost in these tunnels.

There is one obvious exit: east.
Badix is here.
>>
Baelrog shouts: holy shaite
glance badix

[Celeborn enters FR-MUD]
Badix the lizard-man.
He is in excellent condition.
Wielding : two black bastard swords.
Wearing : a Silver Fullplate, a silver bracers, a Clawed boots, a great helm,
a Silk trousers, a Golden fur, an Amulet of the Chaos, a Silk shirt,
a Talisman of Seeliy, a Amulet of Light, a Gachir's ring, a Platinum
ring, a Mithril Belt, a Plain brass ring and an Amulet of K'Laktaar.

>> e

Firefist shouts: and you know what memory loss comes from
>> Deepfire: Somewhere at the captives maze

The tunnels of the maze have been carved within the red-hot rock. The room
temperature is suffocating, and you can feel the air burning inside your lungs
each time you catch your breath. The only light here comes from the walls,
which shine with a red glow. There are some rotting corpses of what you think
may have been captives. All you know is that you would like to exit from here
as soon as posible. It may not be a good thing to get lost in these tunnels.

There are three obvious exits : north, south and west.
>> n
>> Deepfire: Somewhere at the captives maze

The tunnels of the maze have been carved within the red-hot rock. The room
temperature is suffocating, and you can feel the air burning inside your lungs
each time you catch your breath. The only light here comes from the walls,
which shine with a red glow. There are some rotting corpses of what you think
may have been captives. All you know is that you would like to exit from here
as soon as posible. It may not be a good thing to get lost in these tunnels.

There are two obvious exits : south and west.
Tall prisoner is here.
>> w
>> Deepfire: Somewhere at the captives maze

The tunnels of the maze have been carved within the red-hot rock. The room
temperature is suffocating, and you can feel the air burning inside your lungs
each time you catch your breath. The only light here comes from the walls,
which shine with a red glow. There are some rotting corpses of what you think
may have been captives. All you know is that you would like to exit from here
as soon as posible. It may not be a good thing to get lost in these tunnels.

There are three obvious exits : north, east and west.
Sick minded prisoner and Tall prisoner are here.
>> '
You have been noticed.
Syntax: say
>> hh
You are not calm enough.
>> hh
You are not calm enough.
>> hh

[Sharanon enters FR-MUD]
You scan quickly about for a hiding spot.
>>
Baelrog shouts: yeah and Eq forgets ALOT =)
You try to hide in the shadows.

Equinox shouts: That 'M' word
i
Wielding : a short sword.
Holding : a Wand of Frost.
Wearing : a Collar, a Cloak of the Eel, a Reinforced Dwarf Skin Boots, a
Platinum ring, a silver bracers, a Silk trousers, a Gold Earrings,
an Onyx Amulet, a Black dragons vest, a Gachir's ring, an Ogre
medallion, a mithril chainmail, a Ring of Enlightenment, a Crimson
Bandana, a Mithril Belt and a Black Mask.
Carrying: Hammer.
LoCo MaCe.
Tiger lily.
Lock-picking Tools.
Gershim's Bag of Holding.
Deed.
Two Merchant passes.
Talin Stinger.
Your purse contains 200 platinum and 4 silver coins.
>> l
Deepfire: Somewhere at the captives maze

The tunnels of the maze have been carved within the red-hot rock. The room
temperature is suffocating, and you can feel the air burning inside your lungs
each time you catch your breath. The only light here comes from the walls,
which shine with a red glow. There are some rotting corpses of what you think
may have been captives. All you know is that you would like to exit from here
as soon as posible. It may not be a good thing to get lost in these tunnels.

There are three obvious exits : north, east and west.
Sick minded prisoner and Tall prisoner are here.
>>
Sick minded prisoner exclaims: I'll kill 'em all and conquer the realms!

Sick minded prisoner exclaims: I'll kill 'em all and conquer the realms!

Baelrog shouts: jk =)

Tall prisoner looks for food.
unwield short sword
You lower your short sword.
>> wield stinger
You wield your Talin Stinger.
>> glance
Deepfire: Somewhere at the captives maze [n,e,w].
Sick minded prisoner and Tall prisoner are here.
>> sneak northwest
Helps if you sneak in a direction that exists.
>> sneak east
You sneak east.
>> Deepfire: Somewhere at the captives maze

The tunnels of the maze have been carved within the red-hot rock. The room
temperature is suffocating, and you can feel the air burning inside your lungs
each time you catch your breath. The only light here comes from the walls,
which shine with a red glow. There are some rotting corpses of what you think
may have been captives. All you know is that you would like to exit from here
as soon as posible. It may not be a good thing to get lost in these tunnels.

There are two obvious exits : south and west.
Tall prisoner is here.
>> sneak south
You sneak south.
>]
[Tilt enters FR-MUD]
Deepfire: Somewhere at the captives maze

The tunnels of the maze have been carved within the red-hot rock. The room
temperature is suffocating, and you can feel the air burning inside your lungs
each time you catch your breath. The only light here comes from the walls,
which shine with a red glow. There are some rotting corpses of what you think
may have been captives. All you know is that you would like to exit from here
as soon as posible. It may not be a good thing to get lost in these tunnels.

There are three obvious exits : north, south and west.
>> sneak west
>> You sneak west.
Deepfire: Somewhere at the captives maze

The tunnels of the maze have been carved within the red-hot rock. The room
temperature is suffocating, and you can feel the air burning inside your lungs
each time you catch your breath. The only light here comes from the walls,
which shine with a red glow. Some of them are covered with a rare red moss.
There are some rotting corpses of what you think may have been captives. All
you know is that you would like to exit from here as soon as posible. It may
not be a good thing to get lost in these tunnels.

There is one obvious exit: east.
Badix is here.
>> sneak east
You sneak east.
>> Deepfire: Somewhere at the captives maze

The tunnels of the maze have been carved within the red-hot rock. The room
temperature is suffocating, and you can feel the air burning inside your lungs
each time you catch your breath. The only light here comes from the walls,
which shine with a red glow. There are some rotting corpses of what you think
may have been captives. All you know is that you would like to exit from here
as soon as posible. It may not be a good thing to get lost in these tunnels.

There are three obvious exits : north, south and west.
>> hh

[Scchlabuffo left the MUD]
You scan quickly about for a hiding spot.
>> You try to hide in the shadows.
sneak west
You sneak west.
>> Deepfire: Somewhere at the captives maze

The tunnels of the maze have been carved within the red-hot rock. The room
temperature is suffocating, and you can feel the air burning inside your lungs
each time you catch your breath. The only light here comes from the walls,
which shine with a red glow. Some of them are covered with a rare red moss.
There are some rotting corpses of what you think may have been captives. All
you know is that you would like to exit from here as soon as posible. It may
not be a good thing to get lost in these tunnels.

There is one obvious exit: east.
Badix is here.
>>
[Dralban left the MUD]
ta badix
Changed nickname target from muaddhi to badix.
>>
[Niura enters FR-MUD]
bss
Badix convulses in agony as you place your Talin Stinger in him, and blood
pours over your hands.
>> ww
You have been noticed.
You blank your mind for a moment studying Wand of Frost then unlocking the
spell you point it at Badix.
>] ff
You try to follow Badix, but you can't keep up to him.
>> You chant, 'frezzus es coe'.

Rebel chants, 'frezzus es coe'.
You deep-freeze Badix in a numbing cone of cold.
You are attacked by Badix.
Badix hits you harmlessly with his Black Bastard Sword.
You dealt the death blow to Badix.



Badix dies, and his weapons eerily fall from his limp hands and drop to the
floor.
ff
You're too tired of trying to keep up to people to try and follow someone
again.
>> shout badix dies

Rebel shouts: badix dies
>>
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